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119 lines
2.6 KiB
119 lines
2.6 KiB
3 years ago
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package leveldb_shard
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import (
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/syndtr/goleveldb/leveldb"
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"runtime"
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"sync"
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)
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var batchesPool = sync.Pool{
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New: func() interface{} {
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return &leveldb.Batch{}
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},
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}
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type LeveldbShardBatch struct {
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shard *LeveldbShard
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batches []*leveldb.Batch
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batchesCount uint32
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}
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func NewLeveldbShardBatch(shard *LeveldbShard) *LeveldbShardBatch {
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shardBatch := &LeveldbShardBatch{
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batches: make([]*leveldb.Batch, shard.dbCount),
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batchesCount: shard.dbCount,
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shard: shard,
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}
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for i := uint32(0); i < shard.dbCount; i++ {
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shardBatch.batches[i] = batchesPool.Get().(*leveldb.Batch)
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}
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runtime.SetFinalizer(shardBatch, func(o *LeveldbShardBatch) {
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for _, batch := range o.batches {
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batch.Reset()
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batchesPool.Put(batch)
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}
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o.batches = nil
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})
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return shardBatch
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}
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func (l *LeveldbShardBatch) mapBatch(key []byte) *leveldb.Batch {
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return l.batches[mapDBIndex(key, l.batchesCount)]
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}
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// Put inserts the given value into the key-value data store.
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func (l *LeveldbShardBatch) Put(key []byte, value []byte) error {
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l.mapBatch(key).Put(key, value)
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return nil
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}
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// Delete removes the key from the key-value data store.
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func (l *LeveldbShardBatch) Delete(key []byte) error {
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l.mapBatch(key).Delete(key)
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return nil
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}
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// ValueSize retrieves the amount of data queued up for writing.
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func (l *LeveldbShardBatch) ValueSize() int {
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size := 0
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for _, batch := range l.batches {
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size += batch.Len()
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}
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return size
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}
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// Write flushes any accumulated data to disk.
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func (l *LeveldbShardBatch) Write() (err error) {
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return parallelRunAndReturnErr(int(l.batchesCount), func(i int) error {
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return l.shard.dbs[i].Write(l.batches[i], nil)
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})
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}
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// Reset resets the batch for reuse.
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func (l *LeveldbShardBatch) Reset() {
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for _, batch := range l.batches {
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batch.Reset()
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}
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}
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// Replay replays the batch contents.
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func (l *LeveldbShardBatch) Replay(w ethdb.KeyValueWriter) error {
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for _, batch := range l.batches {
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err := batch.Replay(&replayer{writer: w})
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if err != nil {
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return err
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}
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}
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return nil
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}
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// replayer is a small wrapper to implement the correct replay methods.
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type replayer struct {
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writer ethdb.KeyValueWriter
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failure error
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}
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// Put inserts the given value into the key-value data store.
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func (r *replayer) Put(key, value []byte) {
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// If the replay already failed, stop executing ops
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if r.failure != nil {
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return
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}
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r.failure = r.writer.Put(key, value)
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}
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// Delete removes the key from the key-value data store.
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func (r *replayer) Delete(key []byte) {
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// If the replay already failed, stop executing ops
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if r.failure != nil {
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return
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}
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r.failure = r.writer.Delete(key)
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}
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