package utils
import (
"bytes"
"encoding/binary"
"log"
"os/exec"
"regexp"
"strconv"
"github.com/dedis/kyber"
"github.com/harmony-one/harmony/crypto"
"github.com/harmony-one/harmony/crypto/pki"
"github.com/harmony-one/harmony/p2p"
)
// ConvertFixedDataIntoByteArray converts an empty interface data to a byte array
func ConvertFixedDataIntoByteArray ( data interface { } ) [ ] byte {
buff := new ( bytes . Buffer )
err := binary . Write ( buff , binary . BigEndian , data )
if err != nil {
log . Panic ( err )
}
return buff . Bytes ( )
}
// GetUniqueIDFromPeer ...
// TODO(minhdoan): this is probably a hack, probably needs some strong non-collision hash.
func GetUniqueIDFromPeer ( peer p2p . Peer ) uint16 {
return GetUniqueIDFromIPPort ( peer . IP , peer . Port )
}
// GetUniqueIDFromIPPort --
func GetUniqueIDFromIPPort ( ip , port string ) uint16 {
reg , err := regexp . Compile ( "[^0-9]+" )
if err != nil {
log . Panic ( "Regex Compilation Failed" , "err" , err )
}
socketID := reg . ReplaceAllString ( ip + port , "" ) // A integer Id formed by unique IP/PORT pair
value , _ := strconv . Atoi ( socketID )
return uint16 ( value )
}
// RunCmd runs command `name` with arguments `args`
func RunCmd ( name string , args ... string ) error {
cmd := exec . Command ( name , args ... )
if err := cmd . Start ( ) ; err != nil {
log . Fatal ( err )
return err
}
log . Println ( "Command running" , name , args )
go func ( ) {
if err := cmd . Wait ( ) ; err != nil {
log . Printf ( "Command finished with error: %v" , err )
} else {
log . Printf ( "Command finished successfully" )
}
} ( )
return nil
}
// GenKey generates a key given ip and port.
func GenKey ( ip , port string ) ( kyber . Scalar , kyber . Point ) {
priKey := crypto . Ed25519Curve . Scalar ( ) . SetInt64 ( int64 ( GetUniqueIDFromIPPort ( ip , port ) ) ) // TODO: figure out why using a random hash value doesn't work for private key (schnorr)
pubKey := pki . GetPublicKeyFromScalar ( priKey )
return priKey , pubKey
}
// AllocateShard uses the number of current nodes and number of shards
// to return the shardNum a new node belongs to, it also tells whether the node is a leader
func AllocateShard ( numOfAddedNodes , numOfShards int ) ( int , bool ) {
if numOfShards == 1 {
if numOfAddedNodes == 1 {
return 1 , true
}
return 1 , false
}
if numOfAddedNodes > numOfShards {
shardNum := numOfAddedNodes % numOfShards
if shardNum == 0 {
return numOfShards , false
}
return shardNum , false
}
return numOfAddedNodes , true
}