The core protocol of WoopChain
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woop/internal/configs/sharding/pangaea.go

54 lines
1.3 KiB

package shardingconfig
import (
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/harmony-one/harmony/internal/genesis"
)
// PangaeaSchedule is the Pangaea sharding configuration schedule.
var PangaeaSchedule pangaeaSchedule
type pangaeaSchedule struct{}
func (pangaeaSchedule) InstanceForEpoch(epoch *big.Int) Instance {
return pangaeaV0
}
func (pangaeaSchedule) BlocksPerEpoch() uint64 {
return 10800 // 1 day with 8 seconds/block
}
func (ps pangaeaSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
return big.NewInt(int64(blockNum / ps.BlocksPerEpoch()))
}
func (ps pangaeaSchedule) IsLastBlock(blockNum uint64) bool {
return (blockNum+1)%ps.BlocksPerEpoch() == 0
}
func (pangaeaSchedule) VdfDifficulty() int {
return testnetVdfDifficulty
}
func (pangaeaSchedule) ConsensusRatio() float64 {
return mainnetConsensusRatio
}
var pangaeaReshardingEpoch = []*big.Int{common.Big0}
var pangaeaV0 = MustNewInstance(
4, 250, 20, genesis.PangaeaAccounts, genesis.FoundationalPangaeaAccounts, pangaeaReshardingEpoch)
func (pangaeaSchedule) FirstCrossLinkBlock() uint64 {
return testnetFirstCrossLinkBlock
}
// TODO: remove it after randomness feature turned on mainnet
//RandonnessStartingEpoch returns starting epoch of randonness generation
func (pangaeaSchedule) RandomnessStartingEpoch() uint64 {
return mainnetRandomnessStartingEpoch
}