disableViewChange=flag.Bool("disable_view_change",false,"Do not propose view change (testing only)")
// Bad block revert
doRevertBefore=flag.Int("do_revert_before",408701,"If the current block is less than do_revert_before, revert all blocks until (including) revert_to block")
doRevertBefore=flag.Int("do_revert_before",410000,"If the current block is less than do_revert_before, revert all blocks until (including) revert_to block")
revertTo=flag.Int("revert_to",407735,"The revert will rollback all blocks until and including block number revert_to")
revertShardID=flag.Int("revert_shard_id",3,"The shard id where the revert will happen")