The core protocol of WoopChain
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woop/consensus/consensus_validator.go

334 lines
10 KiB

package consensus
import (
"bytes"
"encoding/binary"
"encoding/gob"
"harmony-benchmark/attack"
"harmony-benchmark/blockchain"
"harmony-benchmark/p2p"
"regexp"
"strconv"
)
// Validator's consensus message dispatcher
func (consensus *Consensus) ProcessMessageValidator(message []byte) {
msgType, err := GetConsensusMessageType(message)
if err != nil {
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consensus.Log.Error("Failed to get consensus message type", "err", err, "consensus", consensus)
}
payload, err := GetConsensusMessagePayload(message)
if err != nil {
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consensus.Log.Error("Failed to get consensus message payload", "err", err, "consensus", consensus)
}
switch msgType {
case ANNOUNCE:
consensus.processAnnounceMessage(payload)
case COMMIT:
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consensus.Log.Error("Unexpected message type", "msgType", msgType, "consensus", consensus)
case CHALLENGE:
consensus.processChallengeMessage(payload)
case RESPONSE:
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consensus.Log.Error("Unexpected message type", "msgType", msgType, "consensus", consensus)
default:
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consensus.Log.Error("Unexpected message type", "msgType", msgType, "consensus", consensus)
}
}
// Processes the announce message sent from the leader
func (consensus *Consensus) processAnnounceMessage(payload []byte) {
//#### Read payload data
offset := 0
// 4 byte consensus id
consensusId := binary.BigEndian.Uint32(payload[offset : offset+4])
offset += 4
// 32 byte block hash
blockHash := payload[offset : offset+32]
offset += 32
// 2 byte leader id
leaderId := binary.BigEndian.Uint16(payload[offset : offset+2])
offset += 2
// n byte of block header
n := len(payload) - offset - 4 - 64 // the numbers means 4 byte payload and 64 signature
blockHeader := payload[offset : offset+n]
offset += n
// 4 byte of payload size (block header)
blockHeaderSize := payload[offset : offset+4]
offset += 4
// 64 byte of signature on previous data
signature := payload[offset : offset+64]
offset += 64
//#### END: Read payload data
// TODO: make use of the data. This is just to avoid the unused variable warning
_ = consensusId
_ = leaderId
_ = blockHeader
_ = blockHeaderSize
_ = signature
copy(consensus.blockHash[:], blockHash[:])
// Verify block data
// check leader Id
leaderPrivKey := consensus.leader.Ip + consensus.leader.Port
reg, _ := regexp.Compile("[^0-9]+")
socketId := reg.ReplaceAllString(leaderPrivKey, "")
value, _ := strconv.Atoi(socketId)
if leaderId != uint16(value) {
consensus.Log.Warn("Received message from wrong leader", "myLeaderId", consensus.consensusId, "receivedLeaderId", consensusId, "consensus", consensus)
return
}
// check block header is valid
txDecoder := gob.NewDecoder(bytes.NewReader(blockHeader))
var blockHeaderObj blockchain.Block // TODO: separate header from block. Right now, this blockHeader data is actually the whole block
err := txDecoder.Decode(&blockHeaderObj)
if err != nil {
consensus.Log.Warn("Unparseable block header data", "consensus", consensus)
return
}
consensus.blockHeader = blockHeader // TODO: think about remove this field and use blocksReceived instead
consensus.mutex.Lock()
consensus.blocksReceived[consensusId] = &BlockConsensusStatus{blockHeader, consensus.state}
consensus.mutex.Unlock()
// Add attack model of IncorrectResponse.
if attack.GetInstance().IncorrectResponse() {
consensus.Log.Warn("IncorrectResponse attacked")
return
}
// check consensus Id
if consensusId != consensus.consensusId {
consensus.Log.Warn("Received message with wrong consensus Id", "myConsensusId", consensus.consensusId, "theirConsensusId", consensusId, "consensus", consensus)
return
}
// check block hash
if bytes.Compare(blockHash[:], blockHeaderObj.CalculateBlockHash()[:]) != 0 || bytes.Compare(blockHeaderObj.Hash[:], blockHeaderObj.CalculateBlockHash()[:]) != 0 {
consensus.Log.Warn("Block hash doesn't match", "consensus", consensus)
return
}
// check block data (transactions
if !consensus.BlockVerifier(&blockHeaderObj) {
consensus.Log.Warn("Block content is not verified successfully", "consensus", consensus)
return
}
// TODO: return the signature(commit) to leader
// For now, simply return the private key of this node.
msgToSend := consensus.constructCommitMessage()
// consensus.Log.Debug("SENDING COMMIT", "consensusId", consensus.consensusId, "consensus", consensus)
p2p.SendMessage(consensus.leader, msgToSend)
// Set state to COMMIT_DONE
consensus.state = COMMIT_DONE
}
// Construct the commit message to send to leader (assumption the consensus data is already verified)
func (consensus *Consensus) constructCommitMessage() []byte {
buffer := bytes.NewBuffer([]byte{})
// 4 byte consensus id
fourBytes := make([]byte, 4)
binary.BigEndian.PutUint32(fourBytes, consensus.consensusId)
buffer.Write(fourBytes)
// 32 byte block hash
buffer.Write(consensus.blockHash[:])
// 2 byte validator id
twoBytes := make([]byte, 2)
binary.BigEndian.PutUint16(twoBytes, consensus.nodeId)
buffer.Write(twoBytes)
// 33 byte of commit
commit := getCommitMessage()
buffer.Write(commit)
// 64 byte of signature on previous data
signature := signMessage(buffer.Bytes())
buffer.Write(signature)
return consensus.ConstructConsensusMessage(COMMIT, buffer.Bytes())
}
func getCommitMessage() []byte {
// TODO: use real cosi signature
return make([]byte, 33)
}
// Processes the challenge message sent from the leader
func (consensus *Consensus) processChallengeMessage(payload []byte) {
//#### Read payload data
offset := 0
// 4 byte consensus id
consensusId := binary.BigEndian.Uint32(payload[offset : offset+4])
offset += 4
// 32 byte block hash
blockHash := payload[offset : offset+32]
offset += 32
// 2 byte leader id
leaderId := binary.BigEndian.Uint16(payload[offset : offset+2])
offset += 2
// 33 byte of aggregated commit
aggreCommit := payload[offset : offset+33]
offset += 33
// 33 byte of aggregated key
aggreKey := payload[offset : offset+33]
offset += 33
// 32 byte of aggregated key
challenge := payload[offset : offset+32]
offset += 32
// 64 byte of signature on previous data
signature := payload[offset : offset+64]
offset += 64
//#### END: Read payload data
// TODO: make use of the data. This is just to avoid the unused variable warning
_ = consensusId
_ = blockHash
_ = leaderId
_ = aggreCommit
_ = aggreKey
_ = challenge
_ = signature
// Verify block data and the aggregated signatures
// Update readyByConsensus for attack.
attack.GetInstance().UpdateConsensusReady(consensusId)
// check leader Id
leaderPrivKey := consensus.leader.Ip + consensus.leader.Port
reg, _ := regexp.Compile("[^0-9]+")
socketId := reg.ReplaceAllString(leaderPrivKey, "")
value, _ := strconv.Atoi(socketId)
if leaderId != uint16(value) {
consensus.Log.Warn("Received message from wrong leader", "myLeaderId", consensus.consensusId, "receivedLeaderId", consensusId, "consensus", consensus)
return
}
consensus.mutex.Lock()
// Add attack model of IncorrectResponse.
if attack.GetInstance().IncorrectResponse() {
consensus.Log.Warn("IncorrectResponse attacked")
consensus.mutex.Unlock()
return
}
// check block hash
if bytes.Compare(blockHash[:], consensus.blockHash[:]) != 0 {
consensus.Log.Warn("Block hash doesn't match", "consensus", consensus)
consensus.mutex.Unlock()
return
}
// check consensus Id
if consensusId != consensus.consensusId {
consensus.Log.Warn("Received message with wrong consensus Id", "myConsensusId", consensus.consensusId, "theirConsensusId", consensusId, "consensus", consensus)
if _, ok := consensus.blocksReceived[consensus.consensusId]; !ok {
consensus.mutex.Unlock()
return
}
consensus.Log.Warn("ROLLING UP", "consensus", consensus)
// If I received previous block (which haven't been processed. I will roll up to current block if everything checks.
}
// TODO: verify aggregated commits with real schnor cosign verification
// TODO: return the signature(response) to leader
// For now, simply return the private key of this node.
msgToSend := consensus.constructResponseMessage()
// consensus.Log.Debug("SENDING RESPONSE", "consensusId", consensus.consensusId, "consensus", consensus)
p2p.SendMessage(consensus.leader, msgToSend)
// Set state to RESPONSE_DONE
consensus.state = RESPONSE_DONE
// BIG TODO: the block catch up logic is basically a mock now. More checks need to be done to make it correct.
// The logic is to roll up to the latest blocks one by one to try catching up with the leader.
for {
val, ok := consensus.blocksReceived[consensus.consensusId]
if ok {
delete(consensus.blocksReceived, consensus.consensusId)
consensus.blockHash = [32]byte{}
consensus.consensusId++ // roll up one by one, until the next block is not received yet.
// TODO: think about when validators know about the consensus is reached.
// For now, the blockchain is updated right here.
// TODO: reconstruct the whole block from header and transactions
// For now, we used the stored whole block in consensus.blockHeader
txDecoder := gob.NewDecoder(bytes.NewReader(val.blockHeader))
var blockHeaderObj blockchain.Block
err := txDecoder.Decode(&blockHeaderObj)
if err != nil {
consensus.Log.Debug("failed to construct the new block after consensus")
}
// check block data (transactions
if !consensus.BlockVerifier(&blockHeaderObj) {
consensus.Log.Debug("[WARNING] Block content is not verified successfully", "consensusId", consensus.consensusId)
consensus.mutex.Unlock()
return
}
consensus.OnConsensusDone(&blockHeaderObj)
} else {
break
}
}
consensus.mutex.Unlock()
}
// Construct the response message to send to leader (assumption the consensus data is already verified)
func (consensus *Consensus) constructResponseMessage() []byte {
buffer := bytes.NewBuffer([]byte{})
// 4 byte consensus id
fourBytes := make([]byte, 4)
binary.BigEndian.PutUint32(fourBytes, consensus.consensusId)
buffer.Write(fourBytes)
// 32 byte block hash
buffer.Write(consensus.blockHash[:32])
// 2 byte validator id
twoBytes := make([]byte, 2)
binary.BigEndian.PutUint16(twoBytes, consensus.nodeId)
buffer.Write(twoBytes)
// 32 byte of response
response := getResponseMessage()
buffer.Write(response)
// 64 byte of signature on previous data
signature := signMessage(buffer.Bytes())
buffer.Write(signature)
return consensus.ConstructConsensusMessage(RESPONSE, buffer.Bytes())
}
func getResponseMessage() []byte {
// TODO: construct real response
return make([]byte, 32)
}