|
|
|
package identitychain
|
|
|
|
|
|
|
|
import (
|
|
|
|
"fmt"
|
|
|
|
"net"
|
|
|
|
"os"
|
|
|
|
"sync"
|
|
|
|
|
|
|
|
"github.com/simple-rules/harmony-benchmark/log"
|
|
|
|
"github.com/simple-rules/harmony-benchmark/p2p"
|
|
|
|
"github.com/simple-rules/harmony-benchmark/waitnode"
|
|
|
|
)
|
|
|
|
|
|
|
|
var mutex sync.Mutex
|
|
|
|
var identityPerBlock = 100000
|
|
|
|
|
|
|
|
// IdentityChain (Blockchain) keeps Identities per epoch, currently centralized!
|
|
|
|
type IdentityChain struct {
|
|
|
|
Identities []*IdentityBlock
|
|
|
|
PendingIdentities []*waitnode.WaitNode
|
|
|
|
log log.Logger
|
|
|
|
Peer p2p.Peer
|
|
|
|
SelectedIdentitites []*waitnode.WaitNode
|
|
|
|
EpochNum int
|
|
|
|
PeerToShardMap map[p2p.Peer]int
|
|
|
|
ShardLeaderMap map[int]p2p.Peer
|
|
|
|
PubKey string
|
|
|
|
CurrentEpochStartTime int64
|
|
|
|
NumberOfShards int
|
|
|
|
NumberOfNodesInShard int
|
|
|
|
}
|
|
|
|
|
|
|
|
func seekRandomNumber(EpochNum int, SelectedIdentitites []*waitnode.WaitNode) int {
|
|
|
|
return 10
|
|
|
|
}
|
|
|
|
|
|
|
|
//GlobalBlockchainConfig stores global level blockchain configurations.
|
|
|
|
type GlobalBlockchainConfig struct {
|
|
|
|
NumberOfShards int
|
|
|
|
EpochTimeSecs int16
|
|
|
|
MaxNodesInShard int
|
|
|
|
}
|
|
|
|
|
|
|
|
//Shard
|
|
|
|
func (IDC *IdentityChain) Shard() {
|
|
|
|
num := seekRandomNumber(IDC.EpochNum, IDC.SelectedIdentitites)
|
|
|
|
fmt.Println(num)
|
|
|
|
}
|
|
|
|
|
|
|
|
// SelectIds
|
|
|
|
func (IDC *IdentityChain) SelectIds() {
|
|
|
|
selectNumber := IDC.NumberOfNodesInShard - len(IDC.Identities)
|
|
|
|
IB := IDC.GetLatestBlock()
|
|
|
|
currentIDS := IB.GetIdentities()
|
|
|
|
pending := IDC.PendingIdentities[:selectNumber]
|
|
|
|
IDC.SelectedIdentitites = append(currentIDS, pending...)
|
|
|
|
IDC.PendingIdentities = []*waitnode.WaitNode{}
|
|
|
|
}
|
|
|
|
|
|
|
|
//Checks how many new shards we need. Currently we say 0.
|
|
|
|
func needNewShards() int {
|
|
|
|
return 0
|
|
|
|
}
|
|
|
|
|
|
|
|
// GetLatestBlock gests the latest block at the end of the chain
|
|
|
|
func (IDC *IdentityChain) GetLatestBlock() *IdentityBlock {
|
|
|
|
if len(IDC.Identities) == 0 {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return IDC.Identities[len(IDC.Identities)-1]
|
|
|
|
}
|
|
|
|
|
|
|
|
//UpdateIdentityChain is to create the Blocks to be added to the chain
|
|
|
|
func (IDC *IdentityChain) UpdateIdentityChain() {
|
|
|
|
|
|
|
|
//If there are no more Identities registring the blockchain is dead
|
|
|
|
if len(IDC.PendingIdentities) == 0 {
|
|
|
|
// This is abd, because previous block might not be alive
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if len(IDC.Identities) == 0 {
|
|
|
|
block := NewGenesisBlock()
|
|
|
|
IDC.Identities = append(IDC.Identities, block)
|
|
|
|
} else {
|
|
|
|
prevBlock := IDC.GetLatestBlock()
|
|
|
|
prevBlockHash := prevBlock.CalculateBlockHash()
|
|
|
|
NewIdentities := IDC.PendingIdentities[:identityPerBlock]
|
|
|
|
IDC.PendingIdentities = []*waitnode.WaitNode{}
|
|
|
|
//All other blocks are dropped, we need to inform them that they are dropped?
|
|
|
|
IDBlock := NewBlock(NewIdentities, prevBlockHash)
|
|
|
|
IDC.Identities = append(IDC.Identities, IDBlock)
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//StartServer a server and process the request by a handler.
|
|
|
|
func (IDC *IdentityChain) StartServer() {
|
|
|
|
fmt.Println("Starting server...")
|
|
|
|
IDC.log.Info("Starting IDC server...") //log.Info does nothing for me! (ak)
|
|
|
|
IDC.listenOnPort()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (IDC *IdentityChain) listenOnPort() {
|
|
|
|
listen, err := net.Listen("tcp4", ":"+IDC.Peer.Port)
|
|
|
|
if err != nil {
|
|
|
|
IDC.log.Crit("Socket listen port failed")
|
|
|
|
os.Exit(1)
|
|
|
|
} else {
|
|
|
|
fmt.Println("Starting server...now listening")
|
|
|
|
IDC.log.Info("Identity chain is now listening ..") //log.Info does nothing for me! (ak) remove this
|
|
|
|
}
|
|
|
|
defer listen.Close()
|
|
|
|
for {
|
|
|
|
conn, err := listen.Accept()
|
|
|
|
if err != nil {
|
|
|
|
IDC.log.Crit("Error listening on port. Exiting", IDC.Peer.Port)
|
|
|
|
continue
|
|
|
|
} else {
|
|
|
|
fmt.Println("I am accepting connections now")
|
|
|
|
}
|
|
|
|
go IDC.IdentityChainHandler(conn)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// New Create a new Node
|
|
|
|
func New(Peer p2p.Peer) *IdentityChain {
|
|
|
|
IDC := IdentityChain{}
|
|
|
|
IDC.Peer = Peer
|
|
|
|
IDC.log = log.New()
|
|
|
|
return &IDC
|
|
|
|
}
|