The core protocol of WoopChain
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woop/attack/attack.go

119 lines
3.0 KiB

package attack
import (
"math/rand"
"os"
"sync"
"time"
"github.com/simple-rules/harmony-benchmark/log"
)
// Constants used for attack model.
const (
DroppingTickDuration = 2 * time.Second
HitRate = 10
DelayResponseDuration = 10 * time.Second
ConsensusIDThresholdMin = 10
ConsensusIDThresholdMax = 100
)
// Type is the type of attack model.
type Type byte
// Constants of different attack models.
const (
KilledItself Type = iota
DelayResponse
IncorrectResponse
)
// Model contains different models of attacking.
type Model struct {
AttackEnabled bool
attackType Type
ConsensusIDThreshold uint32
readyByConsensusThreshold bool
log log.Logger // Log utility
}
var attackModel *Model
var once sync.Once
// GetInstance returns attack model by using singleton pattern.
func GetInstance() *Model {
once.Do(func() {
attackModel = &Model{}
attackModel.Init()
})
return attackModel
}
// Init initializes attack model.
func (attack *Model) Init() {
attack.AttackEnabled = false
attack.readyByConsensusThreshold = false
}
// SetAttackEnabled sets attack model enabled.
func (attack *Model) SetAttackEnabled(AttackEnabled bool) {
attack.AttackEnabled = AttackEnabled
if AttackEnabled {
attack.attackType = Type(rand.Intn(3))
attack.ConsensusIDThreshold = uint32(ConsensusIDThresholdMin + rand.Intn(ConsensusIDThresholdMax-ConsensusIDThresholdMin))
}
}
// SetLogger sets the logger for doing logging.
func (attack *Model) SetLogger(log log.Logger) {
attack.log = log
}
// Run runs enabled attacks.
func (attack *Model) Run() {
attack.NodeKilledByItSelf()
attack.DelayResponse()
}
// NodeKilledByItSelf runs killing itself attack
func (attack *Model) NodeKilledByItSelf() {
if !attack.AttackEnabled || attack.attackType != KilledItself || !attack.readyByConsensusThreshold {
return
}
if rand.Intn(HitRate) == 0 {
attack.log.Debug("******************Killing myself******************", "PID: ", os.Getpid())
os.Exit(1)
}
}
// DelayResponse does attack by delaying response.
func (attack *Model) DelayResponse() {
if !attack.AttackEnabled || attack.attackType != DelayResponse || !attack.readyByConsensusThreshold {
return
}
if rand.Intn(HitRate) == 0 {
attack.log.Debug("******************Model: DelayResponse******************", "PID: ", os.Getpid())
time.Sleep(DelayResponseDuration)
}
}
// IncorrectResponse returns if the attack model enable incorrect responding.
func (attack *Model) IncorrectResponse() bool {
if !attack.AttackEnabled || attack.attackType != IncorrectResponse || !attack.readyByConsensusThreshold {
return false
}
if rand.Intn(HitRate) == 0 {
attack.log.Debug("******************Model: IncorrectResponse******************", "PID: ", os.Getpid())
return true
}
return false
}
// UpdateConsensusReady enables an attack type given the current consensusID.
func (attack *Model) UpdateConsensusReady(consensusID uint32) {
if consensusID > attack.ConsensusIDThreshold {
attack.readyByConsensusThreshold = true
}
}