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package proto
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import (
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"bytes"
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"errors"
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)
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/*
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The message structure of any message in Harmony network
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---- content start -----
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1 byte - message category
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0x00: Consensus
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0x01: Node...
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1 byte - message type
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- for Consensus category
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0x00: consensus
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0x01: sharding ...
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- for Node category
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0x00: transaction ...
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n - 2 bytes - actual message payload
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---- content end -----
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*/
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// MessageCategory defines the message category enum
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type MessageCategory byte
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//Consensus and other message categories
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const (
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Consensus MessageCategory = iota
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Node
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Client
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Identity
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DRand
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Staking
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// TODO: add more types
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)
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const (
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// ProtocolVersion is a constant defined as the version of the Harmony protocol
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ProtocolVersion = 1
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// MessageCategoryBytes is the number of bytes message category takes
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MessageCategoryBytes = 1
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// MessageTypeBytes is the number of bytes message type takes
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MessageTypeBytes = 1
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)
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// GetMessageCategory gets the message category from the p2p message content
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func GetMessageCategory(message []byte) (MessageCategory, error) {
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if len(message) < MessageCategoryBytes {
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return 0, errors.New("failed to get message category: no data available")
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}
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return MessageCategory(message[MessageCategoryBytes-1]), nil
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}
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// GetMessageType gets the message type from the p2p message content
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func GetMessageType(message []byte) (byte, error) {
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if len(message) < MessageCategoryBytes+MessageTypeBytes {
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return 0, errors.New("failed to get message type: no data available")
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}
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return byte(message[MessageCategoryBytes+MessageTypeBytes-1]), nil
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}
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// GetMessagePayload gets the node message payload from the p2p message content
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func GetMessagePayload(message []byte) ([]byte, error) {
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if len(message) < MessageCategoryBytes+MessageTypeBytes {
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return []byte{}, errors.New("failed to get message payload: no data available")
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}
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return message[MessageCategoryBytes+MessageTypeBytes:], nil
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}
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// GetConsensusMessagePayload gets the consensus message payload from the p2p message content
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func GetConsensusMessagePayload(message []byte) ([]byte, error) {
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if len(message) < MessageCategoryBytes {
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return []byte{}, errors.New("failed to get message payload: no data available")
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}
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return message[MessageCategoryBytes:], nil
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}
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// GetDRandMessagePayload gets the randomness message payload from the p2p message content
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func GetDRandMessagePayload(message []byte) ([]byte, error) {
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if len(message) < MessageCategoryBytes {
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return []byte{}, errors.New("failed to get message payload: no data available")
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}
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return message[MessageCategoryBytes:], nil
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}
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// GetStakingMessagePayload gets the staking message payload from the p2p message content
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func GetStakingMessagePayload(message []byte) ([]byte, error) {
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if len(message) < MessageCategoryBytes {
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return []byte{}, errors.New("failed to get message payload: no data available")
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}
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return message[MessageCategoryBytes:], nil
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}
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// ConstructConsensusMessage creates a message with the payload and returns as byte array.
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func ConstructConsensusMessage(payload []byte) []byte {
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byteBuffer := bytes.NewBuffer([]byte{byte(Consensus)})
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byteBuffer.Write(payload)
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return byteBuffer.Bytes()
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}
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// ConstructDRandMessage creates a message with the payload and returns as byte array.
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func ConstructDRandMessage(payload []byte) []byte {
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byteBuffer := bytes.NewBuffer([]byte{byte(DRand)})
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byteBuffer.Write(payload)
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return byteBuffer.Bytes()
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}
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// ConstructStakingMessage creates a message with the payload and returns as byte array.
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func ConstructStakingMessage(payload []byte) []byte {
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byteBuffer := bytes.NewBuffer([]byte{byte(Staking)})
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byteBuffer.Write(payload)
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return byteBuffer.Bytes()
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}
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