The core protocol of WoopChain
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woop/internal/chain/reward.go

385 lines
11 KiB

package chain
import (
"math/big"
"sort"
"github.com/harmony-one/harmony/shard/committee"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
"github.com/harmony-one/bls/ffi/go/bls"
"github.com/harmony-one/harmony/block"
"github.com/harmony-one/harmony/common/denominations"
"github.com/harmony-one/harmony/consensus/engine"
"github.com/harmony-one/harmony/consensus/reward"
"github.com/harmony-one/harmony/consensus/votepower"
"github.com/harmony-one/harmony/core/state"
"github.com/harmony-one/harmony/core/types"
bls2 "github.com/harmony-one/harmony/crypto/bls"
common2 "github.com/harmony-one/harmony/internal/common"
"github.com/harmony-one/harmony/internal/ctxerror"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/numeric"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/staking/slash"
"github.com/pkg/errors"
)
var (
// BlockReward is the block reward, to be split evenly among block signers.
BlockReward = new(big.Int).Mul(big.NewInt(24), big.NewInt(denominations.One))
// BaseStakedReward is the base block reward for epos.
BaseStakedReward = numeric.NewDecFromBigInt(new(big.Int).Mul(
big.NewInt(18), big.NewInt(denominations.One),
))
// BlockRewardStakedCase is the baseline block reward in staked case -
totalTokens = numeric.NewDecFromBigInt(new(big.Int).Mul(big.NewInt(12600000000), big.NewInt(denominations.One)))
targetStakedPercentage = numeric.MustNewDecFromStr("0.35")
dynamicAdjust = numeric.MustNewDecFromStr("0.4")
errPayoutNotEqualBlockReward = errors.New("total payout not equal to blockreward")
)
func adjust(amount numeric.Dec) numeric.Dec {
return amount.MulTruncate(
numeric.NewDecFromBigInt(big.NewInt(denominations.One)),
)
}
func blockSigners(
bitmap []byte, parentCommittee *shard.Committee,
) (shard.SlotList, shard.SlotList, error) {
committerKeys := []*bls.PublicKey{}
for _, member := range parentCommittee.Slots {
committerKey := new(bls.PublicKey)
err := member.BlsPublicKey.ToLibBLSPublicKey(committerKey)
if err != nil {
return nil, nil, ctxerror.New(
"cannot convert BLS public key",
"blsPublicKey",
member.BlsPublicKey,
).WithCause(err)
}
committerKeys = append(committerKeys, committerKey)
}
mask, err := bls2.NewMask(committerKeys, nil)
if err != nil {
return nil, nil, ctxerror.New(
"cannot create group sig mask",
).WithCause(err)
}
if err := mask.SetMask(bitmap); err != nil {
return nil, nil, ctxerror.New(
"cannot set group sig mask bits",
).WithCause(err)
}
payable, missing := shard.SlotList{}, shard.SlotList{}
for idx, member := range parentCommittee.Slots {
switch signed, err := mask.IndexEnabled(idx); true {
case err != nil:
return nil, nil, ctxerror.New("cannot check for committer bit",
"committerIndex", idx,
).WithCause(err)
case signed:
payable = append(payable, member)
default:
missing = append(missing, member)
}
}
return payable, missing, nil
}
func ballotResult(
bc engine.ChainReader, header *block.Header, shardID uint32,
) (shard.SlotList, shard.SlotList, shard.SlotList, error) {
// TODO ek – retrieving by parent number (blockNum - 1) doesn't work,
// while it is okay with hash. Sounds like DB inconsistency.
// Figure out why.
parentHeader := bc.GetHeaderByHash(header.ParentHash())
if parentHeader == nil {
return nil, nil, nil, ctxerror.New(
"cannot find parent block header in DB",
"parentHash", header.ParentHash(),
)
}
parentShardState, err := bc.ReadShardState(parentHeader.Epoch())
if err != nil {
return nil, nil, nil, ctxerror.New(
"cannot read shard state", "epoch", parentHeader.Epoch(),
).WithCause(err)
}
parentCommittee := parentShardState.FindCommitteeByID(shardID)
if parentCommittee == nil {
return nil, nil, nil, ctxerror.New(
"cannot find shard in the shard state",
"parentBlockNumber", parentHeader.Number(),
"shardID", parentHeader.ShardID(),
)
}
payable, missing, err := blockSigners(header.LastCommitBitmap(), parentCommittee)
return parentCommittee.Slots, payable, missing, err
}
func ballotResultBeaconchain(
bc engine.ChainReader, header *block.Header,
) (shard.SlotList, shard.SlotList, shard.SlotList, error) {
return ballotResult(bc, header, shard.BeaconChainShardID)
}
func whatPercentStakedNow(
beaconchain engine.ChainReader,
) (*numeric.Dec, error) {
stakedNow := numeric.ZeroDec()
// Only active validators' stake is counted in stake ratio because their
active, err := beaconchain.ReadActiveValidatorList()
if err != nil {
return nil, err
}
soFarDoledOut, err := beaconchain.BlockRewardAccumulator()
if err != nil {
return nil, err
}
for i := range active {
wrapper, err := beaconchain.ReadValidatorInformation(active[i])
if err != nil {
return nil, err
}
stakedNow = stakedNow.Add(
numeric.NewDecFromBigInt(wrapper.TotalDelegation()),
)
}
percentage := stakedNow.Quo(totalTokens.Add(
numeric.NewDecFromBigInt(soFarDoledOut)),
)
return &percentage, nil
}
// AccumulateRewards credits the coinbase of the given block with the mining
// reward. The total reward consists of the static block reward and rewards for
// included uncles. The coinbase of each uncle block is also rewarded.
func AccumulateRewards(
bc engine.ChainReader, state *state.DB, header *block.Header,
rewarder reward.Distributor, slasher slash.Slasher,
beaconChain engine.ChainReader,
) error {
blockNum := header.Number().Uint64()
if blockNum == 0 {
// genesis block has no parent to reward.
return nil
}
if bc.Config().IsStaking(header.Epoch()) &&
bc.CurrentHeader().ShardID() != shard.BeaconChainShardID {
return nil
}
//// After staking
if bc.Config().IsStaking(header.Epoch()) &&
bc.CurrentHeader().ShardID() == shard.BeaconChainShardID {
defaultReward := BaseStakedReward
// TODO Use cached result in off-chain db instead of full computation
percentageStaked, err := whatPercentStakedNow(beaconChain)
if err != nil {
return err
}
howMuchOff := targetStakedPercentage.Sub(*percentageStaked)
adjustBy := adjust(
howMuchOff.MulTruncate(numeric.NewDec(100)).Mul(dynamicAdjust),
)
defaultReward = defaultReward.Add(adjustBy)
utils.Logger().Info().
Str("percentage-token-staked", percentageStaked.String()).
Str("how-much-off", howMuchOff.String()).
Str("adjusting-by", adjustBy.String()).
Str("block-reward", defaultReward.String()).
Msg("dynamic adjustment of block-reward ")
// If too much is staked, then possible to have negative reward,
// not an error, just a possible economic situation, hence we return
if defaultReward.IsNegative() {
return nil
}
newRewards := big.NewInt(0)
// Take care of my own beacon chain committee, _ is missing, for slashing
members, payable, _, err := ballotResultBeaconchain(beaconChain, header)
if err != nil {
return err
}
votingPower := votepower.Compute(members)
for beaconMember := range payable {
// TODO Give out whatever leftover to the last voter/handle
// what to do about share of those that didn't sign
voter := votingPower.Voters[payable[beaconMember].BlsPublicKey]
if !voter.IsHarmonyNode {
snapshot, err := bc.ReadValidatorSnapshot(voter.EarningAccount)
if err != nil {
return err
}
due := defaultReward.Mul(
voter.EffectivePercent.Quo(votepower.StakersShare),
).RoundInt()
newRewards = new(big.Int).Add(newRewards, due)
state.AddReward(snapshot, due)
}
}
// Handle rewards for shardchain
if cxLinks := header.CrossLinks(); len(cxLinks) != 0 {
crossLinks := types.CrossLinks{}
err := rlp.DecodeBytes(cxLinks, &crossLinks)
if err != nil {
return err
}
type slotPayable struct {
payout numeric.Dec
payee common.Address
bucket int
index int
}
allPayables := []slotPayable{}
for i := range crossLinks {
cxLink := crossLinks[i]
shardState, err := bc.ReadShardState(cxLink.Epoch())
if !bc.Config().IsStaking(cxLink.Epoch()) {
shardState, err = committee.WithStakingEnabled.Compute(cxLink.Epoch(), bc)
}
if err != nil {
return err
}
subComm := shardState.FindCommitteeByID(cxLink.ShardID())
// _ are the missing signers, later for slashing
payableSigners, _, err := blockSigners(cxLink.Bitmap(), subComm)
if err != nil {
return err
}
votingPower := votepower.Compute(payableSigners)
for j := range payableSigners {
voter := votingPower.Voters[payableSigners[j].BlsPublicKey]
if !voter.IsHarmonyNode && !voter.EffectivePercent.IsZero() {
due := defaultReward.Mul(
voter.EffectivePercent.Quo(votepower.StakersShare),
)
to := voter.EarningAccount
allPayables = append(allPayables, slotPayable{
payout: due,
payee: to,
bucket: i,
index: j,
})
}
}
}
resultsHandle := make([][]slotPayable, len(crossLinks))
for i := range resultsHandle {
resultsHandle[i] = []slotPayable{}
}
for _, payThem := range allPayables {
bucket := payThem.bucket
resultsHandle[bucket] = append(resultsHandle[bucket], payThem)
}
// Check if any errors and sort each bucket to enforce order
for bucket := range resultsHandle {
sort.SliceStable(resultsHandle[bucket],
func(i, j int) bool {
return resultsHandle[bucket][i].index < resultsHandle[bucket][j].index
},
)
}
// Finally do the pay
for bucket := range resultsHandle {
for payThem := range resultsHandle[bucket] {
snapshot, err := bc.ReadValidatorSnapshot(resultsHandle[bucket][payThem].payee)
if err != nil {
return err
}
due := resultsHandle[bucket][payThem].payout.TruncateInt()
newRewards = new(big.Int).Add(newRewards, due)
state.AddReward(snapshot, due)
}
}
return bc.UpdateBlockRewardAccumulator(newRewards)
}
return nil
}
//// Before staking
payable := []struct {
string
common.Address
*big.Int
}{}
parentHeader := bc.GetHeaderByHash(header.ParentHash())
if parentHeader.Number().Cmp(common.Big0) == 0 {
// Parent is an epoch block,
// which is not signed in the usual manner therefore rewards nothing.
return nil
}
_, signers, _, err := ballotResult(bc, header, header.ShardID())
if err != nil {
return err
}
totalAmount := rewarder.Award(
BlockReward, signers, func(receipient common.Address, amount *big.Int) {
payable = append(payable, struct {
string
common.Address
*big.Int
}{common2.MustAddressToBech32(receipient), receipient, amount},
)
},
)
if totalAmount.Cmp(BlockReward) != 0 {
utils.Logger().Error().
Int64("block-reward", BlockReward.Int64()).
Int64("total-amount-paid-out", totalAmount.Int64()).
Msg("Total paid out was not equal to block-reward")
return errors.Wrapf(
errPayoutNotEqualBlockReward, "payout "+totalAmount.String(),
)
}
for i := range payable {
state.AddBalance(payable[i].Address, payable[i].Int)
}
header.Logger(utils.Logger()).Debug().
Int("NumAccounts", len(payable)).
Str("TotalAmount", totalAmount.String()).
Msg("[Block Reward] Successfully paid out block reward")
return nil
}