a little optimization of portable mulUnit

update-fork
MITSUNARI Shigeo 4 years ago
parent c0d65655ea
commit 2378fd2743
  1. 40
      include/mcl/vint.hpp

@ -90,35 +90,19 @@ inline uint32_t mulUnit(uint32_t *pH, uint32_t x, uint32_t y)
inline uint64_t mulUnit(uint64_t *pH, uint64_t x, uint64_t y)
{
#ifdef MCL_VINT_64BIT_PORTABLE
uint32_t a = uint32_t(x >> 32);
uint32_t b = uint32_t(x);
uint32_t c = uint32_t(y >> 32);
uint32_t d = uint32_t(y);
uint64_t ad = uint64_t(d) * a;
uint64_t bd = uint64_t(d) * b;
uint64_t L = uint32_t(bd);
ad += bd >> 32; // [ad:L]
uint64_t ac = uint64_t(c) * a;
uint64_t bc = uint64_t(c) * b;
uint64_t H = uint32_t(bc);
ac += bc >> 32; // [ac:H]
/*
adL
acH
*/
uint64_t t = (ac << 32) | H;
ac >>= 32;
H = t + ad;
if (H < t) {
ac++;
}
/*
ac:H:L
*/
const uint64_t mask = 0xffffffff;
uint64_t v = (x & mask) * (y & mask);
uint64_t L = uint32_t(v);
uint64_t H = v >> 32;
uint64_t ad = (x & mask) * uint32_t(y >> 32);
uint64_t bc = uint32_t(x >> 32) * (y & mask);
H += uint32_t(ad);
H += uint32_t(bc);
L |= H << 32;
H = (ac << 32) | uint32_t(H >> 32);
H >>= 32;
H += ad >> 32;
H += bc >> 32;
H += (x >> 32) * (y >> 32);
*pH = H;
return L;
#elif defined(_WIN64) && !defined(__INTEL_COMPILER)

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