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package consensus
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import (
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"github.com/ethereum/go-ethereum/rlp"
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protobuf "github.com/golang/protobuf/proto"
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"github.com/harmony-one/bls/ffi/go/bls"
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msg_pb "github.com/harmony-one/harmony/api/proto/message"
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consensus_engine "github.com/harmony-one/harmony/consensus/engine"
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"github.com/harmony-one/harmony/core/types"
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bls_cosi "github.com/harmony-one/harmony/crypto/bls"
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"github.com/harmony-one/harmony/internal/attack"
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"github.com/harmony-one/harmony/internal/utils"
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"github.com/harmony-one/harmony/p2p"
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"github.com/harmony-one/harmony/p2p/host"
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)
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// sendBFTBlockToStateSyncing will send the latest BFT consensus block to state syncing checkingjjkkkkkkkkkkkkkkkjnjk
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func (consensus *Consensus) sendBFTBlockToStateSyncing(consensusID uint32) {
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// validator send consensus block to state syncing
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if val, ok := consensus.blocksReceived[consensusID]; ok {
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consensus.mutex.Lock()
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delete(consensus.blocksReceived, consensusID)
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consensus.mutex.Unlock()
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var blockObj types.Block
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err := rlp.DecodeBytes(val.block, &blockObj)
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if err != nil {
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utils.GetLogInstance().Debug("failed to construct the cached block")
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return
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}
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blockInfo := &BFTBlockInfo{Block: &blockObj, ConsensusID: consensusID}
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select {
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case consensus.ConsensusBlock <- blockInfo:
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default:
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utils.GetLogInstance().Warn("consensus block unable to sent to state sync", "height", blockObj.NumberU64(), "blockHash", blockObj.Hash().Hex())
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}
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}
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return
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}
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// IsValidatorMessage checks if a message is to be sent to a validator.
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func (consensus *Consensus) IsValidatorMessage(message *msg_pb.Message) bool {
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return message.ReceiverType == msg_pb.ReceiverType_VALIDATOR && message.ServiceType == msg_pb.ServiceType_CONSENSUS
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}
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// ProcessMessageValidator dispatches validator's consensus message.
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func (consensus *Consensus) ProcessMessageValidator(payload []byte) {
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message := &msg_pb.Message{}
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err := protobuf.Unmarshal(payload, message)
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if err != nil {
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utils.GetLogInstance().Error("Failed to unmarshal message payload.", "err", err, "consensus", consensus)
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}
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if !consensus.IsValidatorMessage(message) {
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return
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}
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switch message.Type {
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case msg_pb.MessageType_ANNOUNCE:
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consensus.processAnnounceMessage(message)
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case msg_pb.MessageType_PREPARED:
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consensus.processPreparedMessage(message)
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case msg_pb.MessageType_COMMITTED:
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consensus.processCommittedMessage(message)
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case msg_pb.MessageType_PREPARE:
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case msg_pb.MessageType_COMMIT:
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// ignore consensus message that is only meant to sent to leader
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// since we use pubsub, the relay node will also receive those message
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// but we should just ignore them
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default:
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utils.GetLogInstance().Error("Unexpected message type", "msgType", message.Type, "consensus", consensus)
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}
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}
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// Processes the announce message sent from the leader
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func (consensus *Consensus) processAnnounceMessage(message *msg_pb.Message) {
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utils.GetLogInstance().Info("Received Announce Message", "nodeID", consensus.nodeID)
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consensusMsg := message.GetConsensus()
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consensusID := consensusMsg.ConsensusId
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blockHash := consensusMsg.BlockHash
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block := consensusMsg.Payload
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// Add block to received block cache
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consensus.mutex.Lock()
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consensus.blocksReceived[consensusID] = &BlockConsensusStatus{block, consensus.state}
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consensus.mutex.Unlock()
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copy(consensus.blockHash[:], blockHash[:])
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consensus.block = block
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if err := consensus.checkConsensusMessage(message, consensus.leader.ConsensusPubKey); err != nil {
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utils.GetLogInstance().Debug("Failed to check the leader message")
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if err == consensus_engine.ErrConsensusIDNotMatch {
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utils.GetLogInstance().Debug("sending bft block to state syncing")
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consensus.sendBFTBlockToStateSyncing(consensusID)
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}
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return
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}
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// check block header is valid
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var blockObj types.Block
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err := rlp.DecodeBytes(block, &blockObj)
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if err != nil {
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utils.GetLogInstance().Warn("Unparseable block header data", "error", err)
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return
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}
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// Add attack model of IncorrectResponse
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if attack.GetInstance().IncorrectResponse() {
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utils.GetLogInstance().Warn("IncorrectResponse attacked")
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return
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}
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// check block data transactions
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if err := consensus.VerifyHeader(consensus.ChainReader, blockObj.Header(), false); err != nil {
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utils.GetLogInstance().Warn("Block content is not verified successfully", "error", err)
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return
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}
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// Construct and send prepare message
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msgToSend := consensus.constructPrepareMessage()
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utils.GetLogInstance().Warn("[Consensus]", "sent prepare message", len(msgToSend))
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consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend))
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consensus.state = PrepareDone
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}
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// Processes the prepared message sent from the leader
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func (consensus *Consensus) processPreparedMessage(message *msg_pb.Message) {
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utils.GetLogInstance().Info("Received Prepared Message", "nodeID", consensus.nodeID)
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consensusMsg := message.GetConsensus()
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consensusID := consensusMsg.ConsensusId
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blockHash := consensusMsg.BlockHash
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leaderID := consensusMsg.SenderId
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messagePayload := consensusMsg.Payload
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//#### Read payload data
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offset := 0
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// 48 byte of multi-sig
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multiSig := messagePayload[offset : offset+48]
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offset += 48
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// bitmap
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bitmap := messagePayload[offset:]
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//#### END Read payload data
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// Update readyByConsensus for attack.
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attack.GetInstance().UpdateConsensusReady(consensusID)
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if err := consensus.checkConsensusMessage(message, consensus.leader.ConsensusPubKey); err != nil {
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utils.GetLogInstance().Debug("processPreparedMessage error", "error", err)
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return
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}
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// Add attack model of IncorrectResponse.
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if attack.GetInstance().IncorrectResponse() {
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utils.GetLogInstance().Warn("IncorrectResponse attacked")
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return
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}
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consensus.mutex.Lock()
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defer consensus.mutex.Unlock()
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// Verify the multi-sig for prepare phase
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deserializedMultiSig := bls.Sign{}
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err := deserializedMultiSig.Deserialize(multiSig)
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if err != nil {
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utils.GetLogInstance().Warn("Failed to deserialize the multi signature for prepare phase", "Error", err, "leader ID", leaderID)
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return
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}
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mask, err := bls_cosi.NewMask(consensus.PublicKeys, nil)
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mask.SetMask(bitmap)
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if !deserializedMultiSig.VerifyHash(mask.AggregatePublic, blockHash) || err != nil {
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utils.GetLogInstance().Warn("Failed to verify the multi signature for prepare phase", "Error", err, "leader ID", leaderID)
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return
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}
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consensus.aggregatedPrepareSig = &deserializedMultiSig
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consensus.prepareBitmap = mask
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// Construct and send the commit message
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multiSigAndBitmap := append(multiSig, bitmap...)
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msgToSend := consensus.constructCommitMessage(multiSigAndBitmap)
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utils.GetLogInstance().Warn("[Consensus]", "sent commit message", len(msgToSend))
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consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend))
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consensus.state = CommitDone
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}
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// Processes the committed message sent from the leader
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func (consensus *Consensus) processCommittedMessage(message *msg_pb.Message) {
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utils.GetLogInstance().Warn("Received Committed Message", "nodeID", consensus.nodeID)
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consensusMsg := message.GetConsensus()
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consensusID := consensusMsg.ConsensusId
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leaderID := consensusMsg.SenderId
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messagePayload := consensusMsg.Payload
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//#### Read payload data
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offset := 0
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// 48 byte of multi-sig
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multiSig := messagePayload[offset : offset+48]
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offset += 48
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// bitmap
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bitmap := messagePayload[offset:]
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//#### END Read payload data
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// Update readyByConsensus for attack.
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attack.GetInstance().UpdateConsensusReady(consensusID)
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if err := consensus.checkConsensusMessage(message, consensus.leader.ConsensusPubKey); err != nil {
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utils.GetLogInstance().Debug("processCommittedMessage error", "error", err)
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return
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}
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// Add attack model of IncorrectResponse.
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if attack.GetInstance().IncorrectResponse() {
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utils.GetLogInstance().Warn("IncorrectResponse attacked")
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return
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}
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consensus.mutex.Lock()
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defer consensus.mutex.Unlock()
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// Verify the multi-sig for commit phase
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deserializedMultiSig := bls.Sign{}
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err := deserializedMultiSig.Deserialize(multiSig)
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if err != nil {
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utils.GetLogInstance().Warn("Failed to deserialize the multi signature for commit phase", "Error", err, "leader ID", leaderID)
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return
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}
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mask, err := bls_cosi.NewMask(consensus.PublicKeys, nil)
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mask.SetMask(bitmap)
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prepareMultiSigAndBitmap := append(consensus.aggregatedPrepareSig.Serialize(), consensus.prepareBitmap.Bitmap...)
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if !deserializedMultiSig.VerifyHash(mask.AggregatePublic, prepareMultiSigAndBitmap) || err != nil {
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utils.GetLogInstance().Warn("Failed to verify the multi signature for commit phase", "Error", err, "leader ID", leaderID)
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return
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}
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consensus.aggregatedCommitSig = &deserializedMultiSig
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consensus.commitBitmap = mask
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consensus.state = CommittedDone
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// TODO: the block catch up logic is a temporary workaround for full failure node catchup. Implement the full node catchup logic
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// The logic is to roll up to the latest blocks one by one to try catching up with the leader.
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// but because of checkConsensusMessage, the catchup logic will never be used here
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for {
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val, ok := consensus.blocksReceived[consensus.consensusID]
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if ok {
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delete(consensus.blocksReceived, consensus.consensusID)
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consensus.blockHash = [32]byte{}
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consensus.consensusID = consensusID + 1 // roll up one by one, until the next block is not received yet.
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var blockObj types.Block
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err := rlp.DecodeBytes(val.block, &blockObj)
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if err != nil {
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utils.GetLogInstance().Debug("failed to construct the new block after consensus")
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}
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// check block data (transactions
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if err := consensus.VerifyHeader(consensus.ChainReader, blockObj.Header(), false); err != nil {
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utils.GetLogInstance().Debug("[WARNING] Block content is not verified successfully", "consensusID", consensus.consensusID)
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return
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}
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// Put the signatures into the block
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copy(blockObj.Header().PrepareSignature[:], consensus.aggregatedPrepareSig.Serialize()[:])
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copy(blockObj.Header().PrepareBitmap[:], consensus.prepareBitmap.Bitmap)
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copy(blockObj.Header().CommitSignature[:], consensus.aggregatedCommitSig.Serialize()[:])
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copy(blockObj.Header().CommitBitmap[:], consensus.commitBitmap.Bitmap)
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utils.GetLogInstance().Info("Adding block to chain", "numTx", len(blockObj.Transactions()))
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consensus.OnConsensusDone(&blockObj)
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consensus.ResetState()
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select {
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case consensus.VerifiedNewBlock <- &blockObj:
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default:
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utils.GetLogInstance().Info("[SYNC] consensus verified block send to chan failed", "blockHash", blockObj.Hash())
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continue
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}
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} else {
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break
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}
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}
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}
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