package consensus import ( "fmt" "sync" "time" "github.com/harmony-one/harmony/crypto/bls" "github.com/harmony-one/abool" bls_core "github.com/harmony-one/bls/ffi/go/bls" "github.com/harmony-one/harmony/consensus/quorum" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/core/types" bls_cosi "github.com/harmony-one/harmony/crypto/bls" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/multibls" "github.com/harmony-one/harmony/p2p" "github.com/harmony-one/harmony/staking/slash" "github.com/pkg/errors" ) const ( vdFAndProofSize = 516 // size of VDF and Proof vdfAndSeedSize = 548 // size of VDF/Proof and Seed ) var errLeaderPriKeyNotFound = errors.New("getting leader private key from consensus public keys failed") // ProposalType is to indicate the type of signal for new block proposal type ProposalType byte // Constant of the type of new block proposal const ( SyncProposal ProposalType = iota AsyncProposal ) // BlockVerifierFunc is a function used to verify the block type BlockVerifierFunc func(*types.Block) error // Consensus is the main struct with all states and data related to consensus process. type Consensus struct { Decider quorum.Decider // FBFTLog stores the pbft messages and blocks during FBFT process FBFTLog *FBFTLog // phase: different phase of FBFT protocol: pre-prepare, prepare, commit, finish etc phase FBFTPhase // current indicates what state a node is in current State // How long to delay sending commit messages. delayCommit time.Duration // Consensus rounds whose commit phase finished commitFinishChan chan uint64 // 2 types of timeouts: normal and viewchange consensusTimeout map[TimeoutType]*utils.Timeout // Commits collected from validators. aggregatedPrepareSig *bls_core.Sign aggregatedCommitSig *bls_core.Sign prepareBitmap *bls_cosi.Mask commitBitmap *bls_cosi.Mask multiSigBitmap *bls_cosi.Mask // Bitmap for parsing multisig bitmap from validators multiSigMutex sync.RWMutex // The blockchain this consensus is working on Blockchain *core.BlockChain // Minimal number of peers in the shard // If the number of validators is less than minPeers, the consensus won't start MinPeers int pubKeyLock sync.Mutex // private/public keys of current node priKey multibls.PrivateKeys // the publickey of leader LeaderPubKey *bls.PublicKeyWrapper // blockNum: the next blockNumber that FBFT is going to agree on, // should be equal to the blockNumber of next block blockNum uint64 // Blockhash - 32 byte blockHash [32]byte // Block to run consensus on block []byte // Shard Id which this node belongs to ShardID uint32 // IgnoreViewIDCheck determines whether to ignore viewID check IgnoreViewIDCheck *abool.AtomicBool // consensus mutex mutex sync.Mutex // ViewChange struct vc *viewChange // Signal channel for proposing a new block and start new consensus ReadySignal chan ProposalType // Channel to send full commit signatures to finish new block proposal CommitSigChannel chan []byte // The post-consensus processing func passed from Node object // Called when consensus on a new block is done OnConsensusDone func(*types.Block) error // The verifier func passed from Node object BlockVerifier BlockVerifierFunc // verified block to state sync broadcast VerifiedNewBlock chan *types.Block // will trigger state syncing when blockNum is low BlockNumLowChan chan struct{} // Channel for DRG protocol to send pRnd (preimage of randomness resulting from combined vrf // randomnesses) to consensus. The first 32 bytes are randomness, the rest is for bitmap. PRndChannel chan []byte // Channel for DRG protocol to send VDF. The first 516 bytes are the VDF/Proof and the last 32 // bytes are the seed for deriving VDF RndChannel chan [vdfAndSeedSize]byte pendingRnds [][vdfAndSeedSize]byte // A list of pending randomness // The p2p host used to send/receive p2p messages host p2p.Host // MessageSender takes are of sending consensus message and the corresponding retry logic. msgSender *MessageSender // Used to convey to the consensus main loop that block syncing has finished. syncReadyChan chan struct{} // Used to convey to the consensus main loop that node is out of sync syncNotReadyChan chan struct{} // If true, this consensus will not propose view change. disableViewChange bool // Have a dedicated reader thread pull from this chan, like in node SlashChan chan slash.Record // How long in second the leader needs to wait to propose a new block. BlockPeriod time.Duration // The time due for next block proposal NextBlockDue time.Time // Temporary flag to control whether aggregate signature signing is enabled AggregateSig bool // TODO (leo): an new metrics system to keep track of the consensus/viewchange // finality of previous consensus in the unit of milliseconds finality int64 // finalityCounter keep tracks of the finality time finalityCounter int64 } // SetCommitDelay sets the commit message delay. If set to non-zero, // validator delays commit message by the amount. func (consensus *Consensus) SetCommitDelay(delay time.Duration) { consensus.delayCommit = delay } // BlocksSynchronized lets the main loop know that block synchronization finished // thus the blockchain is likely to be up to date. func (consensus *Consensus) BlocksSynchronized() { consensus.syncReadyChan <- struct{}{} } // BlocksNotSynchronized lets the main loop know that block is not synchronized func (consensus *Consensus) BlocksNotSynchronized() { consensus.syncNotReadyChan <- struct{}{} } // VdfSeedSize returns the number of VRFs for VDF computation func (consensus *Consensus) VdfSeedSize() int { return int(consensus.Decider.ParticipantsCount()) * 2 / 3 } // GetPublicKeys returns the public keys func (consensus *Consensus) GetPublicKeys() multibls.PublicKeys { return consensus.priKey.GetPublicKeys() } // GetLeaderPrivateKey returns leader private key if node is the leader func (consensus *Consensus) GetLeaderPrivateKey(leaderKey *bls_core.PublicKey) (*bls.PrivateKeyWrapper, error) { for i, key := range consensus.priKey { if key.Pub.Object.IsEqual(leaderKey) { return &consensus.priKey[i], nil } } return nil, errors.Wrapf(errLeaderPriKeyNotFound, leaderKey.SerializeToHexStr()) } // GetConsensusLeaderPrivateKey returns consensus leader private key if node is the leader func (consensus *Consensus) GetConsensusLeaderPrivateKey() (*bls.PrivateKeyWrapper, error) { return consensus.GetLeaderPrivateKey(consensus.LeaderPubKey.Object) } // SetBlockVerifier sets the block verifier func (consensus *Consensus) SetBlockVerifier(verifier BlockVerifierFunc) { consensus.BlockVerifier = verifier consensus.vc.SetBlockVerifier(verifier) } // New create a new Consensus record func New( host p2p.Host, shard uint32, leader p2p.Peer, multiBLSPriKey multibls.PrivateKeys, Decider quorum.Decider, ) (*Consensus, error) { consensus := Consensus{} consensus.Decider = Decider consensus.host = host consensus.msgSender = NewMessageSender(host) consensus.BlockNumLowChan = make(chan struct{}, 1) // FBFT related consensus.FBFTLog = NewFBFTLog() consensus.phase = FBFTAnnounce consensus.current = State{mode: Normal} // FBFT timeout consensus.consensusTimeout = createTimeout() if multiBLSPriKey != nil { consensus.priKey = multiBLSPriKey utils.Logger().Info(). Str("publicKey", consensus.GetPublicKeys().SerializeToHexStr()).Msg("My Public Key") } else { utils.Logger().Error().Msg("the bls key is nil") return nil, fmt.Errorf("nil bls key, aborting") } // viewID has to be initialized as the height of // the blockchain during initialization as it was // displayed on explorer as Height right now consensus.SetCurBlockViewID(0) consensus.ShardID = shard consensus.syncReadyChan = make(chan struct{}) consensus.syncNotReadyChan = make(chan struct{}) consensus.SlashChan = make(chan slash.Record) consensus.commitFinishChan = make(chan uint64) consensus.ReadySignal = make(chan ProposalType) consensus.CommitSigChannel = make(chan []byte) // channel for receiving newly generated VDF consensus.RndChannel = make(chan [vdfAndSeedSize]byte) consensus.IgnoreViewIDCheck = abool.NewBool(false) // Make Sure Verifier is not null consensus.vc = newViewChange() return &consensus, nil }