The core protocol of WoopChain
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woop/core/resharding_test.go

122 lines
2.8 KiB

package core
import (
"fmt"
"math/rand"
"strconv"
"testing"
"github.com/harmony-one/harmony/core/types"
"github.com/stretchr/testify/assert"
)
func fakeGetInitShardState(numberOfShards, numOfNodes int) types.ShardState {
rand.Seed(int64(InitialSeed))
shardState := types.ShardState{}
for i := 0; i < numberOfShards; i++ {
sid := uint32(i)
com := types.Committee{ShardID: sid}
for j := 0; j < numOfNodes; j++ {
nid := strconv.Itoa(int(rand.Int63()))
com.NodeList = append(com.NodeList, types.NodeID(nid))
}
shardState = append(shardState, com)
}
return shardState
}
func fakeNewNodeList(seed int64) []types.NodeID {
rand.Seed(seed)
numNewNodes := rand.Intn(10)
nodeList := []types.NodeID{}
for i := 0; i < numNewNodes; i++ {
nid := strconv.Itoa(int(rand.Int63()))
nodeList = append(nodeList, types.NodeID(nid))
}
return nodeList
}
func TestFakeNewNodeList(t *testing.T) {
nodeList := fakeNewNodeList(42)
fmt.Println("newNodeList: ", nodeList)
}
func TestShuffle(t *testing.T) {
nodeList := []types.NodeID{
"node1",
"node2",
"node3",
"node4",
"node5",
"node6",
"node7",
"node8",
"node9",
"node10",
6 years ago
}
cpList := []types.NodeID{}
cpList = append(cpList, nodeList...)
Shuffle(nodeList)
cnt := 0
for i := 0; i < 10; i++ {
if cpList[i] == nodeList[i] {
cnt++
}
}
if cnt == 10 {
t.Error("Shuffle list is the same as original list")
}
return
}
func TestSortCommitteeBySize(t *testing.T) {
shardState := fakeGetInitShardState(6, 10)
ss := &ShardingState{epoch: 1, rnd: 42, shardState: shardState, numShards: len(shardState)}
ss.sortCommitteeBySize()
for i := 0; i < ss.numShards-1; i++ {
assert.Equal(t, true, len(ss.shardState[i].NodeList) >= len(ss.shardState[i+1].NodeList))
}
}
func TestUpdateShardState(t *testing.T) {
shardState := fakeGetInitShardState(6, 10)
ss := &ShardingState{epoch: 1, rnd: 42, shardState: shardState, numShards: len(shardState)}
newNodeList := []types.NodeID{
"node1",
"node2",
"node3",
"node4",
"node5",
"node6",
}
ss.Reshard(newNodeList, 0.2)
assert.Equal(t, 6, ss.numShards)
for _, shard := range ss.shardState {
assert.Equal(t, string(shard.Leader), string(shard.NodeList[0]))
}
}
func TestAssignNewNodes(t *testing.T) {
shardState := fakeGetInitShardState(2, 2)
ss := &ShardingState{epoch: 1, rnd: 42, shardState: shardState, numShards: len(shardState)}
newNodes := []types.NodeID{
"node1",
"node2",
"node3",
}
ss.assignNewNodes(newNodes)
assert.Equal(t, 2, ss.numShards)
assert.Equal(t, 5, len(ss.shardState[0].NodeList))
}
func TestCalculateKickoutRate(t *testing.T) {
shardState := fakeGetInitShardState(6, 10)
ss := &ShardingState{epoch: 1, rnd: 42, shardState: shardState, numShards: len(shardState)}
newNodeList := fakeNewNodeList(42)
percent := ss.calculateKickoutRate(newNodeList)
assert.Equal(t, 0.2, percent)
}