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package identitychain
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import (
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"fmt"
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"net"
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"os"
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"sync"
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"github.com/simple-rules/harmony-benchmark/log"
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"github.com/simple-rules/harmony-benchmark/p2p"
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"github.com/simple-rules/harmony-benchmark/waitnode"
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)
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var mutex sync.Mutex
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var identityPerBlock = 100000
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// IdentityChain (Blockchain) keeps Identities per epoch, currently centralized!
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type IdentityChain struct {
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Identities []*IdentityBlock
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PendingIdentities []*waitnode.WaitNode
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log log.Logger
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Peer p2p.Peer
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}
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//GlobalBlockchainConfig stores global level blockchain configurations.
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type GlobalBlockchainConfig struct {
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NumberOfShards int
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EpochTimeSecs int16
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}
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func (IDC *IdentityChain) shard() {
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return
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}
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// GetLatestBlock gests the latest block at the end of the chain
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func (IDC *IdentityChain) GetLatestBlock() *IdentityBlock {
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if len(IDC.Identities) == 0 {
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return nil
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}
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return IDC.Identities[len(IDC.Identities)-1]
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}
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//UpdateIdentityChain is to create the Blocks to be added to the chain
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func (IDC *IdentityChain) UpdateIdentityChain() {
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//If there are no more Identities registring the blockchain is dead
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if len(IDC.PendingIdentities) == 0 {
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// This is abd, because previous block might not be alive
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return
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}
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if len(IDC.Identities) == 0 {
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block := NewGenesisBlock()
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IDC.Identities = append(IDC.Identities, block)
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} else {
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prevBlock := IDC.GetLatestBlock()
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prevBlockHash := prevBlock.CalculateBlockHash()
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NewIdentities := IDC.PendingIdentities[:identityPerBlock]
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IDC.PendingIdentities = []*waitnode.WaitNode{}
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//All other blocks are dropped, we need to inform them that they are dropped?
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IDBlock := NewBlock(NewIdentities, prevBlockHash)
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IDC.Identities = append(IDC.Identities, IDBlock)
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}
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}
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//StartServer a server and process the request by a handler.
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func (IDC *IdentityChain) StartServer() {
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fmt.Println("Starting server...")
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IDC.log.Info("Starting IDC server...") //log.Info does nothing for me! (ak)
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IDC.listenOnPort()
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}
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func (IDC *IdentityChain) listenOnPort() {
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listen, err := net.Listen("tcp4", ":"+IDC.Peer.Port)
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if err != nil {
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IDC.log.Crit("Socket listen port failed")
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os.Exit(1)
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} else {
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fmt.Println("Starting server...now listening")
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IDC.log.Info("Identity chain is now listening ..") //log.Info does nothing for me! (ak) remove this
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}
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defer listen.Close()
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for {
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conn, err := listen.Accept()
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if err != nil {
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IDC.log.Crit("Error listening on port. Exiting", IDC.Peer.Port)
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continue
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} else {
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fmt.Println("I am accepting connections now")
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}
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go IDC.IdentityChainHandler(conn)
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}
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}
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// New Create a new Node
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func New(Peer p2p.Peer) *IdentityChain {
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IDC := IdentityChain{}
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IDC.Peer = Peer
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IDC.log = log.New()
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return &IDC
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}
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