The core protocol of WoopChain
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woop/proto/node/node.go

96 lines
2.2 KiB

package node
import (
"bytes"
"encoding/gob"
"github.com/simple-rules/harmony-benchmark/blockchain"
"github.com/simple-rules/harmony-benchmark/proto"
)
// The specific types of message under NODE category
type NodeMessageType byte
const (
TRANSACTION NodeMessageType = iota
BLOCK
CLIENT
CONTROL
// TODO: add more types
)
// The types of messages used for NODE/TRANSACTION
type TransactionMessageType int
const (
SEND TransactionMessageType = iota
REQUEST
UNLOCK
)
// The types of messages used for NODE/BLOCK
type BlockMessageType int
const (
SYNC BlockMessageType = iota
)
// The types of messages used for NODE/BLOCK
type ClientMessageType int
const (
LOOKUP_UTXO ClientMessageType = iota
)
// The types of messages used for NODE/CONTROL
type ControlMessageType int
const (
STOP ControlMessageType = iota
)
// Constructs serialized transactions
func ConstructTransactionListMessage(transactions []*blockchain.Transaction) []byte {
byteBuffer := bytes.NewBuffer([]byte{byte(proto.NODE)})
byteBuffer.WriteByte(byte(TRANSACTION))
byteBuffer.WriteByte(byte(SEND))
encoder := gob.NewEncoder(byteBuffer)
// Copy over the tx data
txs := make([]blockchain.Transaction, len(transactions))
for i := range txs {
txs[i] = *transactions[i]
}
encoder.Encode(txs)
return byteBuffer.Bytes()
}
// Constructs serialized transactions
func ConstructRequestTransactionsMessage(transactionIds [][]byte) []byte {
byteBuffer := bytes.NewBuffer([]byte{byte(proto.NODE)})
byteBuffer.WriteByte(byte(TRANSACTION))
byteBuffer.WriteByte(byte(REQUEST))
for _, txId := range transactionIds {
byteBuffer.Write(txId)
}
return byteBuffer.Bytes()
}
// Constructs STOP message for node to stop
func ConstructStopMessage() []byte {
byteBuffer := bytes.NewBuffer([]byte{byte(proto.NODE)})
byteBuffer.WriteByte(byte(CONTROL))
byteBuffer.WriteByte(byte(STOP))
return byteBuffer.Bytes()
}
// Constructs blocks sync message to send blocks to other nodes
func ConstructBlocksSyncMessage(blocks []blockchain.Block) []byte {
byteBuffer := bytes.NewBuffer([]byte{byte(proto.NODE)})
byteBuffer.WriteByte(byte(BLOCK))
byteBuffer.WriteByte(byte(SYNC))
encoder := gob.NewEncoder(byteBuffer)
encoder.Encode(blocks)
return byteBuffer.Bytes()
}