package node import ( "math/big" common2 "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" ffi_bls "github.com/harmony-one/bls/ffi/go/bls" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/shard" "github.com/pkg/errors" "github.com/prometheus/client_golang/prometheus" ) const ( maxPendingCrossLinkSize = 1000 crossLinkBatchSize = 3 ) // ProcessCrossLinkHeartbeatMessage process crosslink heart beat signal. // This function is only called on shards 1,2,3 when network message `CrosslinkHeartbeat` receiving. func (node *Node) ProcessCrossLinkHeartbeatMessage(msgPayload []byte) { if err := node.processCrossLinkHeartbeatMessage(msgPayload); err != nil { utils.Logger().Err(err). Msg("[ProcessCrossLinkHeartbeatMessage] failed process crosslink heartbeat signal") } } func (node *Node) processCrossLinkHeartbeatMessage(msgPayload []byte) error { hb := types.CrosslinkHeartbeat{} err := rlp.DecodeBytes(msgPayload, &hb) if err != nil { return err } shardID := node.Blockchain().CurrentBlock().ShardID() if hb.ShardID != shardID { return errors.Errorf("invalid shard id: expected %d, got %d", shardID, hb.ShardID) } // Outdated signal. if s := node.crosslinks.LastKnownCrosslinkHeartbeatSignal(); s != nil && s.LatestContinuousBlockNum > hb.LatestContinuousBlockNum { return nil } sig := &ffi_bls.Sign{} err = sig.Deserialize(hb.Signature) if err != nil { return err } hb.Signature = nil serialized, err := rlp.EncodeToBytes(hb) if err != nil { return err } pub := ffi_bls.PublicKey{} err = pub.Deserialize(hb.PublicKey) if err != nil { return err } ok := sig.VerifyHash(&pub, serialized) if !ok { return errors.New("invalid signature") } state, err := node.EpochChain().ReadShardState(big.NewInt(int64(hb.Epoch))) if err != nil { return err } committee, err := state.FindCommitteeByID(shard.BeaconChainShardID) if err != nil { return err } pubs, err := committee.BLSPublicKeys() if err != nil { return err } keyExists := false for _, row := range pubs { if pub.IsEqual(row.Object) { keyExists = true break } } if !keyExists { return errors.New("pub key doesn't exist") } utils.Logger().Info(). Msgf("[ProcessCrossLinkHeartbeatMessage] storing hb signal with block num %d", hb.LatestContinuousBlockNum) node.crosslinks.SetLastKnownCrosslinkHeartbeatSignal(&hb) return nil } // ProcessCrossLinkMessage verify and process Node/CrossLink message into crosslink when it's valid func (node *Node) ProcessCrossLinkMessage(msgPayload []byte) { if node.IsRunningBeaconChain() { pendingCLs, err := node.Blockchain().ReadPendingCrossLinks() if err == nil && len(pendingCLs) >= maxPendingCrossLinkSize { utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Pending Crosslink reach maximum size: %d", len(pendingCLs)) return } existingCLs := map[common2.Hash]struct{}{} for _, pending := range pendingCLs { existingCLs[pending.Hash()] = struct{}{} } var crosslinks []types.CrossLink if err := rlp.DecodeBytes(msgPayload, &crosslinks); err != nil { utils.Logger().Error(). Err(err). Msg("[ProcessingCrossLink] Crosslink Message Broadcast Unable to Decode") return } var candidates []types.CrossLink utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Received crosslinks: %d", len(crosslinks)) for i, cl := range crosslinks { if i > crossLinkBatchSize*2 { // A sanity check to prevent spamming break } if _, ok := existingCLs[cl.Hash()]; ok { nodeCrossLinkMessageCounterVec.With(prometheus.Labels{"type": "duplicate_crosslink"}).Inc() utils.Logger().Debug().Err(err). Msgf("[ProcessingCrossLink] Cross Link already exists in pending queue, pass. Beacon Epoch: %d, Block num: %d, Epoch: %d, shardID %d", node.Blockchain().CurrentHeader().Epoch(), cl.Number(), cl.Epoch(), cl.ShardID()) continue } // ReadCrossLink beacon chain usage. exist, err := node.Blockchain().ReadCrossLink(cl.ShardID(), cl.Number().Uint64()) if err == nil && exist != nil { nodeCrossLinkMessageCounterVec.With(prometheus.Labels{"type": "duplicate_crosslink"}).Inc() utils.Logger().Debug().Err(err). Msgf("[ProcessingCrossLink] Cross Link already exists, pass. Beacon Epoch: %d, Block num: %d, Epoch: %d, shardID %d", node.Blockchain().CurrentHeader().Epoch(), cl.Number(), cl.Epoch(), cl.ShardID()) continue } if err = core.VerifyCrossLink(node.Blockchain(), cl); err != nil { nodeCrossLinkMessageCounterVec.With(prometheus.Labels{"type": "invalid_crosslink"}).Inc() utils.Logger().Info(). Str("cross-link-issue", err.Error()). Msgf("[ProcessingCrossLink] Failed to verify new cross link for blockNum %d epochNum %d shard %d skipped: %v", cl.BlockNum(), cl.Epoch().Uint64(), cl.ShardID(), cl) continue } candidates = append(candidates, cl) nodeCrossLinkMessageCounterVec.With(prometheus.Labels{"type": "new_crosslink"}).Inc() utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Committing for shardID %d, blockNum %d", cl.ShardID(), cl.Number().Uint64(), ) } Len, _ := node.Blockchain().AddPendingCrossLinks(candidates) utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Add pending crosslinks, total pending: %d", Len) } } // VerifyCrossLink verifies the header is valid func (node *Node) VerifyCrossLink(cl types.CrossLink) error { if node.Blockchain().ShardID() != shard.BeaconChainShardID { return errors.New("[VerifyCrossLink] Shard chains should not verify cross links") } instance := shard.Schedule.InstanceForEpoch(node.Blockchain().CurrentHeader().Epoch()) if cl.ShardID() >= instance.NumShards() { return errors.New("[VerifyCrossLink] ShardID should less than NumShards") } engine := node.Blockchain().Engine() if err := engine.VerifyCrossLink(node.Blockchain(), cl); err != nil { return errors.Wrap(err, "[VerifyCrossLink]") } return nil }