* added bloom filter
* upgrade rawdb and statedb
* change var name and remove extra comments
* return back fake storage in case if we need it for test later
* add the previous change back
* remove some extra entries from go.mod
* fix WritePreimages to use batch
* mark unused functions which are ported over from eth
---------
Co-authored-by: Casey Gardiner <117784577+ONECasey@users.noreply.github.com>
* Implementation of new slashing rate calculation
* Write tests for then new slashing rate calculation
* Add engine.applySlashing tests
* fix#4059
Co-authored-by: Alex Brezas <abresas@gmail.com>
Co-authored-by: Dimitris Lamprinos <pkakelas@gmail.com>
* Revert "Increase voting power of harmony nodes in testnet to 0.7 (#4200)"
This reverts commit 20edef740b.
* RESET TESTNET
* fix vrf testcase
* reduce number of nodes required for reseting testnet
* use only harmony nodes before staking epoch
* increase voting power of harmony nodes in testnet to 0.7
* decrease QuorumThreshold to 0.6 of testnet
* decrease QuorumThreshold of testnet to 51%
* change IsQuorumAchievedByMask
* Add revert mechanism for UpdateValidatorWrapper
Closesharmony-one/bounties#90
(1) Use LRU for ValidatorWrapper objects in stateDB to plug a potential
memory leak
(2) Merge ValidatorWrapper and ValidatorWrapperCopy to let callers ask
for either a copy, or a pointer to the cached object. Additionally,
give callers the option to not deep copy delegations (which is a
heavy process). Copies need to be explicitly committed (and thus
can be reverted), while the pointers are committed when Finalise
is called.
(3) Add a UpdateValidatorWrapperWithRevert function, which is used by
staking txs `Delegate`, `Undelegate`, and `CollectRewards`. Other
2 types of staking txs and `db.Finalize` continue to use
UpdateValidateWrapper without revert, again, to save memoery
(4) Add unit tests which check
a) Revert goes through
b) Wrapper is as expected after revert
c) State is as expected after revert
* Change back to dictionary for stateValidators
Since the memory / CPU usage saved is not significantly different when
using an LRU + map structure, go back to the original dictionary
structure to keep code easy to read and have limited modifications.
* Add tests for validator wrapper reverts
As requested by @rlan35, add tests beyond just adding and reverting a
delegation. The tests are successive in the sense that we do multiple
modifications to the wrapper, save a snapshot before each modification
and revert to each of them to confirm everything works well. This change
improves test coverage of statedb.go to 66.7% from 64.8% and that of
core/state to 71.9% from 70.8%, and covers all the code that has been
modified by this PR in statedb.go.
For clarity, the modifications to the wrapper include (1) creation of
wrapper in state, (2) adding a delegation to the wrapper, (3)
increasing the blocks signed, and (4) a change in the validator Name and
the BlockReward. Two additional tests have been added to cover the
`panic` and the `GetCode` cases.
* Add logic to do aggregated reward distribution
* Fix build and consensus
* add aggregated reward logic
* refactor payouts
* Fix batch scheduling
* test code
* revert test code
* more comments
* [rpc] updated rpc to GetCirculationSupply to sub token burnt
* [explorer] add a small fix
* [rpc] fix at getInaccessible tokens
* [rpc] added fix at header.Root
* [staking] Move reward values from Network pkg to its own
* Refactor code for the move
* Implement logic to accurately set total supply
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Add totalPreStakingNetworkRewards to reward values
* Implement GetTotalTokens for use in other packages
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [core] Move getGenesisSpec to core pkg
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [core] Update gen spec docs
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Hook in updateInitialRewardValues on node init
* Add some docs for clarification
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [rpc] Fix GetCirculatingSupply & GetTotalSupply RPCs
* Updated err msg in staking reward values.go
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [rpc] Move GetCirculatingSupply logic into internal pkg
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [explorer] Update circulating supply & total supply vals
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Add Localnet rewards val & Errs
* [internal] Make GetCirculatingSupply consistent with WhatPercentStakedNow
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Fix imports
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [consensus] Make PercentageForTimeStamp return 1 for non-mainnet chains
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Fix reward dec math + Testnet testnet vals
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Make all const reward vals ONE instead of ATTO
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [internal] Correct returned value to ONE instead of Atto
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Fix dec precision
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Fix TestGetPreStakingRewardsFromBlockNumber test
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [staking] Use TotalInitialTokens instead of TotalPreStakingTokens
* Done so basis is off block 0 to account for phased mainnet release
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* [internal] Fix GetCirculatingSupply
Signed-off-by: Daniel Van Der Maden <dvandermaden0@berkeley.edu>
* Add ethereum transaction support
* fix fmt
* fix lint
* add new block body fork logic
* add back deleted code
* lower case block version const
* add eth txn into new version of block
* refactor back
* refactor more
* fix test code
* Fix build
* Fix build
* revert eth txn in block and block proposal
* fix build
* fix build
* fix build
* Add 3s block time and change of block reward
* fixes
* add new blocks per epoch for testnet
* remove unused code
* fix 2s changing logic
* enable 2s at epoch 73000 at testnet