The core protocol of WoopChain
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woop/node/node_newblock.go

162 lines
5.8 KiB

package node
import (
"time"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/internal/utils"
)
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// Constants of lower bound limit of a new block.
const (
DefaultThreshold = 1
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FirstTimeThreshold = 2
ConsensusTimeOut = 10
PeriodicBlock = 3 * time.Second
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)
// WaitForConsensusReady listen for the readiness signal from consensus and generate new block for consensus.
func (node *Node) WaitForConsensusReady(readySignal chan struct{}, stopChan chan struct{}, stoppedChan chan struct{}) {
go func() {
// Setup stoppedChan
defer close(stoppedChan)
utils.GetLogInstance().Debug("Waiting for Consensus ready")
time.Sleep(30 * time.Second) // Wait for other nodes to be ready (test-only)
firstTime := true
var newBlock *types.Block
timeoutCount := 0
for {
// keep waiting for Consensus ready
select {
case <-readySignal:
time.Sleep(1000 * time.Millisecond) // Delay a bit so validator is catched up (test-only).
case <-time.After(ConsensusTimeOut * time.Second):
node.Consensus.ResetState()
timeoutCount++
utils.GetLogInstance().Debug("Consensus timeout, retry!", "count", timeoutCount)
// FIXME: retry is not working, there is no retry logic here. It will only wait for new transaction.
case <-stopChan:
utils.GetLogInstance().Debug("Consensus propose new block: STOPPED!")
return
}
for {
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// threshold and firstTime are for the test-only built-in smart contract tx.
// TODO: remove in production
threshold := DefaultThreshold
if firstTime {
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threshold = FirstTimeThreshold
firstTime = false
}
if len(node.pendingTransactions) >= threshold {
utils.GetLogInstance().Debug("PROPOSING NEW BLOCK ------------------------------------------------", "blockNum", node.blockchain.CurrentBlock().NumberU64()+1, "threshold", threshold, "pendingTransactions", len(node.pendingTransactions))
// Normal tx block consensus
selectedTxs := node.getTransactionsForNewBlock(MaxNumberOfTransactionsPerBlock)
if len(selectedTxs) != 0 {
node.Worker.CommitTransactions(selectedTxs)
block, err := node.Worker.Commit()
if err != nil {
utils.GetLogInstance().Debug("Failed committing new block", "Error", err)
} else {
if core.IsEpochLastBlock(block) && node.Consensus.ShardID == 0 {
nextEpoch := core.GetEpochFromBlockNumber(block.NumberU64()) + 1
shardState := core.CalculateNewShardState(node.blockchain, nextEpoch, &node.CurrentStakes)
block.AddShardState(shardState)
}
newBlock = block
utils.GetLogInstance().Debug("Successfully proposed new block", "blockNum", block.NumberU64(), "numTxs", block.Transactions().Len())
break
}
}
}
// If not enough transactions to run Consensus,
// periodically check whether we have enough transactions to package into block.
time.Sleep(PeriodicBlock)
}
// Send the new block to Consensus so it can be confirmed.
if newBlock != nil {
utils.GetLogInstance().Debug("Consensus sending new block to block channel")
node.BlockChannel <- newBlock
utils.GetLogInstance().Debug("Consensus sent new block to block channel")
}
}
}()
}
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func (node *Node) addNewShardState(block *types.Block) {
logger := utils.GetLogInstance().New("blockHash", block.Hash())
shardState := node.blockchain.GetNewShardState(block, &node.CurrentStakes)
if shardState != nil {
shardHash := shardState.Hash()
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logger.Debug("[Shard State Hash] adding new shard state", "shardHash", shardHash)
block.AddShardState(shardState)
}
}
// WaitForConsensusReadyv2 listen for the readiness signal from consensus and generate new block for consensus.
// only leader will receive the ready signal
func (node *Node) WaitForConsensusReadyv2(readySignal chan struct{}, stopChan chan struct{}, stoppedChan chan struct{}) {
go func() {
// Setup stoppedChan
defer close(stoppedChan)
utils.GetLogInstance().Debug("Waiting for Consensus ready")
time.Sleep(30 * time.Second) // Wait for other nodes to be ready (test-only)
firstTime := true
for {
// keep waiting for Consensus ready
select {
case <-stopChan:
utils.GetLogInstance().Debug("Consensus propose new block: STOPPED!")
return
case <-readySignal:
firstTry := true
for {
if !firstTry {
time.Sleep(PeriodicBlock)
}
firstTry = false
// threshold and firstTime are for the test-only built-in smart contract tx.
// TODO: remove in production
threshold := DefaultThreshold
if firstTime {
threshold = FirstTimeThreshold
firstTime = false
}
if len(node.pendingTransactions) < threshold {
continue
}
// Normal tx block consensus
selectedTxs := node.getTransactionsForNewBlock(MaxNumberOfTransactionsPerBlock)
if len(selectedTxs) == 0 {
continue
}
utils.GetLogInstance().Debug("PROPOSING NEW BLOCK ------------------------------------------------", "blockNum", node.blockchain.CurrentBlock().NumberU64()+1, "threshold", threshold, "selectedTxs", len(selectedTxs))
node.Worker.CommitTransactions(selectedTxs)
block, err := node.Worker.Commit()
if err != nil {
utils.GetLogInstance().Debug("Failed committing new block", "Error", err)
continue
}
if core.IsEpochLastBlock(block) && node.Consensus.ShardID == 0 {
nextEpoch := core.GetEpochFromBlockNumber(block.NumberU64()) + 1
shardState := core.CalculateNewShardState(node.blockchain, nextEpoch, &node.CurrentStakes)
block.AddShardState(shardState)
}
newBlock := block
utils.GetLogInstance().Debug("Successfully proposed new block", "blockNum", block.NumberU64(), "numTxs", block.Transactions().Len())
// Send the new block to Consensus so it can be confirmed.
node.BlockChannel <- newBlock
break
}
}
}
}()
}