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package consensus
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import (
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"fmt"
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"math/big"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/harmony-one/bls/ffi/go/bls"
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"github.com/harmony-one/harmony/consensus/quorum"
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"github.com/harmony-one/harmony/core"
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"github.com/harmony-one/harmony/core/types"
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bls_cosi "github.com/harmony-one/harmony/crypto/bls"
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"github.com/harmony-one/harmony/internal/memprofiling"
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"github.com/harmony-one/harmony/internal/utils"
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"github.com/harmony-one/harmony/p2p"
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)
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const (
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vdFAndProofSize = 516 // size of VDF and Proof
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vdfAndSeedSize = 548 // size of VDF/Proof and Seed
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)
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// Consensus is the main struct with all states and data related to consensus process.
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type Consensus struct {
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Decider quorum.Decider
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// FBFTLog stores the pbft messages and blocks during FBFT process
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FBFTLog *FBFTLog
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// phase: different phase of FBFT protocol: pre-prepare, prepare, commit, finish etc
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phase FBFTPhase
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// current indicates what state a node is in
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current State
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// epoch: current epoch number
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epoch uint64
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// blockNum: the next blockNumber that FBFT is going to agree on,
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// should be equal to the blockNumber of next block
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blockNum uint64
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// channel to receive consensus message
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MsgChan chan []byte
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// How long to delay sending commit messages.
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delayCommit time.Duration
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// Consensus rounds whose commit phase finished
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commitFinishChan chan uint64
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// 2 types of timeouts: normal and viewchange
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consensusTimeout map[TimeoutType]*utils.Timeout
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// Commits collected from validators.
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aggregatedPrepareSig *bls.Sign
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aggregatedCommitSig *bls.Sign
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prepareBitmap *bls_cosi.Mask
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commitBitmap *bls_cosi.Mask
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// Commits collected from view change
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// for each viewID, we need keep track of corresponding sigs and bitmap
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// until one of the viewID has enough votes (>=2f+1)
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// after one of viewID has enough votes, we can reset and clean the map
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// honest nodes will never double votes on different viewID
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// bhpSigs: blockHashPreparedSigs is the signature on m1 type message
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bhpSigs map[uint64]map[string]*bls.Sign
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// nilSigs: there is no prepared message when view change,
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// it's signature on m2 type (i.e. nil) messages
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nilSigs map[uint64]map[string]*bls.Sign
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viewIDSigs map[uint64]map[string]*bls.Sign
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bhpBitmap map[uint64]*bls_cosi.Mask
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nilBitmap map[uint64]*bls_cosi.Mask
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viewIDBitmap map[uint64]*bls_cosi.Mask
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m1Payload []byte // message payload for type m1 := |vcBlockHash|prepared_agg_sigs|prepared_bitmap|, new leader only need one
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vcLock sync.Mutex // mutex for view change
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// The chain reader for the blockchain this consensus is working on
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ChainReader *core.BlockChain
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// map of nodeID to validator Peer object
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validators sync.Map // key is the hex string of the blsKey, value is p2p.Peer
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// Minimal number of peers in the shard
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// If the number of validators is less than minPeers, the consensus won't start
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MinPeers int
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pubKeyLock sync.Mutex
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// private/public keys of current node
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priKey *bls.SecretKey
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PubKey *bls.PublicKey
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SelfAddress common.Address
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// the publickey of leader
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LeaderPubKey *bls.PublicKey
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viewID uint64
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// Blockhash - 32 byte
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blockHash [32]byte
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// Block to run consensus on
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block []byte
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// BlockHeader to run consensus on
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blockHeader []byte
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// Array of block hashes.
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blockHashes [][32]byte
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// Shard Id which this node belongs to
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ShardID uint32
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// whether to ignore viewID check
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ignoreViewIDCheck bool
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// global consensus mutex
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mutex sync.Mutex
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// consensus information update mutex
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infoMutex sync.Mutex
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// Signal channel for starting a new consensus process
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ReadySignal chan struct{}
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// The post-consensus processing func passed from Node object
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// Called when consensus on a new block is done
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OnConsensusDone func(*types.Block, []byte)
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// The verifier func passed from Node object
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BlockVerifier func(*types.Block) error
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// verified block to state sync broadcast
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VerifiedNewBlock chan *types.Block
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// will trigger state syncing when blockNum is low
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blockNumLowChan chan struct{}
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// Channel for DRG protocol to send pRnd (preimage of randomness resulting from combined vrf
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// randomnesses) to consensus. The first 32 bytes are randomness, the rest is for bitmap.
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PRndChannel chan []byte
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// Channel for DRG protocol to send VDF. The first 516 bytes are the VDF/Proof and the last 32
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// bytes are the seed for deriving VDF
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RndChannel chan [vdfAndSeedSize]byte
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pendingRnds [][vdfAndSeedSize]byte // A list of pending randomness
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uniqueIDInstance *utils.UniqueValidatorID
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// The p2p host used to send/receive p2p messages
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host p2p.Host
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// MessageSender takes are of sending consensus message and the corresponding retry logic.
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msgSender *MessageSender
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// Used to convey to the consensus main loop that block syncing has finished.
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syncReadyChan chan struct{}
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// Used to convey to the consensus main loop that node is out of sync
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syncNotReadyChan chan struct{}
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// If true, this consensus will not propose view change.
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disableViewChange bool
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// last node block reward for metrics
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lastBlockReward *big.Int
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}
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// SetCommitDelay sets the commit message delay. If set to non-zero,
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// validator delays commit message by the amount.
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func (consensus *Consensus) SetCommitDelay(delay time.Duration) {
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consensus.delayCommit = delay
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}
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// DisableViewChangeForTestingOnly makes the receiver not propose view
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// changes when it should, e.g. leader timeout.
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//
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// As the name implies, this is intended for testing only,
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// and should not be used on production network.
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// This is also not part of the long-term consensus API and may go away later.
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func (consensus *Consensus) DisableViewChangeForTestingOnly() {
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consensus.disableViewChange = true
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}
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// BlocksSynchronized lets the main loop know that block synchronization finished
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// thus the blockchain is likely to be up to date.
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func (consensus *Consensus) BlocksSynchronized() {
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consensus.syncReadyChan <- struct{}{}
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}
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// BlocksNotSynchronized lets the main loop know that block is not synchronized
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func (consensus *Consensus) BlocksNotSynchronized() {
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consensus.syncNotReadyChan <- struct{}{}
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}
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// WaitForSyncing informs the node syncing service to start syncing
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func (consensus *Consensus) WaitForSyncing() {
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<-consensus.blockNumLowChan
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}
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// VdfSeedSize returns the number of VRFs for VDF computation
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func (consensus *Consensus) VdfSeedSize() int {
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return int(consensus.Decider.ParticipantsCount()) * 2 / 3
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}
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// GetBlockReward returns last node block reward
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func (consensus *Consensus) GetBlockReward() *big.Int {
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return consensus.lastBlockReward
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}
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// TODO: put shardId into chain reader's chain config
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// New create a new Consensus record
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func New(
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host p2p.Host, shard uint32, leader p2p.Peer, blsPriKey *bls.SecretKey,
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Decider quorum.Decider,
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) (*Consensus, error) {
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consensus := Consensus{}
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consensus.Decider = Decider
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consensus.host = host
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consensus.msgSender = NewMessageSender(host)
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consensus.blockNumLowChan = make(chan struct{})
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// FBFT related
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consensus.FBFTLog = NewFBFTLog()
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consensus.phase = FBFTAnnounce
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consensus.current = State{mode: Normal}
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// FBFT timeout
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consensus.consensusTimeout = createTimeout()
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consensus.validators.Store(leader.ConsensusPubKey.SerializeToHexStr(), leader)
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if blsPriKey != nil {
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consensus.priKey = blsPriKey
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consensus.PubKey = blsPriKey.GetPublicKey()
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utils.Logger().Info().
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Str("publicKey", consensus.PubKey.SerializeToHexStr()).Msg("My Public Key")
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} else {
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utils.Logger().Error().Msg("the bls key is nil")
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return nil, fmt.Errorf("nil bls key, aborting")
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}
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// viewID has to be initialized as the height of
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// the blockchain during initialization as it was
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// displayed on explorer as Height right now
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consensus.viewID = 0
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consensus.ShardID = shard
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consensus.MsgChan = make(chan []byte)
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consensus.syncReadyChan = make(chan struct{})
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consensus.syncNotReadyChan = make(chan struct{})
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consensus.commitFinishChan = make(chan uint64)
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consensus.ReadySignal = make(chan struct{})
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consensus.lastBlockReward = big.NewInt(0)
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// channel for receiving newly generated VDF
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consensus.RndChannel = make(chan [vdfAndSeedSize]byte)
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consensus.uniqueIDInstance = utils.GetUniqueValidatorIDInstance()
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memprofiling.GetMemProfiling().Add("consensus.FBFTLog", consensus.FBFTLog)
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return &consensus, nil
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}
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