The core protocol of WoopChain
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woop/internal/shardchain/shardchains.go

159 lines
4.4 KiB

package shardchain
import (
"math/big"
"sync"
nodeconfig "github.com/harmony-one/harmony/internal/configs/node"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/params"
"github.com/harmony-one/harmony/consensus/engine"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/rawdb"
"github.com/harmony-one/harmony/core/vm"
"github.com/harmony-one/harmony/internal/ctxerror"
"github.com/harmony-one/harmony/internal/utils"
)
// Collection is a collection of per-shard blockchains.
type Collection interface {
// ShardChain returns the blockchain for the given shard,
// opening one as necessary.
ShardChain(shardID uint32, networkType nodeconfig.NetworkType) (*core.BlockChain, error)
// CloseShardChain closes the given shard chain.
CloseShardChain(shardID uint32) error
// Close closes all shard chains.
Close() error
}
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// CollectionImpl is the main implementation of the shard chain collection.
// See the Collection interface for details.
type CollectionImpl struct {
dbFactory DBFactory
dbInit DBInitializer
engine engine.Engine
mtx sync.Mutex
pool map[uint32]*core.BlockChain
disableCache bool
}
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// NewCollection creates and returns a new shard chain collection.
//
// dbFactory is the shard chain database factory to use.
//
// dbInit is the shard chain initializer to use when the database returned by
// the factory is brand new (empty).
func NewCollection(
dbFactory DBFactory, dbInit DBInitializer, engine engine.Engine,
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) *CollectionImpl {
return &CollectionImpl{
dbFactory: dbFactory,
dbInit: dbInit,
engine: engine,
pool: make(map[uint32]*core.BlockChain),
}
}
// ShardChain returns the blockchain for the given shard,
// opening one as necessary.
func (sc *CollectionImpl) ShardChain(shardID uint32, networkType nodeconfig.NetworkType) (*core.BlockChain, error) {
sc.mtx.Lock()
defer sc.mtx.Unlock()
if bc, ok := sc.pool[shardID]; ok {
return bc, nil
}
var db ethdb.Database
defer func() {
if db != nil {
db.Close()
}
}()
var err error
if db, err = sc.dbFactory.NewChainDB(shardID); err != nil {
// NewChainDB may return incompletely initialized DB;
// avoid closing it.
db = nil
return nil, ctxerror.New("cannot open chain database").WithCause(err)
}
if rawdb.ReadCanonicalHash(db, 0) == (common.Hash{}) {
utils.GetLogger().Info("initializing a new chain database",
"shardID", shardID)
if err := sc.dbInit.InitChainDB(db, shardID); err != nil {
return nil, ctxerror.New("cannot initialize a new chain database").
WithCause(err)
}
}
var cacheConfig *core.CacheConfig
if sc.disableCache {
cacheConfig = &core.CacheConfig{Disabled: true}
}
chainConfig := params.ChainConfig{}
switch networkType {
case nodeconfig.Mainnet:
chainConfig = *params.MainnetChainConfig
case nodeconfig.Testnet:
fallthrough
case nodeconfig.Localnet:
fallthrough
case nodeconfig.Devnet:
chainConfig = *params.TestnetChainConfig
}
chainConfig.ChainID = big.NewInt(int64(shardID))
bc, err := core.NewBlockChain(
db, cacheConfig, &chainConfig, sc.engine, vm.Config{}, nil,
)
if err != nil {
return nil, ctxerror.New("cannot create blockchain").WithCause(err)
}
db = nil // don't close
sc.pool[shardID] = bc
return bc, nil
}
// DisableCache disables caching mode for newly opened chains.
// It does not affect already open chains. For best effect,
// use this immediately after creating collection.
func (sc *CollectionImpl) DisableCache() {
sc.disableCache = true
}
// CloseShardChain closes the given shard chain.
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func (sc *CollectionImpl) CloseShardChain(shardID uint32) error {
sc.mtx.Lock()
defer sc.mtx.Unlock()
bc, ok := sc.pool[shardID]
if !ok {
return ctxerror.New("shard chain not found", "shardID", shardID)
}
utils.GetLogger().Info("closing shard chain", "shardID", shardID)
delete(sc.pool, shardID)
bc.Stop()
bc.ChainDb().Close()
utils.GetLogger().Info("closed shard chain", "shardID", shardID)
return nil
}
// Close closes all shard chains.
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func (sc *CollectionImpl) Close() error {
newPool := make(map[uint32]*core.BlockChain)
sc.mtx.Lock()
oldPool := sc.pool
sc.pool = newPool
sc.mtx.Unlock()
for shardID, bc := range oldPool {
utils.GetLogger().Info("closing shard chain", "shardID", shardID)
bc.Stop()
bc.ChainDb().Close()
utils.GetLogger().Info("closed shard chain", "shardID", shardID)
}
return nil
}