package consensus import ( "encoding/hex" "time" "github.com/harmony-one/harmony/crypto/bls" nodeconfig "github.com/harmony-one/harmony/internal/configs/node" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" msg_pb "github.com/harmony-one/harmony/api/proto/message" "github.com/harmony-one/harmony/consensus/signature" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/p2p" ) func (consensus *Consensus) onAnnounce(msg *msg_pb.Message) { recvMsg, err := consensus.ParseFBFTMessage(msg) if err != nil { consensus.getLogger().Error(). Err(err). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("[OnAnnounce] Unparseable leader message") return } // NOTE let it handle its own logs if !consensus.onAnnounceSanityChecks(recvMsg) { return } consensus.getLogger().Debug(). Uint64("MsgViewID", recvMsg.ViewID). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("[OnAnnounce] Announce message Added") consensus.FBFTLog.AddMessage(recvMsg) consensus.mutex.Lock() defer consensus.mutex.Unlock() consensus.blockHash = recvMsg.BlockHash // we have already added message and block, skip check viewID // and send prepare message if is in ViewChanging mode if consensus.IsViewChangingMode() { consensus.getLogger().Debug(). Msg("[OnAnnounce] Still in ViewChanging Mode, Exiting !!") return } if consensus.checkViewID(recvMsg) != nil { if consensus.current.Mode() == Normal { consensus.getLogger().Debug(). Uint64("MsgViewID", recvMsg.ViewID). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("[OnAnnounce] ViewID check failed") } return } consensus.StartFinalityCount() consensus.prepare() } func (consensus *Consensus) prepare() { priKeys := consensus.getPriKeysInCommittee() p2pMsgs := consensus.constructP2pMessages(msg_pb.MessageType_PREPARE, nil, priKeys) if err := consensus.broadcastConsensusP2pMessages(p2pMsgs); err != nil { consensus.getLogger().Warn().Err(err).Msg("[OnAnnounce] Cannot send prepare message") } else { consensus.getLogger().Info(). Str("blockHash", hex.EncodeToString(consensus.blockHash[:])). Msg("[OnAnnounce] Sent Prepare Message!!") } consensus.switchPhase("Announce", FBFTPrepare) } // sendCommitMessages send out commit messages to leader func (consensus *Consensus) sendCommitMessages(blockObj *types.Block) { priKeys := consensus.getPriKeysInCommittee() // Sign commit signature on the received block and construct the p2p messages commitPayload := signature.ConstructCommitPayload(consensus.Blockchain, blockObj.Epoch(), blockObj.Hash(), blockObj.NumberU64(), blockObj.Header().ViewID().Uint64()) p2pMsgs := consensus.constructP2pMessages(msg_pb.MessageType_COMMIT, commitPayload, priKeys) if err := consensus.broadcastConsensusP2pMessages(p2pMsgs); err != nil { consensus.getLogger().Warn().Err(err).Msg("[sendCommitMessages] Cannot send commit message!!") } else { consensus.getLogger().Info(). Uint64("blockNum", consensus.blockNum). Hex("blockHash", consensus.blockHash[:]). Msg("[sendCommitMessages] Sent Commit Message!!") } } // if onPrepared accepts the prepared message from the leader, then // it will send a COMMIT message for the leader to receive on the network. func (consensus *Consensus) onPrepared(msg *msg_pb.Message) { recvMsg, err := consensus.ParseFBFTMessage(msg) if err != nil { consensus.getLogger().Debug().Err(err).Msg("[OnPrepared] Unparseable validator message") return } consensus.getLogger().Info(). Uint64("MsgBlockNum", recvMsg.BlockNum). Uint64("MsgViewID", recvMsg.ViewID). Msg("[OnPrepared] Received prepared message") if recvMsg.BlockNum < consensus.blockNum { consensus.getLogger().Debug().Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("Wrong BlockNum Received, ignoring!") return } if recvMsg.BlockNum > consensus.blockNum { consensus.getLogger().Warn().Msgf("[OnPrepared] low consensus block number. Spin sync") consensus.spinUpStateSync() } // check validity of prepared signature blockHash := recvMsg.BlockHash aggSig, mask, err := consensus.ReadSignatureBitmapPayload(recvMsg.Payload, 0) if err != nil { consensus.getLogger().Error().Err(err).Msg("ReadSignatureBitmapPayload failed!") return } if !consensus.Decider.IsQuorumAchievedByMask(mask) { consensus.getLogger().Warn().Msgf("[OnPrepared] Quorum Not achieved.") return } if !aggSig.VerifyHash(mask.AggregatePublic, blockHash[:]) { myBlockHash := common.Hash{} myBlockHash.SetBytes(consensus.blockHash[:]) consensus.getLogger().Warn(). Uint64("MsgBlockNum", recvMsg.BlockNum). Uint64("MsgViewID", recvMsg.ViewID). Msg("[OnPrepared] failed to verify multi signature for prepare phase") return } // check validity of block var blockObj types.Block if err := rlp.DecodeBytes(recvMsg.Block, &blockObj); err != nil { consensus.getLogger().Warn(). Err(err). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("[OnPrepared] Unparseable block header data") return } // let this handle it own logs if !consensus.onPreparedSanityChecks(&blockObj, recvMsg) { return } consensus.mutex.Lock() defer consensus.mutex.Unlock() consensus.FBFTLog.AddBlock(&blockObj) // add block field blockPayload := make([]byte, len(recvMsg.Block)) copy(blockPayload[:], recvMsg.Block[:]) consensus.block = blockPayload recvMsg.Block = []byte{} // save memory space consensus.FBFTLog.AddMessage(recvMsg) consensus.getLogger().Debug(). Uint64("MsgViewID", recvMsg.ViewID). Uint64("MsgBlockNum", recvMsg.BlockNum). Hex("blockHash", recvMsg.BlockHash[:]). Msg("[OnPrepared] Prepared message and block added") if consensus.BlockVerifier == nil { consensus.getLogger().Debug().Msg("[onPrepared] consensus received message before init. Ignoring") return } if err := consensus.BlockVerifier(&blockObj); err != nil { consensus.getLogger().Error().Err(err).Msg("[OnPrepared] Block verification failed") return } consensus.FBFTLog.MarkBlockVerified(&blockObj) if consensus.checkViewID(recvMsg) != nil { if consensus.current.Mode() == Normal { consensus.getLogger().Debug(). Uint64("MsgViewID", recvMsg.ViewID). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("[OnPrepared] ViewID check failed") } return } if recvMsg.BlockNum > consensus.blockNum { consensus.getLogger().Debug(). Uint64("MsgBlockNum", recvMsg.BlockNum). Uint64("blockNum", consensus.blockNum). Msg("[OnPrepared] Future Block Received, ignoring!!") return } // this is a temp fix for allows FN nodes to earning reward if consensus.delayCommit > 0 { time.Sleep(consensus.delayCommit) } // add preparedSig field consensus.aggregatedPrepareSig = aggSig consensus.prepareBitmap = mask // Optimistically add blockhash field of prepare message copy(consensus.blockHash[:], blockHash[:]) // tryCatchup is also run in onCommitted(), so need to lock with commitMutex. if consensus.current.Mode() != Normal { // don't sign the block that is not verified consensus.getLogger().Info().Msg("[OnPrepared] Not in normal mode, Exiting!!") return } consensus.sendCommitMessages(&blockObj) consensus.switchPhase("onPrepared", FBFTCommit) } func (consensus *Consensus) onCommitted(msg *msg_pb.Message) { recvMsg, err := consensus.ParseFBFTMessage(msg) if err != nil { consensus.getLogger().Warn().Msg("[OnCommitted] unable to parse msg") return } consensus.getLogger().Info(). Uint64("MsgBlockNum", recvMsg.BlockNum). Uint64("MsgViewID", recvMsg.ViewID). Msg("[OnCommitted] Received committed message") // Ok to receive committed from last block since it could have more signatures if recvMsg.BlockNum < consensus.blockNum-1 { consensus.getLogger().Debug(). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("Wrong BlockNum Received, ignoring!") return } if recvMsg.BlockNum > consensus.blockNum { consensus.getLogger().Info().Msg("[OnCommitted] low consensus block number. Spin up state sync") consensus.spinUpStateSync() } aggSig, mask, err := consensus.ReadSignatureBitmapPayload(recvMsg.Payload, 0) if err != nil { consensus.getLogger().Error().Err(err).Msg("[OnCommitted] readSignatureBitmapPayload failed") return } if !consensus.Decider.IsQuorumAchievedByMask(mask) { consensus.getLogger().Warn().Hex("sigbitmap", recvMsg.Payload).Msgf("[OnCommitted] Quorum Not achieved.") return } consensus.mutex.Lock() defer consensus.mutex.Unlock() // Must have the corresponding block to verify committed message. blockObj := consensus.FBFTLog.GetBlockByHash(recvMsg.BlockHash) if blockObj == nil { consensus.getLogger().Debug(). Uint64("blockNum", recvMsg.BlockNum). Uint64("viewID", recvMsg.ViewID). Str("blockHash", recvMsg.BlockHash.Hex()). Msg("[OnCommitted] Failed finding a matching block for committed message") return } commitPayload := signature.ConstructCommitPayload(consensus.Blockchain, blockObj.Epoch(), blockObj.Hash(), blockObj.NumberU64(), blockObj.Header().ViewID().Uint64()) if !aggSig.VerifyHash(mask.AggregatePublic, commitPayload) { consensus.getLogger().Error(). Uint64("MsgBlockNum", recvMsg.BlockNum). Msg("[OnCommitted] Failed to verify the multi signature for commit phase") return } consensus.FBFTLog.AddMessage(recvMsg) consensus.aggregatedCommitSig = aggSig consensus.commitBitmap = mask // If we already have a committed signature received before, check whether the new one // has more signatures and if yes, override the old data. // Otherwise, simply write the commit signature in db. commitSigBitmap, err := consensus.Blockchain.ReadCommitSig(blockObj.NumberU64()) if err == nil && len(commitSigBitmap) == len(recvMsg.Payload) { new := mask.CountEnabled() mask.SetMask(commitSigBitmap[bls.BLSSignatureSizeInBytes:]) cur := mask.CountEnabled() if new > cur { consensus.getLogger().Info().Hex("old", commitSigBitmap).Hex("new", recvMsg.Payload).Msg("[OnCommitted] Overriding commit signatures!!") consensus.Blockchain.WriteCommitSig(blockObj.NumberU64(), recvMsg.Payload) } } initBn := consensus.blockNum consensus.tryCatchup() if recvMsg.BlockNum > consensus.blockNum { consensus.getLogger().Info().Uint64("MsgBlockNum", recvMsg.BlockNum).Msg("[OnCommitted] OUT OF SYNC") return } if consensus.IsViewChangingMode() { consensus.getLogger().Info().Msg("[OnCommitted] Still in ViewChanging mode, Exiting!!") return } if consensus.consensusTimeout[timeoutBootstrap].IsActive() { consensus.consensusTimeout[timeoutBootstrap].Stop() consensus.getLogger().Debug().Msg("[OnCommitted] stop bootstrap timer only once") } if initBn < consensus.blockNum { consensus.getLogger().Info().Msg("[OnCommitted] Start consensus timer (new block added)") consensus.consensusTimeout[timeoutConsensus].Start() } } // Collect private keys that are part of the current committee. // TODO: cache valid private keys and only update when keys change. func (consensus *Consensus) getPriKeysInCommittee() []*bls.PrivateKeyWrapper { priKeys := []*bls.PrivateKeyWrapper{} for i, key := range consensus.priKey { if !consensus.IsValidatorInCommittee(key.Pub.Bytes) { continue } priKeys = append(priKeys, &consensus.priKey[i]) } return priKeys } func (consensus *Consensus) constructP2pMessages(msgType msg_pb.MessageType, payloadForSign []byte, priKeys []*bls.PrivateKeyWrapper) []*NetworkMessage { p2pMsgs := []*NetworkMessage{} if consensus.AggregateSig { networkMessage, err := consensus.construct(msgType, payloadForSign, priKeys) if err != nil { logger := consensus.getLogger().Err(err). Str("message-type", msgType.String()) for _, key := range priKeys { logger.Str("key", key.Pri.SerializeToHexStr()) } logger.Msg("could not construct message") } else { p2pMsgs = append(p2pMsgs, networkMessage) } } else { for _, key := range priKeys { networkMessage, err := consensus.construct(msgType, payloadForSign, []*bls.PrivateKeyWrapper{key}) if err != nil { consensus.getLogger().Err(err). Str("message-type", msgType.String()). Str("key", key.Pri.SerializeToHexStr()). Msg("could not construct message") continue } p2pMsgs = append(p2pMsgs, networkMessage) } } return p2pMsgs } func (consensus *Consensus) broadcastConsensusP2pMessages(p2pMsgs []*NetworkMessage) error { groupID := []nodeconfig.GroupID{nodeconfig.NewGroupIDByShardID(nodeconfig.ShardID(consensus.ShardID))} for _, p2pMsg := range p2pMsgs { // TODO: this will not return immediately, may block if consensus.current.Mode() != Listening { if err := consensus.msgSender.SendWithoutRetry( groupID, p2p.ConstructMessage(p2pMsg.Bytes), ); err != nil { return err } } } return nil } func (consensus *Consensus) spinUpStateSync() { select { case consensus.BlockNumLowChan <- struct{}{}: consensus.current.SetMode(Syncing) for _, v := range consensus.consensusTimeout { v.Stop() } default: } }