package node import ( "bytes" "crypto/ecdsa" "encoding/gob" "fmt" "math/big" "math/rand" "os" "strconv" "strings" "sync" "sync/atomic" "time" "github.com/ethereum/go-ethereum/crypto" "github.com/ethereum/go-ethereum/params" "github.com/harmony-one/harmony/blockchain" "github.com/harmony-one/harmony/client" bft "github.com/harmony-one/harmony/consensus" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/core/vm" "github.com/harmony-one/harmony/crypto/pki" hdb "github.com/harmony-one/harmony/db" "github.com/harmony-one/harmony/log" "github.com/harmony-one/harmony/node/worker" "github.com/harmony-one/harmony/p2p" "github.com/harmony-one/harmony/p2p/host" proto_node "github.com/harmony-one/harmony/proto/node" "github.com/harmony-one/harmony/services/syncing" "github.com/harmony-one/harmony/services/syncing/downloader" downloader_pb "github.com/harmony-one/harmony/services/syncing/downloader/proto" ) // State is a state of a node. type State byte // All constants except the NodeLeader below are for validators only. const ( NodeInit State = iota // Node just started, before contacting BeaconChain NodeWaitToJoin // Node contacted BeaconChain, wait to join Shard NodeJoinedShard // Node joined Shard, ready for consensus NodeOffline // Node is offline NodeReadyForConsensus // Node is ready for doing consensus NodeDoingConsensus // Node is already doing consensus NodeLeader // Node is the leader of some shard. ) // Constants related to doing syncing. const ( NotDoingSyncing uint32 = iota DoingSyncing ) const ( syncingPortDifference = 3000 waitBeforeJoinShard = time.Second * 3 timeOutToJoinShard = time.Minute * 10 ) // NetworkNode ... type NetworkNode struct { SelfPeer p2p.Peer IDCPeer p2p.Peer } // Node represents a program (machine) participating in the network // TODO(minhdoan, rj): consider using BlockChannel *chan blockchain.Block for efficiency. type Node struct { Consensus *bft.Consensus // Consensus object containing all Consensus related data (e.g. committee members, signatures, commits) BlockChannel chan blockchain.Block // The channel to receive new blocks from Node pendingTransactions []*blockchain.Transaction // All the transactions received but not yet processed for Consensus transactionInConsensus []*blockchain.Transaction // The transactions selected into the new block and under Consensus process blockchain *blockchain.Blockchain // The blockchain for the shard where this node belongs db *hdb.LDBDatabase // LevelDB to store blockchain. UtxoPool *blockchain.UTXOPool // The corresponding UTXO pool of the current blockchain CrossTxsInConsensus []*blockchain.CrossShardTxAndProof // The cross shard txs that is under consensus, the proof is not filled yet. CrossTxsToReturn []*blockchain.CrossShardTxAndProof // The cross shard txs and proof that needs to be sent back to the user client. log log.Logger // Log utility pendingTxMutex sync.Mutex crossTxToReturnMutex sync.Mutex ClientPeer *p2p.Peer // The peer for the benchmark tx generator client, used for leaders to return proof-of-accept Client *client.Client // The presence of a client object means this node will also act as a client SelfPeer p2p.Peer // TODO(minhdoan): it could be duplicated with Self below whose is Alok work. IDCPeer p2p.Peer chain *core.BlockChain // Account Model Neighbors sync.Map // All the neighbor nodes, key is the sha256 of Peer IP/Port, value is the p2p.Peer State State // State of the Node // Account Model pendingTransactionsAccount types.Transactions // TODO: replace with txPool pendingTxMutexAccount sync.Mutex Chain *core.BlockChain TxPool *core.TxPool BlockChannelAccount chan *types.Block // The channel to receive new blocks from Node Worker *worker.Worker // Syncing component. downloaderServer *downloader.Server stateSync *syncing.StateSync syncingState uint32 // Test only TestBankKeys []*ecdsa.PrivateKey // The p2p host used to send/receive p2p messages host host.Host // Channel to stop sending ping message StopPing chan struct{} } // Add new crossTx and proofs to the list of crossTx that needs to be sent back to client func (node *Node) addCrossTxsToReturn(crossTxs []*blockchain.CrossShardTxAndProof) { node.crossTxToReturnMutex.Lock() node.CrossTxsToReturn = append(node.CrossTxsToReturn, crossTxs...) node.crossTxToReturnMutex.Unlock() node.log.Debug("Got more cross transactions to return", "num", len(crossTxs), len(node.pendingTransactions), "node", node) } // Add new transactions to the pending transaction list func (node *Node) addPendingTransactions(newTxs []*blockchain.Transaction) { node.pendingTxMutex.Lock() node.pendingTransactions = append(node.pendingTransactions, newTxs...) node.pendingTxMutex.Unlock() node.log.Debug("Got more transactions", "num", len(newTxs), "totalPending", len(node.pendingTransactions), "node", node) } // Add new transactions to the pending transaction list func (node *Node) addPendingTransactionsAccount(newTxs types.Transactions) { node.pendingTxMutexAccount.Lock() node.pendingTransactionsAccount = append(node.pendingTransactionsAccount, newTxs...) node.pendingTxMutexAccount.Unlock() node.log.Debug("Got more transactions (account model)", "num", len(newTxs), "totalPending", len(node.pendingTransactionsAccount), "node", node) } // Take out a subset of valid transactions from the pending transaction list // Note the pending transaction list will then contain the rest of the txs func (node *Node) getTransactionsForNewBlock(maxNumTxs int) ([]*blockchain.Transaction, []*blockchain.CrossShardTxAndProof) { node.pendingTxMutex.Lock() selected, unselected, invalid, crossShardTxs := node.UtxoPool.SelectTransactionsForNewBlock(node.pendingTransactions, maxNumTxs) _ = invalid // invalid txs are discard node.log.Debug("Invalid transactions discarded", "number", len(invalid)) node.pendingTransactions = unselected node.pendingTxMutex.Unlock() return selected, crossShardTxs } // Take out a subset of valid transactions from the pending transaction list // Note the pending transaction list will then contain the rest of the txs func (node *Node) getTransactionsForNewBlockAccount(maxNumTxs int) (types.Transactions, []*blockchain.CrossShardTxAndProof) { node.pendingTxMutexAccount.Lock() selected, unselected, invalid := node.Worker.SelectTransactionsForNewBlock(node.pendingTransactionsAccount, maxNumTxs) _ = invalid // invalid txs are discard node.log.Debug("Invalid transactions discarded", "number", len(invalid)) node.pendingTransactionsAccount = unselected node.log.Debug("Remaining pending transactions", "number", len(node.pendingTransactionsAccount)) node.pendingTxMutexAccount.Unlock() return selected, nil //TODO: replace cross-shard proofs for account model } // StartServer starts a server and process the request by a handler. func (node *Node) StartServer() { node.host.BindHandlerAndServe(node.StreamHandler) } // SetLog sets log for Node. func (node *Node) SetLog() *Node { node.log = log.New() return node } func (node *Node) String() string { return node.Consensus.String() } // Count the total number of transactions in the blockchain // Currently used for stats reporting purpose func (node *Node) countNumTransactionsInBlockchain() int { count := 0 for _, block := range node.blockchain.Blocks { count += len(block.Transactions) } return count } // Count the total number of transactions in the blockchain // Currently used for stats reporting purpose func (node *Node) countNumTransactionsInBlockchainAccount() int { count := 0 for curBlock := node.Chain.CurrentBlock(); curBlock != nil; { count += len(curBlock.Transactions()) curBlock = node.Chain.GetBlockByHash(curBlock.ParentHash()) } return count } // SerializeNode serializes the node // https://stackoverflow.com/questions/12854125/how-do-i-dump-the-struct-into-the-byte-array-without-reflection/12854659#12854659 func (node *Node) SerializeNode(nnode *NetworkNode) []byte { //Needs to escape the serialization of unexported fields var result bytes.Buffer encoder := gob.NewEncoder(&result) err := encoder.Encode(nnode) if err != nil { fmt.Println("Could not serialize node") fmt.Println("ERROR", err) //node.log.Error("Could not serialize node") } return result.Bytes() } // DeserializeNode deserializes the node func DeserializeNode(d []byte) *NetworkNode { var wn NetworkNode r := bytes.NewBuffer(d) decoder := gob.NewDecoder(r) err := decoder.Decode(&wn) if err != nil { log.Error("Could not de-serialize node 1") } return &wn } // New creates a new node. func New(host host.Host, consensus *bft.Consensus, db *hdb.LDBDatabase) *Node { node := Node{} if host != nil { node.host = host node.SelfPeer = host.GetSelfPeer() } if host != nil && consensus != nil { // Consensus and associated channel to communicate blocks node.Consensus = consensus node.BlockChannel = make(chan blockchain.Block) // Genesis Block // TODO(minh): Use or implement new function in blockchain package for this. genesisBlock := &blockchain.Blockchain{} genesisBlock.Blocks = make([]*blockchain.Block, 0) // TODO(RJ): use miner's address as coinbase address coinbaseTx := blockchain.NewCoinbaseTX(pki.GetAddressFromInt(1), "0", node.Consensus.ShardID) genesisBlock.Blocks = append(genesisBlock.Blocks, blockchain.NewGenesisBlock(coinbaseTx, node.Consensus.ShardID)) node.blockchain = genesisBlock // UTXO pool from Genesis block node.UtxoPool = blockchain.CreateUTXOPoolFromGenesisBlock(node.blockchain.Blocks[0]) // Initialize level db. node.db = db // (account model) rand.Seed(0) len := 1000000 bytes := make([]byte, len) for i := 0; i < len; i++ { bytes[i] = byte(rand.Intn(100)) } reader := strings.NewReader(string(bytes)) genesisAloc := make(core.GenesisAlloc) for i := 0; i < 100; i++ { testBankKey, _ := ecdsa.GenerateKey(crypto.S256(), reader) testBankAddress := crypto.PubkeyToAddress(testBankKey.PublicKey) testBankFunds := big.NewInt(10000000000) genesisAloc[testBankAddress] = core.GenesisAccount{Balance: testBankFunds} node.TestBankKeys = append(node.TestBankKeys, testBankKey) } database := hdb.NewMemDatabase() chainConfig := params.TestChainConfig chainConfig.ChainID = big.NewInt(int64(node.Consensus.ShardID)) // Use ChainID as piggybacked ShardID gspec := core.Genesis{ Config: chainConfig, Alloc: genesisAloc, ShardID: uint32(node.Consensus.ShardID), } _ = gspec.MustCommit(database) chain, _ := core.NewBlockChain(database, nil, gspec.Config, node.Consensus, vm.Config{}, nil) node.Chain = chain node.TxPool = core.NewTxPool(core.DefaultTxPoolConfig, params.TestChainConfig, chain) node.BlockChannelAccount = make(chan *types.Block) node.Worker = worker.New(params.TestChainConfig, chain, node.Consensus, pki.GetAddressFromPublicKey(node.SelfPeer.PubKey)) } // Logger node.log = log.New() if consensus.IsLeader { node.State = NodeLeader } else { node.State = NodeInit } // Setup initial state of syncing. node.syncingState = NotDoingSyncing node.StopPing = make(chan struct{}) return &node } // DoSyncing starts syncing. func (node *Node) DoSyncing() { // If this node is currently doing sync, another call for syncing will be returned immediately. if !atomic.CompareAndSwapUint32(&node.syncingState, NotDoingSyncing, DoingSyncing) { return } defer atomic.StoreUint32(&node.syncingState, NotDoingSyncing) if node.stateSync == nil { node.stateSync = syncing.GetStateSync() } if node.stateSync.StartStateSync(node.GetSyncingPeers(), node.blockchain) { node.log.Debug("DoSyncing: successfully sync") if node.State == NodeJoinedShard { node.State = NodeReadyForConsensus } } else { node.log.Debug("DoSyncing: failed to sync") } } // AddPeers adds neighbors nodes func (node *Node) AddPeers(peers []*p2p.Peer) int { count := 0 for _, p := range peers { key := fmt.Sprintf("%v", p.PubKey) _, ok := node.Neighbors.Load(key) if !ok { node.Neighbors.Store(key, *p) count++ continue } if node.SelfPeer.ValidatorID == -1 && p.IP == node.SelfPeer.IP && p.Port == node.SelfPeer.Port { node.SelfPeer.ValidatorID = p.ValidatorID } } if count > 0 { node.Consensus.AddPeers(peers) } return count } // GetSyncingPort returns the syncing port. func GetSyncingPort(nodePort string) string { if port, err := strconv.Atoi(nodePort); err == nil { return fmt.Sprintf("%d", port-syncingPortDifference) } os.Exit(1) return "" } // GetSyncingPeers returns list of peers. // Right now, the list length is only 1 for testing. // TODO(mihdoan): fix it later. func (node *Node) GetSyncingPeers() []p2p.Peer { res := []p2p.Peer{} node.Neighbors.Range(func(k, v interface{}) bool { node.log.Debug("GetSyncingPeers-Range: ", "k", k, "v", v) if len(res) == 0 { res = append(res, v.(p2p.Peer)) } return true }) for i := range res { res[i].Port = GetSyncingPort(res[i].Port) } node.log.Debug("GetSyncingPeers: ", "res", res) return res } // JoinShard helps a new node to join a shard. func (node *Node) JoinShard(leader p2p.Peer) { // try to join the shard, send ping message every 1 second, with a 10 minutes time-out tick := time.NewTicker(1 * time.Second) timeout := time.NewTicker(10 * time.Minute) defer tick.Stop() defer timeout.Stop() for { select { case <-tick.C: ping := proto_node.NewPingMessage(node.SelfPeer) if node.Client != nil { // assume this is the client node ping.Node.Role = proto_node.ClientRole } buffer := ping.ConstructPingMessage() // Talk to leader. node.SendMessage(leader, buffer) case <-timeout.C: node.log.Info("JoinShard timeout") return case <-node.StopPing: node.log.Info("Stopping JoinShard") return } } } // SupportSyncing keeps sleeping until it's doing consensus or it's a leader. func (node *Node) SupportSyncing() { node.InitSyncingServer() node.StartSyncingServer() } // InitSyncingServer starts downloader server. func (node *Node) InitSyncingServer() { node.downloaderServer = downloader.NewServer(node) } // StartSyncingServer starts syncing server. func (node *Node) StartSyncingServer() { port := GetSyncingPort(node.SelfPeer.Port) node.log.Info("support_sycning: StartSyncingServer on port:", "port", port) node.downloaderServer.Start(node.SelfPeer.IP, GetSyncingPort(node.SelfPeer.Port)) } // CalculateResponse implements DownloadInterface on Node object. func (node *Node) CalculateResponse(request *downloader_pb.DownloaderRequest) (*downloader_pb.DownloaderResponse, error) { response := &downloader_pb.DownloaderResponse{} if request.Type == downloader_pb.DownloaderRequest_HEADER { for _, block := range node.blockchain.Blocks { response.Payload = append(response.Payload, block.Hash[:]) } } else { for i := range request.Hashes { block := node.blockchain.FindBlock(request.Hashes[i]) response.Payload = append(response.Payload, block.Serialize()) } } return response, nil }