The core protocol of WoopChain
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woop/node/node_handler.go

480 lines
16 KiB

package node
import (
"bytes"
"context"
"math/big"
"math/rand"
"time"
"github.com/ethereum/go-ethereum/rlp"
"github.com/harmony-one/bls/ffi/go/bls"
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"github.com/harmony-one/harmony/api/proto"
proto_discovery "github.com/harmony-one/harmony/api/proto/discovery"
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proto_node "github.com/harmony-one/harmony/api/proto/node"
"github.com/harmony-one/harmony/block"
"github.com/harmony-one/harmony/core/types"
nodeconfig "github.com/harmony-one/harmony/internal/configs/node"
"github.com/harmony-one/harmony/internal/ctxerror"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/msgq"
"github.com/harmony-one/harmony/p2p"
"github.com/harmony-one/harmony/p2p/host"
"github.com/harmony-one/harmony/shard"
staking "github.com/harmony-one/harmony/staking/types"
libp2p_peer "github.com/libp2p/go-libp2p-core/peer"
)
const (
consensusTimeout = 30 * time.Second
crossLinkBatchSize = 7
)
// receiveGroupMessage use libp2p pubsub mechanism to receive broadcast messages
func (node *Node) receiveGroupMessage(
receiver p2p.GroupReceiver, rxQueue msgq.MessageAdder,
) {
ctx := context.Background()
// TODO ek – infinite loop; add shutdown/cleanup logic
for {
msg, sender, err := receiver.Receive(ctx)
if err != nil {
utils.Logger().Warn().Err(err).
Msg("cannot receive from group")
continue
}
if sender == node.host.GetID() {
continue
}
//utils.Logger().Info("[PUBSUB]", "received group msg", len(msg), "sender", sender)
// skip the first 5 bytes, 1 byte is p2p type, 4 bytes are message size
if err := rxQueue.AddMessage(msg[5:], sender); err != nil {
utils.Logger().Warn().Err(err).
Str("sender", sender.Pretty()).
Msg("cannot enqueue incoming message for processing")
}
}
}
// HandleMessage parses the message and dispatch the actions.
func (node *Node) HandleMessage(content []byte, sender libp2p_peer.ID) {
msgCategory, err := proto.GetMessageCategory(content)
if err != nil {
utils.Logger().Error().
Err(err).
Msg("HandleMessage get message category failed")
return
}
msgType, err := proto.GetMessageType(content)
if err != nil {
utils.Logger().Error().
Err(err).
Msg("HandleMessage get message type failed")
return
}
msgPayload, err := proto.GetMessagePayload(content)
if err != nil {
utils.Logger().Error().
Err(err).
Msg("HandleMessage get message payload failed")
return
}
switch msgCategory {
case proto.Consensus:
msgPayload, _ := proto.GetConsensusMessagePayload(content)
if node.NodeConfig.Role() == nodeconfig.ExplorerNode {
node.ExplorerMessageHandler(msgPayload)
} else {
node.ConsensusMessageHandler(msgPayload)
}
case proto.DRand:
msgPayload, _ := proto.GetDRandMessagePayload(content)
if node.DRand != nil {
if node.DRand.IsLeader {
node.DRand.ProcessMessageLeader(msgPayload)
} else {
node.DRand.ProcessMessageValidator(msgPayload)
}
}
case proto.Node:
actionType := proto_node.MessageType(msgType)
switch actionType {
case proto_node.Transaction:
utils.Logger().Debug().Msg("NET: received message: Node/Transaction")
node.transactionMessageHandler(msgPayload)
case proto_node.Staking:
utils.Logger().Debug().Msg("NET: received message: Node/Staking")
node.stakingMessageHandler(msgPayload)
case proto_node.Block:
utils.Logger().Debug().Msg("NET: received message: Node/Block")
blockMsgType := proto_node.BlockMessageType(msgPayload[0])
switch blockMsgType {
case proto_node.Sync:
utils.Logger().Debug().Msg("NET: received message: Node/Sync")
var blocks []*types.Block
err := rlp.DecodeBytes(msgPayload[1:], &blocks)
if err != nil {
utils.Logger().Error().
Err(err).
Msg("block sync")
} else {
// for non-beaconchain node, subscribe to beacon block broadcast
if node.Blockchain().ShardID() != 0 {
for _, block := range blocks {
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if block.ShardID() == 0 {
utils.Logger().Info().
Uint64("block", blocks[0].NumberU64()).
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Msgf("Beacon block being handled by block channel: %d", block.NumberU64())
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node.BeaconBlockChannel <- block
}
}
}
if node.Client != nil && node.Client.UpdateBlocks != nil && blocks != nil {
utils.Logger().Info().Msg("Block being handled by client")
node.Client.UpdateBlocks(blocks)
}
}
case proto_node.CrossLink:
// only beacon chain will accept the header from other shards
utils.Logger().Debug().Uint32("shardID", node.NodeConfig.ShardID).Msg("NET: received message: Node/CrossLink")
if node.NodeConfig.ShardID != 0 {
return
}
node.ProcessCrossLinkMessage(msgPayload[1:]) // skip first byte which is blockMsgType
case proto_node.Receipt:
utils.Logger().Debug().Msg("NET: received message: Node/Receipt")
node.ProcessReceiptMessage(msgPayload[1:]) // skip first byte which is blockMsgType
}
case proto_node.PING:
node.pingMessageHandler(msgPayload, sender)
}
default:
utils.Logger().Error().
Str("Unknown MsgCateogry", string(msgCategory))
}
}
func (node *Node) transactionMessageHandler(msgPayload []byte) {
txMessageType := proto_node.TransactionMessageType(msgPayload[0])
switch txMessageType {
case proto_node.Send:
txs := types.Transactions{}
err := rlp.Decode(bytes.NewReader(msgPayload[1:]), &txs) // skip the Send messge type
if err != nil {
utils.Logger().Error().
Err(err).
Msg("Failed to deserialize transaction list")
return
}
node.addPendingTransactions(txs)
}
}
func (node *Node) stakingMessageHandler(msgPayload []byte) {
txMessageType := proto_node.TransactionMessageType(msgPayload[0])
switch txMessageType {
case proto_node.Send:
txs := staking.StakingTransactions{}
err := rlp.Decode(bytes.NewReader(msgPayload[1:]), &txs) // skip the Send messge type
if err != nil {
utils.Logger().Error().
Err(err).
Msg("Failed to deserialize staking transaction list")
return
}
node.addPendingStakingTransactions(txs)
}
}
// BroadcastNewBlock is called by consensus leader to sync new blocks with other clients/nodes.
// NOTE: For now, just send to the client (basically not broadcasting)
// TODO (lc): broadcast the new blocks to new nodes doing state sync
func (node *Node) BroadcastNewBlock(newBlock *types.Block) {
groups := []nodeconfig.GroupID{node.NodeConfig.GetClientGroupID()}
utils.Logger().Info().Msgf("broadcasting new block %d, group %s", newBlock.NumberU64(), groups[0])
msg := host.ConstructP2pMessage(byte(0), proto_node.ConstructBlocksSyncMessage([]*types.Block{newBlock}))
if err := node.host.SendMessageToGroups(groups, msg); err != nil {
utils.Logger().Warn().Err(err).Msg("cannot broadcast new block")
}
}
// BroadcastCrossLink is called by consensus leader to send the new header as cross link to beacon chain.
func (node *Node) BroadcastCrossLink(newBlock *types.Block) {
utils.Logger().Info().Msgf("Construct and Broadcasting new crosslink to beacon chain groupID %s", nodeconfig.NewGroupIDByShardID(0))
headers := []*block.Header{}
lastLink, err := node.Beaconchain().ReadShardLastCrossLink(newBlock.ShardID())
var latestBlockNum uint64
// TODO chao: record the missing crosslink in local database instead of using latest crosslink
// if cannot find latest crosslink, broadcast latest 3 block headers
if err != nil {
utils.Logger().Debug().Err(err).Msg("[BroadcastCrossLink] ReadShardLastCrossLink Failed")
header := node.Blockchain().GetHeaderByNumber(newBlock.NumberU64() - 2)
if header != nil {
headers = append(headers, header)
}
header = node.Blockchain().GetHeaderByNumber(newBlock.NumberU64() - 1)
if header != nil {
headers = append(headers, header)
}
headers = append(headers, newBlock.Header())
} else {
latestBlockNum = lastLink.BlockNum()
for blockNum := latestBlockNum + 1; blockNum <= newBlock.NumberU64(); blockNum++ {
if blockNum > latestBlockNum+crossLinkBatchSize {
break
}
header := node.Blockchain().GetHeaderByNumber(blockNum)
if header != nil {
headers = append(headers, header)
}
}
}
utils.Logger().Info().Msgf("[BroadcastCrossLink] Broadcasting Block Headers, latestBlockNum %d, currentBlockNum %d, Number of Headers %d", latestBlockNum, newBlock.NumberU64(), len(headers))
for _, header := range headers {
utils.Logger().Debug().Msgf("[BroadcastCrossLink] Broadcasting %d", header.Number().Uint64())
}
node.host.SendMessageToGroups([]nodeconfig.GroupID{nodeconfig.NewGroupIDByShardID(0)}, host.ConstructP2pMessage(byte(0), proto_node.ConstructCrossLinkMessage(node.Consensus.ChainReader, headers)))
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}
// VerifyNewBlock is called by consensus participants to verify the block (account model) they are running consensus on
func (node *Node) VerifyNewBlock(newBlock *types.Block) error {
// TODO ek – where do we verify parent-child invariants,
// e.g. "child.Number == child.IsGenesis() ? 0 : parent.Number+1"?
err := node.Blockchain().Validator().ValidateHeader(newBlock, true)
if err != nil {
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Err(err).
Msg("cannot ValidateHeader for the new block")
return ctxerror.New("cannot ValidateHeader for the new block", "blockHash", newBlock.Hash()).WithCause(err)
}
if newBlock.ShardID() != node.Blockchain().ShardID() {
utils.Logger().Error().
Uint32("my shard ID", node.Blockchain().ShardID()).
Uint32("new block's shard ID", newBlock.ShardID()).
Msg("wrong shard ID")
return ctxerror.New("wrong shard ID",
"my shard ID", node.Blockchain().ShardID(),
"new block's shard ID", newBlock.ShardID())
}
err = node.Blockchain().ValidateNewBlock(newBlock)
if err != nil {
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Int("numTx", len(newBlock.Transactions())).
Err(err).
Msg("cannot ValidateNewBlock")
return ctxerror.New("cannot ValidateNewBlock",
"blockHash", newBlock.Hash(),
"numTx", len(newBlock.Transactions()),
).WithCause(err)
}
// Verify cross links
// TODO: move into ValidateNewBlock
if node.NodeConfig.ShardID == 0 {
err := node.VerifyBlockCrossLinks(newBlock)
if err != nil {
utils.Logger().Debug().Err(err).Msg("ops2 VerifyBlockCrossLinks Failed")
return err
}
}
// TODO: move into ValidateNewBlock
err = node.verifyIncomingReceipts(newBlock)
if err != nil {
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Int("numIncomingReceipts", len(newBlock.IncomingReceipts())).
Err(err).
Msg("[VerifyNewBlock] Cannot ValidateNewBlock")
return ctxerror.New("[VerifyNewBlock] Cannot ValidateNewBlock", "blockHash", newBlock.Hash(),
"numIncomingReceipts", len(newBlock.IncomingReceipts())).WithCause(err)
}
// TODO: verify the vrf randomness
// _ = newBlock.Header().Vrf
// TODO: uncomment 4 lines after we finish staking mechanism
//err = node.validateNewShardState(newBlock, &node.CurrentStakes)
// if err != nil {
// return ctxerror.New("failed to verify sharding state").WithCause(err)
// }
return nil
}
// BigMaxUint64 is maximum possible uint64 value, that is, (1**64)-1.
var BigMaxUint64 = new(big.Int).SetBytes([]byte{
255, 255, 255, 255, 255, 255, 255, 255,
})
// PostConsensusProcessing is called by consensus participants, after consensus is done, to:
// 1. add the new block to blockchain
// 2. [leader] send new block to the client
// 3. [leader] send cross shard tx receipts to destination shard
func (node *Node) PostConsensusProcessing(newBlock *types.Block, commitSigAndBitmap []byte) {
if _, err := node.Blockchain().InsertChain([]*types.Block{newBlock}, true); err != nil {
utils.Logger().Error().
Err(err).
Uint64("blockNum", newBlock.NumberU64()).
Str("parentHash", newBlock.Header().ParentHash().Hex()).
Str("hash", newBlock.Header().Hash().Hex()).
Msg("Error Adding new block to blockchain")
return
}
utils.Logger().Info().
Uint64("blockNum", newBlock.NumberU64()).
Str("hash", newBlock.Header().Hash().Hex()).
Msg("Added New Block to Blockchain!!!")
// Update last consensus time for metrics
// TODO: randomly selected a few validators to broadcast messages instead of only leader broadcast
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// TODO: refactor the asynchronous calls to separate go routine.
node.lastConsensusTime = time.Now().Unix()
if node.Consensus.PubKey.IsEqual(node.Consensus.LeaderPubKey) {
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if node.NodeConfig.ShardID == 0 {
node.BroadcastNewBlock(newBlock)
}
if node.NodeConfig.ShardID != shard.BeaconChainShardID && node.Blockchain().Config().IsCrossLink(newBlock.Epoch()) {
node.BroadcastCrossLink(newBlock)
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}
node.BroadcastCXReceipts(newBlock, commitSigAndBitmap)
} else {
utils.Logger().Info().
Uint64("blockNum", newBlock.NumberU64()).
Uint64("epochNum", newBlock.Epoch().Uint64()).
Uint64("ViewId", newBlock.Header().ViewID().Uint64()).
Str("blockHash", newBlock.Hash().String()).
Int("numTxns", len(newBlock.Transactions())).
Int("numStakingTxns", len(newBlock.StakingTransactions())).
Msg("BINGO !!! Reached Consensus")
// 15% of the validator also need to do broadcasting
rand.Seed(time.Now().UTC().UnixNano())
rnd := rand.Intn(100)
if rnd < 15 {
// Beacon validators also broadcast new blocks to make sure beacon sync is strong.
if node.NodeConfig.ShardID == 0 {
node.BroadcastNewBlock(newBlock)
}
node.BroadcastCXReceipts(newBlock, commitSigAndBitmap)
}
}
// Broadcast client requested missing cross shard receipts if there is any
node.BroadcastMissingCXReceipts()
// Update consensus keys at last so the change of leader status doesn't mess up normal flow
if len(newBlock.Header().ShardState()) > 0 {
node.Consensus.UpdateConsensusInformation()
}
// TODO chao: uncomment this after beacon syncing is stable
// node.Blockchain().UpdateCXReceiptsCheckpointsByBlock(newBlock)
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}
func (node *Node) pingMessageHandler(msgPayload []byte, sender libp2p_peer.ID) int {
ping, err := proto_discovery.GetPingMessage(msgPayload)
if err != nil {
utils.Logger().Error().
Err(err).
Msg("Can't get Ping Message")
return -1
}
peer := new(p2p.Peer)
peer.IP = ping.Node.IP
peer.Port = ping.Node.Port
peer.PeerID = ping.Node.PeerID
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peer.ConsensusPubKey = nil
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if ping.Node.PubKey != nil {
peer.ConsensusPubKey = &bls.PublicKey{}
if err := peer.ConsensusPubKey.Deserialize(ping.Node.PubKey[:]); err != nil {
utils.Logger().Error().
Err(err).
Msg("UnmarshalBinary Failed")
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return -1
}
}
utils.Logger().Debug().
Str("Version", ping.NodeVer).
Str("BlsKey", peer.ConsensusPubKey.SerializeToHexStr()).
Str("IP", peer.IP).
Str("Port", peer.Port).
Interface("PeerID", peer.PeerID).
Msg("[PING] PeerInfo")
senderStr := string(sender)
if senderStr != "" {
_, ok := node.duplicatedPing.LoadOrStore(senderStr, true)
if ok {
// duplicated ping message return
return 0
}
}
// add to incoming peer list
//node.host.AddIncomingPeer(*peer)
node.host.ConnectHostPeer(*peer)
if ping.Node.Role != proto_node.ClientRole {
node.AddPeers([]*p2p.Peer{peer})
utils.Logger().Info().
Str("Peer", peer.String()).
Int("# Peers", node.numPeers).
Msg("Add Peer to Node")
}
return 1
}
// bootstrapConsensus is the a goroutine to check number of peers and start the consensus
func (node *Node) bootstrapConsensus() {
tick := time.NewTicker(5 * time.Second)
defer tick.Stop()
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lastPeerNum := node.numPeers
for {
select {
case <-tick.C:
numPeersNow := node.numPeers
// no peers, wait for another tick
if numPeersNow == 0 {
utils.Logger().Info().
Int("numPeersNow", numPeersNow).
Msg("No peers, continue")
continue
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} else if numPeersNow > lastPeerNum {
utils.Logger().Info().
Int("previousNumPeers", lastPeerNum).
Int("numPeersNow", numPeersNow).
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Int("targetNumPeers", node.Consensus.MinPeers).
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Msg("New peers increased")
lastPeerNum = numPeersNow
}
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if numPeersNow >= node.Consensus.MinPeers {
utils.Logger().Info().Msg("[bootstrap] StartConsensus")
node.startConsensus <- struct{}{}
return
}
}
}
}
// ConsensusMessageHandler passes received message in node_handler to consensus
func (node *Node) ConsensusMessageHandler(msgPayload []byte) {
node.Consensus.MsgChan <- msgPayload
}