package node import ( "bytes" "math" "os" "os/exec" "strconv" "syscall" "github.com/harmony-one/bls/ffi/go/bls" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/shard" ) /* func (node *Node) transitionIntoNextEpoch(shardState types.State) { logger = logger.New( "blsPubKey", hex.EncodeToString(node.Consensus.PubKey.Serialize()), "curShard", node.Blockchain().ShardID(), "curLeader", node.Consensus.IsLeader()) for _, c := range shardState { utils.Logger().Debug(). Uint32("shardID", c.ShardID). Str("nodeList", c.Slots). Msg("new shard information") } myShardID, isNextLeader := findRoleInShardState( node.Consensus.PubKey, shardState) logger = logger.New( "nextShard", myShardID, "nextLeader", isNextLeader) if myShardID == math.MaxUint32 { getLogger().Info("Somehow I got kicked out. Exiting") os.Exit(8) // 8 represents it's a loop and the program restart itself } myShardState := shardState[myShardID] // Update public keys var publicKeys []*bls.PublicKey for idx, nodeID := range myShardState.Slots { key := &bls.PublicKey{} err := key.Deserialize(nodeID.BlsPublicKey[:]) if err != nil { getLogger().Error("Failed to deserialize BLS public key in shard state", "idx", idx, "error", err) } publicKeys = append(publicKeys, key) } node.Consensus.UpdatePublicKeys(publicKeys) // node.DRand.UpdatePublicKeys(publicKeys) if node.Blockchain().ShardID() == myShardID { getLogger().Info("staying in the same shard") } else { getLogger().Info("moving to another shard") if err := node.shardChains.Close(); err != nil { getLogger().Error("cannot close shard chains", "error", err) } restartProcess(getRestartArguments(myShardID)) } } */ func findRoleInShardState( key *bls.PublicKey, state shard.State, ) (shardID uint32, isLeader bool) { keyBytes := key.Serialize() for idx, shard := range state { for nodeIdx, nodeID := range shard.Slots { if bytes.Compare(nodeID.BlsPublicKey[:], keyBytes) == 0 { return uint32(idx), nodeIdx == 0 } } } return math.MaxUint32, false } func restartProcess(args []string) { execFile, err := getBinaryPath() if err != nil { utils.Logger().Error(). Err(err). Str("file", execFile). Msg("Failed to get program path when restarting program") } utils.Logger().Info(). Strs("args", args). Strs("env", os.Environ()). Msg("Restarting program") err = syscall.Exec(execFile, args, os.Environ()) if err != nil { utils.Logger().Error(). Err(err). Msg("Failed to restart program after resharding") } panic("syscall.Exec() is not supposed to return") } func getRestartArguments(myShardID uint32) []string { args := os.Args hasShardID := false shardIDFlag := "-shard_id" // newNodeFlag := "-is_newnode" for i, arg := range args { if arg == shardIDFlag { if i+1 < len(args) { args[i+1] = strconv.Itoa(int(myShardID)) } else { args = append(args, strconv.Itoa(int(myShardID))) } hasShardID = true } // TODO: enable this //if arg == newNodeFlag { // args[i] = "" // remove new node flag //} } if !hasShardID { args = append(args, shardIDFlag) args = append(args, strconv.Itoa(int(myShardID))) } return args } // Gets the path of this currently running binary program. func getBinaryPath() (argv0 string, err error) { argv0, err = exec.LookPath(os.Args[0]) if nil != err { return } if _, err = os.Stat(argv0); nil != err { return } return }