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package message
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// This client service will replace the other client service.
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// This client service will use unified Message.
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// TODO(minhdoan): Refactor and clean up the other client service.
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import (
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"context"
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"log"
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"math/big"
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"net"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/harmony-one/harmony/internal/utils"
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"google.golang.org/grpc"
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)
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// Constants for client service port.
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const (
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IP = "127.0.0.1"
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Port = "30000"
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)
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// Server is the Server struct for client service package.
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type Server struct {
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server *grpc.Server
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CreateTransactionForEnterMethod func(int64, string) error
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GetResult func(string) ([]string, []*big.Int)
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CreateTransactionForPickWinner func() error
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}
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// Process processes the Message and returns Response
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func (s *Server) Process(ctx context.Context, message *Message) (*Response, error) {
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if message.GetType() != MessageType_LOTTERY_REQUEST {
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return &Response{}, ErrWrongMessage
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}
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lotteryRequest := message.GetLotteryRequest()
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if lotteryRequest.GetType() == LotteryRequest_ENTER {
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if s.CreateTransactionForEnterMethod == nil {
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return nil, ErrEnterProcessorNotReady
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}
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amount := lotteryRequest.Amount
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priKey := lotteryRequest.PrivateKey
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key, err := crypto.HexToECDSA(priKey)
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if err != nil {
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utils.Logger().Error().Msg("Error when HexToECDSA")
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}
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address := crypto.PubkeyToAddress(key.PublicKey)
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utils.Logger().Info().Int64("amount", amount).Hex("address", address[:]).Msg("Enter")
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if err := s.CreateTransactionForEnterMethod(amount, priKey); err != nil {
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return nil, ErrEnterMethod
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}
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return &Response{}, nil
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} else if lotteryRequest.GetType() == LotteryRequest_RESULT {
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players, balances := s.GetResult(lotteryRequest.PrivateKey)
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stringBalances := []string{}
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for _, balance := range balances {
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stringBalances = append(stringBalances, balance.String())
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}
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utils.Logger().Info().Strs("players", players).Strs("balances", stringBalances).Msg("getPlayers")
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ret := &Response{
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Response: &Response_LotteryResponse{
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LotteryResponse: &LotteryResponse{
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Players: players,
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Balances: stringBalances,
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},
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},
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}
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return ret, nil
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} else if lotteryRequest.GetType() == LotteryRequest_PICK_WINNER {
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if s.CreateTransactionForPickWinner() != nil {
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return nil, ErrWhenPickingWinner
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}
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return &Response{}, nil
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}
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return &Response{}, nil
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}
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// Start starts the Server on given ip and port.
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func (s *Server) Start() (*grpc.Server, error) {
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addr := net.JoinHostPort(IP, Port)
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lis, err := net.Listen("tcp4", addr)
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if err != nil {
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log.Fatalf("failed to listen: %v", err)
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}
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var opts []grpc.ServerOption
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s.server = grpc.NewServer(opts...)
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RegisterClientServiceServer(s.server, s)
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go func() {
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if err := s.server.Serve(lis); err != nil {
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utils.Logger().Warn().Err(err).Msg("server.Serve() failed")
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}
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}()
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return s.server, nil
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}
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// Stop stops the server.
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func (s *Server) Stop() {
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s.server.Stop()
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}
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// NewServer creates new Server which implements ClientServiceServer interface.
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func NewServer(
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CreateTransactionForEnterMethod func(int64, string) error,
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GetResult func(string) ([]string, []*big.Int),
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CreateTransactionForPickWinner func() error) *Server {
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return &Server{
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CreateTransactionForEnterMethod: CreateTransactionForEnterMethod,
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CreateTransactionForPickWinner: CreateTransactionForPickWinner,
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GetResult: GetResult,
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}
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}
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