package node import ( "bytes" "context" "encoding/hex" "errors" "math" "math/big" "os" "os/exec" "strconv" "sync/atomic" "syscall" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/crypto" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/rlp" pb "github.com/golang/protobuf/proto" "github.com/harmony-one/bls/ffi/go/bls" "github.com/harmony-one/harmony/api/proto" proto_discovery "github.com/harmony-one/harmony/api/proto/discovery" "github.com/harmony-one/harmony/api/proto/message" proto_node "github.com/harmony-one/harmony/api/proto/node" "github.com/harmony-one/harmony/api/service" "github.com/harmony-one/harmony/contracts/structs" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/core/types" nodeconfig "github.com/harmony-one/harmony/internal/configs/node" "github.com/harmony-one/harmony/internal/ctxerror" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/p2p" "github.com/harmony-one/harmony/p2p/host" ) const ( // MaxNumberOfTransactionsPerBlock is the max number of transaction per a block. MaxNumberOfTransactionsPerBlock = 8000 consensusTimeout = 30 * time.Second ) // ReceiveGlobalMessage use libp2p pubsub mechanism to receive global broadcast messages func (node *Node) ReceiveGlobalMessage() { ctx := context.Background() for { if node.globalGroupReceiver == nil { time.Sleep(100 * time.Millisecond) continue } msg, sender, err := node.globalGroupReceiver.Receive(ctx) if sender != node.host.GetID() { //utils.GetLogInstance().Info("[PUBSUB]", "received global msg", len(msg), "sender", sender) if err == nil { // skip the first 5 bytes, 1 byte is p2p type, 4 bytes are message size go node.messageHandler(msg[5:], string(sender)) } } } } // ReceiveGroupMessage use libp2p pubsub mechanism to receive broadcast messages func (node *Node) ReceiveGroupMessage() { ctx := context.Background() for { if node.shardGroupReceiver == nil { time.Sleep(100 * time.Millisecond) continue } msg, sender, err := node.shardGroupReceiver.Receive(ctx) if sender != node.host.GetID() { //utils.GetLogInstance().Info("[PUBSUB]", "received group msg", len(msg), "sender", sender) if err == nil { // skip the first 5 bytes, 1 byte is p2p type, 4 bytes are message size go node.messageHandler(msg[5:], string(sender)) } } } } // ReceiveClientGroupMessage use libp2p pubsub mechanism to receive broadcast messages for client func (node *Node) ReceiveClientGroupMessage() { ctx := context.Background() for { if node.clientReceiver == nil { // check less frequent on client messages time.Sleep(100 * time.Millisecond) continue } msg, sender, err := node.clientReceiver.Receive(ctx) if sender != node.host.GetID() { // utils.GetLogInstance().Info("[CLIENT]", "received group msg", len(msg), "sender", sender, "error", err) if err == nil { // skip the first 5 bytes, 1 byte is p2p type, 4 bytes are message size go node.messageHandler(msg[5:], string(sender)) } } } } // messageHandler parses the message and dispatch the actions func (node *Node) messageHandler(content []byte, sender string) { msgCategory, err := proto.GetMessageCategory(content) if err != nil { utils.GetLogInstance().Error("Read node type failed", "err", err, "node", node) return } msgType, err := proto.GetMessageType(content) if err != nil { utils.GetLogInstance().Error("Read action type failed", "err", err, "node", node) return } msgPayload, err := proto.GetMessagePayload(content) if err != nil { utils.GetLogInstance().Error("Read message payload failed", "err", err, "node", node) return } switch msgCategory { case proto.Consensus: msgPayload, _ := proto.GetConsensusMessagePayload(content) node.ConsensusMessageHandler(msgPayload) case proto.DRand: msgPayload, _ := proto.GetDRandMessagePayload(content) if node.DRand != nil { if node.DRand.IsLeader { node.DRand.ProcessMessageLeader(msgPayload) } else { node.DRand.ProcessMessageValidator(msgPayload) } } case proto.Staking: utils.GetLogInstance().Info("NET: Received staking message") msgPayload, _ := proto.GetStakingMessagePayload(content) // Only beacon leader processes staking txn if node.NodeConfig.Role() != nodeconfig.BeaconLeader { return } node.processStakingMessage(msgPayload) case proto.Node: actionType := proto_node.MessageType(msgType) switch actionType { case proto_node.Transaction: utils.GetLogInstance().Info("NET: received message: Node/Transaction") node.transactionMessageHandler(msgPayload) case proto_node.Block: utils.GetLogInstance().Info("NET: received message: Node/Block") blockMsgType := proto_node.BlockMessageType(msgPayload[0]) switch blockMsgType { case proto_node.Sync: utils.GetLogInstance().Info("NET: received message: Node/Sync") var blocks []*types.Block err := rlp.DecodeBytes(msgPayload[1:], &blocks) if err != nil { utils.GetLogInstance().Error("block sync", "error", err) } else { // for non-beaconchain node, subscribe to beacon block broadcast role := node.NodeConfig.Role() if proto_node.BlockMessageType(msgPayload[0]) == proto_node.Sync && (role == nodeconfig.ShardValidator || role == nodeconfig.ShardLeader || role == nodeconfig.NewNode) { utils.GetLogInstance().Info("Block being handled by block channel", "self peer", node.SelfPeer, "block", blocks[0].NumberU64()) for _, block := range blocks { node.BeaconBlockChannel <- block } } if node.Client != nil && node.Client.UpdateBlocks != nil && blocks != nil { utils.GetLogInstance().Info("Block being handled by client by", "self peer", node.SelfPeer) node.Client.UpdateBlocks(blocks) } } } case proto_node.PING: node.pingMessageHandler(msgPayload, sender) case proto_node.PONG: node.pongMessageHandler(msgPayload) case proto_node.ShardState: if err := node.epochShardStateMessageHandler(msgPayload); err != nil { ctxerror.Log15(utils.GetLogger().Warn, err) } } default: utils.GetLogInstance().Error("Unknown", "MsgCategory", msgCategory) } } func (node *Node) processStakingMessage(msgPayload []byte) { msg := &message.Message{} err := pb.Unmarshal(msgPayload, msg) if err == nil { stakingRequest := msg.GetStaking() txs := types.Transactions{} if err = rlp.DecodeBytes(stakingRequest.Transaction, &txs); err == nil { utils.GetLogInstance().Info("Successfully added staking transaction to pending list.") node.addPendingTransactions(txs) } else { utils.GetLogInstance().Error("Failed to unmarshal staking transaction list", "error", err) } } else { utils.GetLogInstance().Error("Failed to unmarshal staking msg payload", "error", err) } } func (node *Node) transactionMessageHandler(msgPayload []byte) { txMessageType := proto_node.TransactionMessageType(msgPayload[0]) switch txMessageType { case proto_node.Send: txs := types.Transactions{} err := rlp.Decode(bytes.NewReader(msgPayload[1:]), &txs) // skip the Send messge type if err != nil { utils.GetLogInstance().Error("Failed to deserialize transaction list", "error", err) } node.addPendingTransactions(txs) case proto_node.Request: reader := bytes.NewBuffer(msgPayload[1:]) txIDs := make(map[[32]byte]bool) buf := make([]byte, 32) // 32 byte hash Id for { _, err := reader.Read(buf) if err != nil { break } var txID [32]byte copy(txID[:], buf) txIDs[txID] = true } var txToReturn []*types.Transaction for _, tx := range node.pendingTransactions { if txIDs[tx.Hash()] { txToReturn = append(txToReturn, tx) } } } } // BroadcastNewBlock is called by consensus leader to sync new blocks with other clients/nodes. // NOTE: For now, just send to the client (basically not broadcasting) // TODO (lc): broadcast the new blocks to new nodes doing state sync func (node *Node) BroadcastNewBlock(newBlock *types.Block) { if node.ClientPeer != nil { utils.GetLogInstance().Debug("Sending new block to client", "client", node.ClientPeer) node.host.SendMessageToGroups([]p2p.GroupID{node.NodeConfig.GetClientGroupID()}, host.ConstructP2pMessage(byte(0), proto_node.ConstructBlocksSyncMessage([]*types.Block{newBlock}))) } } // VerifyNewBlock is called by consensus participants to verify the block (account model) they are running consensus on func (node *Node) VerifyNewBlock(newBlock *types.Block) error { // TODO ek – where do we verify parent-child invariants, // e.g. "child.Number == child.IsGenesis() ? 0 : parent.Number+1"? err := node.Blockchain().ValidateNewBlock(newBlock) if err != nil { return ctxerror.New("cannot ValidateNewBlock", "blockHash", newBlock.Hash(), "numTx", len(newBlock.Transactions()), ).WithCause(err) } // TODO: verify the vrf randomness _ = newBlock.Header().RandPreimage err = node.validateNewShardState(newBlock, &node.CurrentStakes) if err != nil { return ctxerror.New("failed to verify sharding state").WithCause(err) } return nil } // BigMaxUint64 is maximum possible uint64 value, that is, (1**64)-1. var BigMaxUint64 = new(big.Int).SetBytes([]byte{ 255, 255, 255, 255, 255, 255, 255, 255, }) // validateNewShardState validate whether the new shard state root matches func (node *Node) validateNewShardState(block *types.Block, stakeInfo *map[common.Address]*structs.StakeInfo) error { // Common case first – blocks without resharding proposal header := block.Header() if header.ShardStateHash == (common.Hash{}) { // No new shard state was proposed if block.ShardID() == 0 { if core.IsEpochLastBlock(block) { // TODO ek - invoke view change return errors.New("beacon leader did not propose resharding") } } else { if node.nextShardState.master != nil && !time.Now().Before(node.nextShardState.proposeTime) { // TODO ek – invoke view change return errors.New("regular leader did not propose resharding") } } // We aren't expecting to reshard, so proceed to sign return nil } proposed := header.ShardState if block.ShardID() == 0 { // Beacon validators independently recalculate the master state and // compare it against the proposed copy. nextEpoch := new(big.Int).Add(block.Header().Epoch, common.Big1) // TODO ek – this may be called from regular shards, // for vetting beacon chain blocks received during block syncing. // DRand may or or may not get in the way. Test this out. expected, err := core.CalculateNewShardState( node.Blockchain(), nextEpoch, stakeInfo) if err != nil { return ctxerror.New("cannot calculate expected shard state"). WithCause(err) } if types.CompareShardState(expected, proposed) != 0 { // TODO ek – log state proposal differences // TODO ek – this error should trigger view change err := errors.New("shard state proposal is different from expected") // TODO ek/chao – calculated shard state is different even with the // same input, i.e. it is nondeterministic. // Don't treat this as a blocker until we fix the nondeterminism. //return err ctxerror.Log15(utils.GetLogger().Warn, err) } } else { // Regular validators fetch the local-shard copy on the beacon chain // and compare it against the proposed copy. // // We trust the master proposal in our copy of beacon chain. // The sanity check for the master proposal is done earlier, // when the beacon block containing the master proposal is received // and before it is admitted into the local beacon chain. // // TODO ek – fetch masterProposal from beaconchain instead masterProposal := node.nextShardState.master.ShardState expected := masterProposal.FindCommitteeByID(block.ShardID()) switch len(proposed) { case 0: // Proposal to discontinue shard if expected != nil { // TODO ek – invoke view change return errors.New( "leader proposed to disband against beacon decision") } case 1: // Proposal to continue shard proposed := proposed[0] // Sanity check: Shard ID should match if proposed.ShardID != block.ShardID() { // TODO ek – invoke view change return ctxerror.New("proposal has incorrect shard ID", "proposedShard", proposed.ShardID, "blockShard", block.ShardID()) } // Did beaconchain say we are no more? if expected == nil { // TODO ek – invoke view change return errors.New( "leader proposed to continue against beacon decision") } // Did beaconchain say the same proposal? if types.CompareCommittee(expected, &proposed) != 0 { // TODO ek – log differences // TODO ek – invoke view change return errors.New("proposal differs from one in beacon chain") } default: // TODO ek – invoke view change return ctxerror.New( "regular resharding proposal has incorrect number of shards", "numShards", len(proposed)) } } return nil } // PostConsensusProcessing is called by consensus participants, after consensus is done, to: // 1. add the new block to blockchain // 2. [leader] send new block to the client func (node *Node) PostConsensusProcessing(newBlock *types.Block) { if node.Consensus.PubKey.IsEqual(node.Consensus.LeaderPubKey) { node.BroadcastNewBlock(newBlock) } else { utils.GetLogInstance().Info("BINGO !!! Reached Consensus", "ViewID", node.Consensus.GetViewID()) } node.AddNewBlock(newBlock) // Update contract deployer's nonce so default contract like faucet can issue transaction with current nonce nonce := node.GetNonceOfAddress(crypto.PubkeyToAddress(node.ContractDeployerKey.PublicKey)) atomic.StoreUint64(&node.ContractDeployerCurrentNonce, nonce) for _, tx := range newBlock.Transactions() { msg, err := tx.AsMessage(types.HomesteadSigner{}) if err != nil { utils.GetLogInstance().Error("Error when parsing tx into message") } if _, ok := node.AddressNonce.Load(msg.From()); ok { nonce := node.GetNonceOfAddress(msg.From()) node.AddressNonce.Store(msg.From(), nonce) } } if node.Consensus.ShardID == 0 { // Update contract deployer's nonce so default contract like faucet can issue transaction with current nonce nonce := node.GetNonceOfAddress(crypto.PubkeyToAddress(node.ContractDeployerKey.PublicKey)) atomic.StoreUint64(&node.ContractDeployerCurrentNonce, nonce) // TODO: enable drand only for beacon chain // ConfirmedBlockChannel which is listened by drand leader who will initiate DRG if its a epoch block (first block of a epoch) if node.DRand != nil { go func() { node.ConfirmedBlockChannel <- newBlock }() } // TODO: update staking information once per epoch. node.UpdateStakingList(node.QueryStakeInfo()) node.printStakingList() } newBlockHeader := newBlock.Header() if newBlockHeader.ShardStateHash != (common.Hash{}) { if node.Consensus.ShardID == 0 { // TODO ek – this is a temp hack until beacon chain sync is fixed // End-of-epoch block on beacon chain; block's EpochState is the // master resharding table. Broadcast it to the network. if err := node.broadcastEpochShardState(newBlock); err != nil { e := ctxerror.New("cannot broadcast shard state").WithCause(err) ctxerror.Log15(utils.GetLogInstance().Error, e) } } node.transitionIntoNextEpoch(newBlockHeader.ShardState) } } func (node *Node) broadcastEpochShardState(newBlock *types.Block) error { epochShardStateMessage := proto_node.ConstructEpochShardStateMessage( types.EpochShardState{ Epoch: newBlock.Header().Epoch.Uint64() + 1, ShardState: newBlock.Header().ShardState, }, ) return node.host.SendMessageToGroups( []p2p.GroupID{node.NodeConfig.GetClientGroupID()}, host.ConstructP2pMessage(byte(0), epochShardStateMessage)) } // AddNewBlock is usedd to add new block into the blockchain. func (node *Node) AddNewBlock(newBlock *types.Block) { blockNum, err := node.Blockchain().InsertChain([]*types.Block{newBlock}) if err != nil { utils.GetLogInstance().Debug("Error adding new block to blockchain", "blockNum", blockNum, "hash", newBlock.Header().Hash(), "Error", err) } else { utils.GetLogInstance().Info("adding new block to blockchain", "blockNum", blockNum, "hash", newBlock.Header().Hash(), "by node", node.SelfPeer) } } func (node *Node) pingMessageHandler(msgPayload []byte, sender string) int { if sender != "" { _, ok := node.duplicatedPing.LoadOrStore(sender, true) if ok { // duplicated ping message return return 0 } } ping, err := proto_discovery.GetPingMessage(msgPayload) if err != nil { utils.GetLogInstance().Error("Can't get Ping Message", "error", err) return -1 } peer := new(p2p.Peer) peer.IP = ping.Node.IP peer.Port = ping.Node.Port peer.PeerID = ping.Node.PeerID peer.ConsensusPubKey = nil if ping.Node.PubKey != nil { peer.ConsensusPubKey = &bls.PublicKey{} if err := peer.ConsensusPubKey.Deserialize(ping.Node.PubKey[:]); err != nil { utils.GetLogInstance().Error("UnmarshalBinary Failed", "error", err) return -1 } } // utils.GetLogInstance().Debug("[pingMessageHandler]", "incoming peer", peer) // add to incoming peer list //node.host.AddIncomingPeer(*peer) node.host.ConnectHostPeer(*peer) if ping.Node.Role == proto_node.ClientRole { utils.GetLogInstance().Info("Add Client Peer to Node", "Address", node.Consensus.GetSelfAddress(), "Client", peer) node.ClientPeer = peer } else { node.AddPeers([]*p2p.Peer{peer}) utils.GetLogInstance().Info("Add Peer to Node", "Address", node.Consensus.GetSelfAddress(), "Peer", peer, "# Peers", len(node.Consensus.PublicKeys)) } return 1 } // SendPongMessage is the a goroutine to periodcally send pong message to all peers func (node *Node) SendPongMessage() { tick := time.NewTicker(2 * time.Second) tick2 := time.NewTicker(120 * time.Second) numPeers := node.numPeers sentMessage := false firstTime := true // Send Pong Message only when there is change on the number of peers for { select { case <-tick.C: peers := node.Consensus.GetValidatorPeers() numPeersNow := node.numPeers // no peers, wait for another tick if numPeersNow == 0 { utils.GetLogInstance().Info("[PONG] no peers, continue", "numPeers", numPeers, "numPeersNow", numPeersNow) continue } // new peers added if numPeersNow != numPeers { utils.GetLogInstance().Info("[PONG] different number of peers", "numPeers", numPeers, "numPeersNow", numPeersNow) sentMessage = false } else { // stable number of peers, sent the pong message // also make sure number of peers is greater than the minimal required number if !sentMessage && numPeersNow >= node.Consensus.MinPeers { pong := proto_discovery.NewPongMessage(peers, node.Consensus.PublicKeys, node.Consensus.GetLeaderPubKey(), node.Consensus.ShardID) buffer := pong.ConstructPongMessage() err := node.host.SendMessageToGroups([]p2p.GroupID{node.NodeConfig.GetShardGroupID()}, host.ConstructP2pMessage(byte(0), buffer)) if err != nil { utils.GetLogInstance().Error("[PONG] failed to send pong message", "group", node.NodeConfig.GetShardGroupID()) continue } else { utils.GetLogInstance().Info("[PONG] sent pong message to", "group", node.NodeConfig.GetShardGroupID(), "# nodes", numPeersNow) } sentMessage = true // wait a bit until all validators received pong message time.Sleep(200 * time.Millisecond) // only need to notify consensus leader once to start the consensus if firstTime { // Leader stops sending ping message time.Sleep(5 * time.Second) node.serviceManager.TakeAction(&service.Action{Action: service.Stop, ServiceType: service.PeerDiscovery}) node.startConsensus <- struct{}{} firstTime = false } } } numPeers = numPeersNow case <-tick2.C: // send pong message regularly to make sure new node received all the public keys // also nodes offline/online will receive the public keys peers := node.Consensus.GetValidatorPeers() pong := proto_discovery.NewPongMessage(peers, node.Consensus.PublicKeys, node.Consensus.GetLeaderPubKey(), node.Consensus.ShardID) buffer := pong.ConstructPongMessage() err := node.host.SendMessageToGroups([]p2p.GroupID{node.NodeConfig.GetShardGroupID()}, host.ConstructP2pMessage(byte(0), buffer)) if err != nil { utils.GetLogInstance().Error("[PONG] failed to send regular pong message", "group", node.NodeConfig.GetShardGroupID()) continue } else { utils.GetLogInstance().Info("[PONG] sent regular pong message to", "group", node.NodeConfig.GetShardGroupID(), "# nodes", len(peers)) } } } } func (node *Node) pongMessageHandler(msgPayload []byte) int { utils.GetLogInstance().Info("Got Pong Message") pong, err := proto_discovery.GetPongMessage(msgPayload) if err != nil { utils.GetLogInstance().Error("Can't get Pong Message", "error", err) return -1 } if pong.ShardID != node.Consensus.ShardID { utils.GetLogInstance().Error( "Received Pong message for the wrong shard", "receivedShardID", pong.ShardID, "expectedShardID", node.Consensus.ShardID) return 0 } // set the leader pub key is the first thing to do // otherwise, we may not be able to validate the consensus messages received // which will result in first consensus timeout // TODO: remove this after fully migrating to beacon chain-based committee membership //err = node.Consensus.SetLeaderPubKey(pong.LeaderPubKey) //if err != nil { // utils.GetLogInstance().Error("Unmarshal Consensus Leader PubKey Failed", "error", err) //} else { // utils.GetLogInstance().Info("Set Consensus Leader PubKey", "key", node.Consensus.GetLeaderPubKey()) //} //err = node.DRand.SetLeaderPubKey(pong.LeaderPubKey) //if err != nil { // utils.GetLogInstance().Error("Unmarshal DRand Leader PubKey Failed", "error", err) //} else { // utils.GetLogInstance().Info("Set DRand Leader PubKey", "key", node.Consensus.GetLeaderPubKey()) //} peers := make([]*p2p.Peer, 0) for _, p := range pong.Peers { peer := new(p2p.Peer) peer.IP = p.IP peer.Port = p.Port peer.PeerID = p.PeerID peer.ConsensusPubKey = &bls.PublicKey{} err = peer.ConsensusPubKey.Deserialize(p.PubKey[:]) if err != nil { utils.GetLogInstance().Error("UnmarshalBinary Failed", "error", err) continue } peers = append(peers, peer) } if len(peers) > 0 { node.AddPeers(peers) } // Reset Validator PublicKeys every time we receive PONG message from Leader // The PublicKeys has to be idential across the shard on every node // TODO (lc): we need to handle RemovePeer situation publicKeys := make([]*bls.PublicKey, 0) // Create the the PubKey from the []byte sent from leader for _, k := range pong.PubKeys { key := bls.PublicKey{} err = key.Deserialize(k[:]) if err != nil { utils.GetLogInstance().Error("UnmarshalBinary Failed PubKeys", "error", err) continue } publicKeys = append(publicKeys, &key) } utils.GetLogInstance().Debug("[pongMessageHandler]", "#keys", len(publicKeys), "#peers", len(peers)) if node.State == NodeWaitToJoin { node.State = NodeReadyForConsensus } // Stop discovery service after received pong message data := make(map[string]interface{}) data["peer"] = p2p.GroupAction{Name: node.NodeConfig.GetShardGroupID(), Action: p2p.ActionPause} node.serviceManager.TakeAction(&service.Action{Action: service.Notify, ServiceType: service.PeerDiscovery, Params: data}) // TODO: remove this after fully migrating to beacon chain-based committee membership return 0 } func (node *Node) epochShardStateMessageHandler(msgPayload []byte) error { logger := utils.GetLogInstance() getLogger := func() log.Logger { return utils.WithCallerSkip(logger, 1) } epochShardState, err := proto_node.DeserializeEpochShardStateFromMessage(msgPayload) if err != nil { return ctxerror.New("Can't get shard state message").WithCause(err) } if node.Consensus == nil && node.NodeConfig.Role() != nodeconfig.NewNode { return nil } receivedEpoch := big.NewInt(int64(epochShardState.Epoch)) getLogger().Info("received new shard state", "epoch", receivedEpoch) node.nextShardState.master = epochShardState if node.NodeConfig.IsLeader() { // Wait a bit to allow the master table to reach other validators. node.nextShardState.proposeTime = time.Now().Add(5 * time.Second) } else { // Wait a bit to allow the master table to reach the leader, // and to allow the leader to propose next shard state based upon it. node.nextShardState.proposeTime = time.Now().Add(15 * time.Second) } // TODO ek – this should be done from replaying beaconchain once // beaconchain sync is fixed err = node.Beaconchain().WriteShardState( receivedEpoch, epochShardState.ShardState) if err != nil { return ctxerror.New("cannot store shard state", "epoch", receivedEpoch). WithCause(err) } return nil } func (node *Node) transitionIntoNextEpoch(shardState types.ShardState) { logger := utils.GetLogInstance() getLogger := func() log.Logger { return utils.WithCallerSkip(logger, 1) } logger = logger.New( "blsPubKey", hex.EncodeToString(node.Consensus.PubKey.Serialize()), "curShard", node.Blockchain().ShardID(), "curLeader", node.NodeConfig.IsLeader()) for _, c := range shardState { logger.Debug("new shard information", "shardID", c.ShardID, "nodeList", c.NodeList) } myShardID, isNextLeader := findRoleInShardState( node.Consensus.PubKey, shardState) logger = logger.New( "nextShard", myShardID, "nextLeader", isNextLeader) if myShardID == math.MaxUint32 { getLogger().Info("Somehow I got kicked out. Exiting") os.Exit(8) // 8 represents it's a loop and the program restart itself } myShardState := shardState[myShardID] // Update public keys var publicKeys []*bls.PublicKey for idx, nodeID := range myShardState.NodeList { key := &bls.PublicKey{} err := key.Deserialize(nodeID.BlsPublicKey[:]) if err != nil { getLogger().Error("Failed to deserialize BLS public key in shard state", "idx", idx, "error", err) } publicKeys = append(publicKeys, key) } node.Consensus.UpdatePublicKeys(publicKeys) node.DRand.UpdatePublicKeys(publicKeys) if node.Blockchain().ShardID() == myShardID { getLogger().Info("staying in the same shard") } else { getLogger().Info("moving to another shard") if err := node.shardChains.Close(); err != nil { getLogger().Error("cannot close shard chains", "error", err) } restartProcess(getRestartArguments(myShardID)) } } func findRoleInShardState( key *bls.PublicKey, state types.ShardState, ) (shardID uint32, isLeader bool) { keyBytes := key.Serialize() for idx, shard := range state { for nodeIdx, nodeID := range shard.NodeList { if bytes.Compare(nodeID.BlsPublicKey[:], keyBytes) == 0 { return uint32(idx), nodeIdx == 0 } } } return math.MaxUint32, false } func restartProcess(args []string) { execFile, err := getBinaryPath() if err != nil { utils.GetLogInstance().Crit("Failed to get program path when restarting program", "error", err, "file", execFile) } utils.GetLogInstance().Info("Restarting program", "args", args, "env", os.Environ()) err = syscall.Exec(execFile, args, os.Environ()) if err != nil { utils.GetLogInstance().Crit("Failed to restart program after resharding", "error", err) } panic("syscall.Exec() is not supposed to return") } func getRestartArguments(myShardID uint32) []string { args := os.Args hasShardID := false shardIDFlag := "-shard_id" // newNodeFlag := "-is_newnode" for i, arg := range args { if arg == shardIDFlag { if i+1 < len(args) { args[i+1] = strconv.Itoa(int(myShardID)) } else { args = append(args, strconv.Itoa(int(myShardID))) } hasShardID = true } // TODO: enable this //if arg == newNodeFlag { // args[i] = "" // remove new node flag //} } if !hasShardID { args = append(args, shardIDFlag) args = append(args, strconv.Itoa(int(myShardID))) } return args } // Gets the path of this currently running binary program. func getBinaryPath() (argv0 string, err error) { argv0, err = exec.LookPath(os.Args[0]) if nil != err { return } if _, err = os.Stat(argv0); nil != err { return } return } // ConsensusMessageHandler passes received message in node_handler to consensus func (node *Node) ConsensusMessageHandler(msgPayload []byte) { select { case node.Consensus.MsgChan <- msgPayload: case <-time.After(consensusTimeout): //utils.GetLogInstance().Debug("[Consensus] ConsensusMessageHandler timeout", "duration", consensusTimeout, "msgPayload", len(msgPayload)) } return }