package core import ( "bytes" "math/big" "github.com/ethereum/go-ethereum/common" "github.com/harmony-one/harmony/common/denominations" "github.com/harmony-one/harmony/core/vm" common2 "github.com/harmony-one/harmony/internal/common" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/shard" "github.com/harmony-one/harmony/staking/effective" staking "github.com/harmony-one/harmony/staking/types" "github.com/pkg/errors" ) var ( errStateDBIsMissing = errors.New("no stateDB was provided") errChainContextMissing = errors.New("no chain context was provided") errEpochMissing = errors.New("no epoch was provided") errBlockNumMissing = errors.New("no block number was provided") ) func checkDuplicateFields( bc ChainContext, state vm.StateDB, validator common.Address, identity string, blsKeys []shard.BLSPublicKey, ) error { addrs, err := bc.ReadValidatorList() if err != nil { return err } checkIdentity := identity != "" checkBlsKeys := len(blsKeys) != 0 blsKeyMap := map[shard.BLSPublicKey]struct{}{} for _, key := range blsKeys { blsKeyMap[key] = struct{}{} } for _, addr := range addrs { if !bytes.Equal(validator.Bytes(), addr.Bytes()) { wrapper, err := state.ValidatorWrapperCopy(addr) if err != nil { return err } if checkIdentity && wrapper.Identity == identity { return errors.Wrapf(errDupIdentity, "duplicate identity %s", identity) } if checkBlsKeys { for _, existingKey := range wrapper.SlotPubKeys { if _, ok := blsKeyMap[existingKey]; ok { return errors.Wrapf(errDupBlsKey, "duplicate bls key %x", existingKey) } } } } } return nil } // TODO: add unit tests to check staking msg verification // VerifyAndCreateValidatorFromMsg verifies the create validator message using // the stateDB, epoch, & blocknumber and returns the validatorWrapper created // in the process. // // Note that this function never updates the stateDB, it only reads from stateDB. func VerifyAndCreateValidatorFromMsg( stateDB vm.StateDB, chainContext ChainContext, epoch *big.Int, blockNum *big.Int, msg *staking.CreateValidator, ) (*staking.ValidatorWrapper, error) { if stateDB == nil { return nil, errStateDBIsMissing } if chainContext == nil { return nil, errChainContextMissing } if epoch == nil { return nil, errEpochMissing } if blockNum == nil { return nil, errBlockNumMissing } if msg.Amount.Sign() == -1 { return nil, errNegativeAmount } if stateDB.IsValidator(msg.ValidatorAddress) { return nil, errors.Wrapf( errValidatorExist, common2.MustAddressToBech32(msg.ValidatorAddress), ) } if err := checkDuplicateFields( chainContext, stateDB, msg.ValidatorAddress, msg.Identity, msg.SlotPubKeys); err != nil { return nil, err } if !CanTransfer(stateDB, msg.ValidatorAddress, msg.Amount) { return nil, errInsufficientBalanceForStake } v, err := staking.CreateValidatorFromNewMsg(msg, blockNum, epoch) if err != nil { return nil, err } wrapper := &staking.ValidatorWrapper{} wrapper.Validator = *v wrapper.Delegations = []staking.Delegation{ staking.NewDelegation(v.Address, msg.Amount), } wrapper.Counters.NumBlocksSigned = big.NewInt(0) wrapper.Counters.NumBlocksToSign = big.NewInt(0) wrapper.BlockReward = big.NewInt(0) if err := wrapper.SanityCheck(); err != nil { return nil, err } return wrapper, nil } // VerifyAndEditValidatorFromMsg verifies the edit validator message using // the stateDB, chainContext and returns the edited validatorWrapper. // // Note that this function never updates the stateDB, it only reads from stateDB. func VerifyAndEditValidatorFromMsg( stateDB vm.StateDB, chainContext ChainContext, epoch, blockNum *big.Int, msg *staking.EditValidator, ) (*staking.ValidatorWrapper, error) { if stateDB == nil { return nil, errStateDBIsMissing } if chainContext == nil { return nil, errChainContextMissing } if blockNum == nil { return nil, errBlockNumMissing } if !stateDB.IsValidator(msg.ValidatorAddress) { return nil, errValidatorNotExist } newBlsKeys := []shard.BLSPublicKey{} if msg.SlotKeyToAdd != nil { newBlsKeys = append(newBlsKeys, *msg.SlotKeyToAdd) } if err := checkDuplicateFields( chainContext, stateDB, msg.ValidatorAddress, msg.Identity, newBlsKeys); err != nil { return nil, err } wrapper, err := stateDB.ValidatorWrapperCopy(msg.ValidatorAddress) if err != nil { return nil, err } if err := staking.UpdateValidatorFromEditMsg(&wrapper.Validator, msg, epoch); err != nil { return nil, err } newRate := wrapper.Validator.Rate if newRate.GT(wrapper.Validator.MaxRate) { return nil, errCommissionRateChangeTooHigh } snapshotValidator, err := chainContext.ReadValidatorSnapshot(wrapper.Address) if err != nil { return nil, errors.WithMessage(err, "validator snapshot not found.") } rateAtBeginningOfEpoch := snapshotValidator.Validator.Rate if rateAtBeginningOfEpoch.IsNil() || (!newRate.IsNil() && !rateAtBeginningOfEpoch.Equal(newRate)) { wrapper.Validator.UpdateHeight = blockNum } if newRate.Sub(rateAtBeginningOfEpoch).Abs().GT( wrapper.Validator.MaxChangeRate, ) { return nil, errCommissionRateChangeTooFast } if err := wrapper.SanityCheck(); err != nil { return nil, err } return wrapper, nil } const oneThousand = 1000 var ( oneAsBigInt = big.NewInt(denominations.One) minimumDelegation = new(big.Int).Mul(oneAsBigInt, big.NewInt(oneThousand)) errDelegationTooSmall = errors.New("minimum delegation amount for a delegator has to be greater than or equal to 1000 ONE") ) // VerifyAndDelegateFromMsg verifies the delegate message using the stateDB // and returns the balance to be deducted by the delegator as well as the // validatorWrapper with the delegation applied to it. // // Note that this function never updates the stateDB, it only reads from stateDB. func VerifyAndDelegateFromMsg( stateDB vm.StateDB, msg *staking.Delegate, ) (*staking.ValidatorWrapper, *big.Int, error) { if stateDB == nil { return nil, nil, errStateDBIsMissing } if !stateDB.IsValidator(msg.ValidatorAddress) { return nil, nil, errValidatorNotExist } if msg.Amount.Sign() == -1 { return nil, nil, errNegativeAmount } if msg.Amount.Cmp(minimumDelegation) < 0 { return nil, nil, errDelegationTooSmall } wrapper, err := stateDB.ValidatorWrapperCopy(msg.ValidatorAddress) if err != nil { return nil, nil, err } // Check if there is enough liquid token to delegate if !CanTransfer(stateDB, msg.DelegatorAddress, msg.Amount) { return nil, nil, errors.Wrapf( errInsufficientBalanceForStake, "had %v, tried to stake %v", stateDB.GetBalance(msg.DelegatorAddress), msg.Amount) } // Check for existing delegation for i := range wrapper.Delegations { delegation := &wrapper.Delegations[i] if bytes.Equal(delegation.DelegatorAddress.Bytes(), msg.DelegatorAddress.Bytes()) { delegation.Amount.Add(delegation.Amount, msg.Amount) if err := wrapper.SanityCheck(); err != nil { return nil, nil, err } return wrapper, msg.Amount, nil } } // Add new delegation wrapper.Delegations = append( wrapper.Delegations, staking.NewDelegation( msg.DelegatorAddress, msg.Amount, ), ) if err := wrapper.SanityCheck(); err != nil { return nil, nil, err } return wrapper, msg.Amount, nil } // VerifyAndUndelegateFromMsg verifies the undelegate validator message // using the stateDB & chainContext and returns the edited validatorWrapper // with the undelegation applied to it. // // Note that this function never updates the stateDB, it only reads from stateDB. func VerifyAndUndelegateFromMsg( stateDB vm.StateDB, epoch *big.Int, msg *staking.Undelegate, ) (*staking.ValidatorWrapper, error) { if stateDB == nil { return nil, errStateDBIsMissing } if epoch == nil { return nil, errEpochMissing } if msg.Amount.Sign() == -1 { return nil, errNegativeAmount } if !stateDB.IsValidator(msg.ValidatorAddress) { return nil, errValidatorNotExist } wrapper, err := stateDB.ValidatorWrapperCopy(msg.ValidatorAddress) if err != nil { return nil, err } for i := range wrapper.Delegations { delegation := &wrapper.Delegations[i] if bytes.Equal(delegation.DelegatorAddress.Bytes(), msg.DelegatorAddress.Bytes()) { if err := delegation.Undelegate(epoch, msg.Amount); err != nil { return nil, err } if err := wrapper.SanityCheck(); err != nil { // allow self delegation to go below min self delegation // but set the status to inactive if errors.Cause(err) == staking.ErrInvalidSelfDelegation { wrapper.Status = effective.Inactive } else { return nil, err } } return wrapper, nil } } return nil, errNoDelegationToUndelegate } // VerifyAndCollectRewardsFromDelegation verifies and collects rewards // from the given delegation slice using the stateDB. It returns all of the // edited validatorWrappers and the sum total of the rewards. // // Note that this function never updates the stateDB, it only reads from stateDB. func VerifyAndCollectRewardsFromDelegation( stateDB vm.StateDB, delegations []staking.DelegationIndex, ) ([]*staking.ValidatorWrapper, *big.Int, error) { if stateDB == nil { return nil, nil, errStateDBIsMissing } updatedValidatorWrappers := []*staking.ValidatorWrapper{} totalRewards := big.NewInt(0) for i := range delegations { delegation := &delegations[i] wrapper, err := stateDB.ValidatorWrapperCopy(delegation.ValidatorAddress) if err != nil { return nil, nil, err } if uint64(len(wrapper.Delegations)) > delegation.Index { delegation := &wrapper.Delegations[delegation.Index] if delegation.Reward.Cmp(common.Big0) > 0 { totalRewards.Add(totalRewards, delegation.Reward) delegation.Reward.SetUint64(0) } } else { utils.Logger().Warn(). Str("validator", delegation.ValidatorAddress.String()). Uint64("delegation index", delegation.Index). Int("delegations length", len(wrapper.Delegations)). Msg("Delegation index out of bound") return nil, nil, errors.New("Delegation index out of bound") } updatedValidatorWrappers = append(updatedValidatorWrappers, wrapper) } if totalRewards.Int64() == 0 { return nil, nil, errNoRewardsToCollect } return updatedValidatorWrappers, totalRewards, nil }