The core protocol of WoopChain
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woop/internal/beaconchain/rpc/server.go

52 lines
1.5 KiB

package beaconchain
import (
"context"
"log"
"net"
"github.com/harmony-one/harmony/api/proto/node"
"google.golang.org/grpc"
proto "github.com/harmony-one/harmony/api/beaconchain"
)
// Server is the Server struct for beacon chain package.
type Server struct {
shardLeaderMap func() map[int]*node.Info
}
// FetchLeaders implements the FetchLeaders interface to return current leaders.
func (s *Server) FetchLeaders(ctx context.Context, request *proto.FetchLeadersRequest) (*proto.FetchLeadersResponse, error) {
log.Println("Returning FetchLeadersResponse")
leaders := []*proto.FetchLeadersResponse_Leader{}
for shardID, leader := range s.shardLeaderMap() {
leaders = append(leaders, &proto.FetchLeadersResponse_Leader{Ip: leader.IP, Port: leader.Port, ShardId: uint32(shardID)})
}
log.Println(leaders)
return &proto.FetchLeadersResponse{Leaders: leaders}, nil
}
// Start starts the Server on given ip and port.
func (s *Server) Start(ip, port string) (*grpc.Server, error) {
// TODO(minhdoan): Currently not using ip. Fix it later.
addr := net.JoinHostPort("", port)
lis, err := net.Listen("tcp", addr)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
var opts []grpc.ServerOption
grpcServer := grpc.NewServer(opts...)
proto.RegisterBeaconChainServiceServer(grpcServer, s)
go grpcServer.Serve(lis)
return grpcServer, nil
}
// NewServer creates new Server which implements BeaconChainServiceServer interface.
func NewServer(shardLeaderMap func() map[int]*node.Info) *Server {
s := &Server{shardLeaderMap}
return s
}