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package waitnode
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import (
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"bytes"
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"crypto/sha256"
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"encoding/gob"
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"log"
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"github.com/simple-rules/harmony-benchmark/p2p"
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"github.com/simple-rules/harmony-benchmark/proto/identity"
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"github.com/simple-rules/harmony-benchmark/utils"
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)
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//WaitNode is for nodes waiting to join consensus
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type WaitNode struct {
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Peer p2p.Peer
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ID uint16
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}
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// StartServer a server and process the request by a handler.
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func (node *WaitNode) StartServer() {
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log.Printf("Starting waitnode on server %s and port %s", node.Peer.Ip, node.Peer.Port)
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}
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func (node *WaitNode) connectIdentityChain(peer p2p.Peer) {
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p2p.SendMessage(peer, identity.ConstructIdentityMessage(identity.REGISTER, node.SerializeWaitNode()))
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}
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//Constructs node-id by hashing the IP.
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func calculateHash(num string) []byte {
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var hashes [][]byte
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hashes = append(hashes, utils.ConvertFixedDataIntoByteArray(num))
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hash := sha256.Sum256(bytes.Join(hashes, []byte{}))
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return hash[:]
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}
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//SerializeWaitNode serializes the node
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func (node *WaitNode) SerializeWaitNode() []byte {
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var result bytes.Buffer
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encoder := gob.NewEncoder(&result)
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err := encoder.Encode(node)
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if err != nil {
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log.Panic(err.Error())
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}
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return result.Bytes()
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}
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// DeserializeWaitNode deserializes the node
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func DeserializeWaitNode(d []byte) *WaitNode {
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var wn WaitNode
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decoder := gob.NewDecoder(bytes.NewReader(d))
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err := decoder.Decode(&wn)
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if err != nil {
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log.Panic(err)
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}
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return &wn
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}
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// New Create a new Node
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func New(Peer p2p.Peer) *WaitNode {
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node := WaitNode{}
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node.Peer = Peer
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node.ID = utils.GetUniqueIdFromPeer(Peer)
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return &node
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}
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