The core protocol of WoopChain
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woop/internal/attack/attack.go

119 lines
2.8 KiB

package attack
import (
"math/rand"
"os"
"sync"
"time"
"github.com/harmony-one/harmony/internal/utils"
)
// Constants used for attack model.
const (
DroppingTickDuration = 2 * time.Second
HitRate = 10
DelayResponseDuration = 10 * time.Second
ViewIDThresholdMin = 10
ViewIDThresholdMax = 100
)
// Type is the type of attack model.
type Type byte
// Constants of different attack models.
const (
KilledItself Type = iota
DelayResponse
IncorrectResponse
)
// Model contains different models of attacking.
type Model struct {
AttackEnabled bool
attackType Type
ViewIDThreshold uint64
readyByConsensusThreshold bool
}
var attackModel *Model
var once sync.Once
// GetInstance returns attack model by using singleton pattern.
func GetInstance() *Model {
once.Do(func() {
attackModel = &Model{}
attackModel.Init()
})
return attackModel
}
// Init initializes attack model.
func (attack *Model) Init() {
attack.AttackEnabled = false
attack.readyByConsensusThreshold = false
}
// SetAttackEnabled sets attack model enabled.
func (attack *Model) SetAttackEnabled(AttackEnabled bool) {
attack.AttackEnabled = AttackEnabled
if AttackEnabled {
attack.attackType = Type(rand.Intn(3))
attack.ViewIDThreshold = uint64(ViewIDThresholdMin + rand.Intn(ViewIDThresholdMax-ViewIDThresholdMin))
}
}
// Run runs enabled attacks.
func (attack *Model) Run() {
attack.NodeKilledByItSelf()
attack.DelayResponse()
}
// NodeKilledByItSelf runs killing itself attack
func (attack *Model) NodeKilledByItSelf() {
if !attack.AttackEnabled || attack.attackType != KilledItself || !attack.readyByConsensusThreshold {
return
}
if rand.Intn(HitRate) == 0 {
5 years ago
utils.Logger().Debug().
Int("PID", os.Getpid()).
Msg("******************Killing myself******************")
os.Exit(1)
}
}
// DelayResponse does attack by delaying response.
func (attack *Model) DelayResponse() {
if !attack.AttackEnabled || attack.attackType != DelayResponse || !attack.readyByConsensusThreshold {
return
}
if rand.Intn(HitRate) == 0 {
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utils.Logger().Debug().
Int("PID", os.Getpid()).
Msg("******************Model: DelayResponse******************")
time.Sleep(DelayResponseDuration)
}
}
// IncorrectResponse returns if the attack model enable incorrect responding.
func (attack *Model) IncorrectResponse() bool {
if !attack.AttackEnabled || attack.attackType != IncorrectResponse || !attack.readyByConsensusThreshold {
return false
}
if rand.Intn(HitRate) == 0 {
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utils.Logger().Debug().
Int("PID", os.Getpid()).
Msg("******************Model: IncorrectResponse******************")
return true
}
return false
}
// UpdateConsensusReady enables an attack type given the current viewID.
func (attack *Model) UpdateConsensusReady(viewID uint64) {
if viewID > attack.ViewIDThreshold {
attack.readyByConsensusThreshold = true
}
}