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@ -77,7 +77,7 @@ const ( |
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validatorListCacheLimit = 10 |
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validatorListByDelegatorCacheLimit = 1024 |
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pendingCrossLinksCacheLimit = 2 |
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blockAccumulatorCacheLimit = 1024 |
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blockAccumulatorCacheLimit = 256 |
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// BlockChainVersion ensures that an incompatible database forces a resync from scratch.
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BlockChainVersion = 3 |
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@ -1308,23 +1308,8 @@ func (bc *BlockChain) WriteBlockWithState( |
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utils.Logger().Debug().Msgf("DeleteCommittedFromPendingCrossLinks, crosslinks in header %d, pending crosslinks: %d, error: %+v", len(*crossLinks), num, err) |
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} |
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isFirstTimeStaking := bc.chainConfig.IsStaking( |
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new(big.Int).Add(block.Epoch(), big.NewInt(1)), |
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) && |
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len(block.Header().ShardState()) > 0 && |
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!bc.chainConfig.IsStaking(block.Epoch()) |
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curHeader := bc.CurrentHeader() |
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if isFirstTimeStaking && |
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curHeader.ShardID() == shard.BeaconChainShardID { |
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bc.WriteBlockRewardAccumulator(big.NewInt(0), curHeader.Number().Uint64()) |
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} |
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if curHeader.ShardID() == shard.BeaconChainShardID && |
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bc.chainConfig.IsStaking(block.Epoch()) { |
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bc.UpdateBlockRewardAccumulator(payout, block.Number().Uint64()) |
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} |
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/////////////////////////// END
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// If the total difficulty is higher than our known, add it to the canonical chain
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