The core protocol of WoopChain
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woop/consensus/engine/consensus_engine.go

135 lines
6.1 KiB

package engine
import (
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/harmony-one/harmony/block"
"github.com/harmony-one/harmony/consensus/reward"
"github.com/harmony-one/harmony/core/state"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/internal/params"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/shard/committee"
staking "github.com/harmony-one/harmony/staking/types"
)
// ChainReader defines a small collection of methods needed to access the local
// blockchain during header and/or uncle verification.
// Note this reader interface is still in process of being integrated with the BFT consensus.
type ChainReader interface {
// Config retrieves the blockchain's chain configuration.
Config() *params.ChainConfig
// CurrentHeader retrieves the current header from the local chain.
CurrentHeader() *block.Header
// GetHeader retrieves a block header from the database by hash and number.
GetHeader(hash common.Hash, number uint64) *block.Header
// GetHeaderByNumber retrieves a block header from the database by number.
GetHeaderByNumber(number uint64) *block.Header
// GetHeaderByHash retrieves a block header from the database by its hash.
GetHeaderByHash(hash common.Hash) *block.Header
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// ShardID returns shardID
ShardID() uint32
// GetBlock retrieves a block from the database by hash and number.
GetBlock(hash common.Hash, number uint64) *types.Block
// ReadShardState retrieves sharding state given the epoch number.
// This api reads the shard state cached or saved on the chaindb.
// Thus, only should be used to read the shard state of the current chain.
ReadShardState(epoch *big.Int) (*shard.State, error)
// ReadActiveValidatorList retrieves the list of active validators
ReadActiveValidatorList() ([]common.Address, error)
// ReadValidatorList retrieves the list of all validators
ReadValidatorList() ([]common.Address, error)
// Methods needed for EPoS committee assignment calculation
committee.StakingCandidatesReader
//ReadBlockRewardAccumulator is the block-reward given for block number
ReadBlockRewardAccumulator(uint64) (*big.Int, error)
[availability] Implement inactive toggle for validators that miss threshold of signing required; (66%) of epoch (#2077) * [availability] Add function setting Validator as Inactive=true if meets threshold * [availability] Set Validators that did not meet signing threshold to inactive * [availability] Wrap Setting invalid validator only if new epoch forthcoming * [availability] Return right error value * [staking] Add Active field to EditValidator staking txn * [availability] Add validator snapshot type, thread throughout codebase * [availability] Adjust check availability on a per epoch basis * [availability] Address PR comments, simplify collection of validators * [availability] Fold ValidatorSnapshot into ValidatorWrapper * [blockchain] Move update of validator list to after availability removal of validator * [availability] Move availability signing counts to Wrapper, out of Stats * [availability] Record epoch on each validator update as well * [availability] Remove update validator stats in writeblockwithstate, update validator signing in proposal of new block to get correct state written * [availability] Mutate state for validators signing in finalize * [availability] Set unavailable validators in finalize * [consensus] Remove error level for non-error log * [node] No point to broadcast crosslink if we are not in cross link time yet * [availability] Remove moved blocksigners function * [core] Give more context in failure * [availability] Provide set as filter for which validators to track on signing increase and set inactivity * [blockchain] Write snapshot of validator as is * Fix format in staking transaction (#2127) * [availability] Move increment of validator signing counter to before shard state proposal * [availability] Kick out inactive validators right before new shard state proposal * [availability] Keep logic of getting shard members as was * [state-transition] Attach Epoch number to create validator txn Co-authored-by: flicker-harmony <52401354+flicker-harmony@users.noreply.github.com>
5 years ago
// ReadValidatorStats retrieves the running stats for a validator
ReadValidatorStats(addr common.Address) (*staking.ValidatorStats, error)
//SuperCommitteeForNextEpoch calculates the next epoch's supper committee
5 years ago
// isVerify flag is to indicate which stage to call this function: true (verification stage), false(propose stage)
SuperCommitteeForNextEpoch(beacon ChainReader, header *block.Header, isVerify bool) (*shard.State, error)
}
// Engine is an algorithm agnostic consensus engine.
// Note this engine interface is still in process of being integrated with the BFT consensus.
type Engine interface {
// Author retrieves the Harmony address of the account that validated the given
// block.
Author(header *block.Header) (common.Address, error)
// VerifyHeader checks whether a header conforms to the consensus rules of a
// given engine. Verifying the seal may be done optionally here, or explicitly
// via the VerifySeal method.
VerifyHeader(chain ChainReader, header *block.Header, seal bool) error
// Similiar to VerifyHeader, which is only for verifying the block headers of one's own chain, this verification
// is used for verifying "incoming" block header against commit signature and bitmap sent from the other chain cross-shard via libp2p.
// i.e. this header verification api is more flexible since the caller specifies which commit signature and bitmap to use
// for verifying the block header, which is necessary for cross-shard block header verification. Example of such is cross-shard transaction.
// (TODO) For now, when doing cross shard, we need recalcualte the shard state since we don't have shard state of other shards
VerifyHeaderWithSignature(chain ChainReader, header *block.Header, commitSig []byte, commitBitmap []byte, reCalculate bool) error
// VerifyHeaders is similar to VerifyHeader, but verifies a batch of headers
// concurrently. The method returns a quit channel to abort the operations and
// a results channel to retrieve the async verifications (the order is that of
// the input slice).
VerifyHeaders(chain ChainReader, headers []*block.Header, seals []bool) (chan<- struct{}, <-chan error)
// VerifySeal checks whether the crypto seal on a header is valid according to
// the consensus rules of the given engine.
VerifySeal(chain ChainReader, header *block.Header) error
// VerifyShardState verifies the shard state during epoch transition is valid
VerifyShardState(chain ChainReader, beacon ChainReader, header *block.Header) error
// Prepare initializes the consensus fields of a block header according to the
// rules of a particular engine. The changes are executed inline.
Prepare(chain ChainReader, header *block.Header) error
// Rewarder handles the distribution of block rewards
Rewarder() reward.Distributor
// SetRewarder assigns the Distributor used in block reward
SetRewarder(reward.Distributor)
// Beaconchain provides the handle for Beaconchain
Beaconchain() ChainReader
// SetBeaconchain sets the beaconchain handler on engine
SetBeaconchain(ChainReader)
// Finalize runs any post-transaction state modifications (e.g. block rewards)
// and assembles the final block.
// Note: The block header and state database might be updated to reflect any
// consensus rules that happen at finalization (e.g. block rewards).
Finalize(chain ChainReader, header *block.Header,
state *state.DB, txs []*types.Transaction,
receipts []*types.Receipt, outcxs []*types.CXReceipt,
incxs []*types.CXReceiptsProof, stks []*staking.StakingTransaction,
) (*types.Block, *big.Int, error)
// Seal generates a new sealing request for the given input block and pushes
// the result into the given channel.
//
// Note, the method returns immediately and will send the result async. More
// than one result may also be returned depending on the consensus algorithm.
Seal(chain ChainReader, block *types.Block, results chan<- *types.Block, stop <-chan struct{}) error
// SealHash returns the hash of a block prior to it being sealed.
SealHash(header *block.Header) common.Hash
}