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package consensus
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import (
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"harmony-benchmark/p2p"
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"log"
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"bytes"
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"encoding/binary"
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)
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// Validator's consensus message dispatcher
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func (consensus *Consensus) ProcessMessageValidator(message []byte) {
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msgType, err := GetConsensusMessageType(message)
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if err != nil {
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log.Print(err)
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}
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payload, err := GetConsensusMessagePayload(message)
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if err != nil {
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log.Print(err)
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}
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log.Printf("[Validator] Received and processing message: %s\n", msgType)
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switch msgType {
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case ANNOUNCE:
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consensus.processAnnounceMessage(payload)
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case COMMIT:
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log.Println("Unexpected message type: %s", msgType)
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case CHALLENGE:
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consensus.processChallengeMessage(payload)
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case RESPONSE:
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log.Println("Unexpected message type: %s", msgType)
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default:
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log.Println("Unexpected message type: %s", msgType)
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}
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}
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func (consensus *Consensus) processAnnounceMessage(payload []byte) {
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//#### Read payload data
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offset := 0
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// 4 byte consensus id
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consensusId := binary.BigEndian.Uint32(payload[offset:offset+4])
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offset += 4
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// 32 byte block hash
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blockHash := payload[offset:offset+32]
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offset += 32
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// 2 byte validator id
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leaderId := string(payload[offset:offset+2])
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offset += 2
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// n byte of block header
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n := len(payload) - offset - 4 - 64 // the numbers means 4 byte payload and 64 signature
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blockHeader := payload[offset:offset+n]
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offset += n
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// 4 byte of payload size (block header)
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blockHeaderSize := payload[offset:offset+4]
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offset += 4
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// 64 byte of signature on previous data
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signature := payload[offset:offset+64]
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offset += 64
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//#### END: Read payload data
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// TODO: make use of the data. This is just to avoid the unused variable warning
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_ = consensusId
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_ = blockHash
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_ = leaderId
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_ = blockHeader
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_ = blockHeaderSize
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_ = signature
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consensus.blockHash = blockHash
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// verify block data
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// sign block
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// TODO: return the signature(commit) to leader
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// For now, simply return the private key of this node.
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msgToSend := consensus.constructCommitMessage()
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p2p.SendMessage(consensus.leader, msgToSend)
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// Set state to COMMIT_DONE
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consensus.state = COMMIT_DONE
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}
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// Construct the commit message to send to leader (assumption the consensus data is already verified)
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func (consensus Consensus) constructCommitMessage() []byte {
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buffer := bytes.NewBuffer([]byte{})
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// 4 byte consensus id
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fourBytes := make([]byte, 4)
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binary.BigEndian.PutUint32(fourBytes, consensus.consensusId)
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buffer.Write(fourBytes)
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// 32 byte block hash
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buffer.Write(consensus.blockHash)
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// 2 byte validator id
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twoBytes := make([]byte, 2)
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binary.BigEndian.PutUint16(twoBytes, consensus.nodeId)
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buffer.Write(twoBytes)
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// 33 byte of commit
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commit := getCommitMessage()
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buffer.Write(commit)
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// 64 byte of signature on previous data
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signature := signMessage(buffer.Bytes())
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buffer.Write(signature)
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return consensus.ConstructConsensusMessage(COMMIT, buffer.Bytes())
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}
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// TODO: fill in this function
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func getCommitMessage() []byte {
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return make([]byte, 33)
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}
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func (consensus *Consensus) processChallengeMessage(payload []byte) {
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//#### Read payload data
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offset := 0
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// 4 byte consensus id
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consensusId := binary.BigEndian.Uint32(payload[offset:offset+4])
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offset += 4
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// 32 byte block hash
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blockHash := payload[offset:offset+32]
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offset += 32
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// 2 byte leader id
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leaderId := string(payload[offset:offset+2])
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offset += 2
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// 33 byte of aggregated commit
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aggreCommit := payload[offset:offset+33]
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offset += 33
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// 33 byte of aggregated key
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aggreKey := payload[offset:offset+33]
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offset += 33
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// 32 byte of aggregated key
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challenge := payload[offset:offset+32]
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offset += 32
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// 64 byte of signature on previous data
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signature := payload[offset:offset+64]
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offset += 64
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//#### END: Read payload data
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// TODO: make use of the data. This is just to avoid the unused variable warning
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_ = consensusId
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_ = blockHash
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_ = leaderId
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_ = aggreCommit
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_ = aggreKey
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_ = challenge
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_ = signature
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// verify block data and the aggregated signatures
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// sign the message
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// TODO: return the signature(response) to leader
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// For now, simply return the private key of this node.
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msgToSend := consensus.constructResponseMessage()
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p2p.SendMessage(consensus.leader, msgToSend)
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// Set state to RESPONSE_DONE
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consensus.state = RESPONSE_DONE
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}
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// Construct the response message to send to leader (assumption the consensus data is already verified)
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func (consensus Consensus) constructResponseMessage() []byte {
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buffer := bytes.NewBuffer([]byte{})
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// 4 byte consensus id
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fourBytes := make([]byte, 4)
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binary.BigEndian.PutUint32(fourBytes, consensus.consensusId)
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buffer.Write(fourBytes)
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// 32 byte block hash
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buffer.Write(consensus.blockHash)
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// 2 byte validator id
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twoBytes := make([]byte, 2)
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binary.BigEndian.PutUint16(twoBytes, consensus.nodeId)
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buffer.Write(twoBytes)
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// 32 byte of response
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response := getResponseMessage()
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buffer.Write(response)
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// 64 byte of signature on previous data
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signature := signMessage(buffer.Bytes())
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buffer.Write(signature)
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return consensus.ConstructConsensusMessage(RESPONSE, buffer.Bytes())
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}
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// TODO: fill in this function
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func getResponseMessage() []byte {
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return make([]byte, 32)
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}
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