package beaconchain import ( "fmt" "net" "os" "sync" "github.com/dedis/kyber" "github.com/harmony-one/harmony/crypto/pki" "github.com/harmony-one/harmony/log" "github.com/harmony-one/harmony/node" "github.com/harmony-one/harmony/p2p" proto_identity "github.com/harmony-one/harmony/proto/identity" ) var mutex sync.Mutex var identityPerBlock = 100000 // BeaconChain (Blockchain) keeps Identities per epoch, currently centralized! type BeaconChain struct { //Identities []*IdentityBlock //No need to have the identity block as of now Identities []*node.Node log log.Logger PeerToShardMap map[*node.Node]int ShardLeaderMap map[int]*node.Node PubKey kyber.Point NumberOfShards int NumberOfLeadersAdded int } //Init func New(filename string) *BeaconChain { idc := BeaconChain{} //idc.NumberOfShards = readConfigFile(filename) idc.log = log.New() idc.NumberOfShards = 2 idc.PubKey = generateIDCKeys() return &idc } func readConfigFile(filename string) int { return 2 } func generateIDCKeys() kyber.Point { priKey := pki.GetPrivateKeyFromInt(10) pubkey := pki.GetPublicKeyFromPrivateKey(priKey) return pubkey } //AcceptConnections welcomes new connections func (IDC *BeaconChain) AcceptConnections(b []byte) { NewNode := node.DeserializeNode(b) fmt.Println(NewNode) } func (IDC *BeaconChain) registerNode(Node *node.Node) { IDC.Identities = append(IDC.Identities, Node) fmt.Println(IDC.Identities) //IDC.CommunicatePublicKeyToNode(Node.SelfPeer) return } func (IDC *BeaconChain) CommunicatePublicKeyToNode(Peer p2p.Peer) { pbkey := pki.GetBytesFromPublicKey(IDC.PubKey) msgToSend := proto_identity.ConstructIdentityMessage(proto_identity.Acknowledge, pbkey[:]) p2p.SendMessage(Peer, msgToSend) } //StartServer a server and process the request by a handler. func (IDC *BeaconChain) StartServer() { IDC.log.Info("Starting IDC server...") //log.Info does nothing for me! (ak) IDC.listenOnPort() } func (IDC *BeaconChain) listenOnPort() { addr := net.JoinHostPort("127.0.0.1", "8081") listen, err := net.Listen("tcp", addr) if err != nil { IDC.log.Crit("Socket listen port failed") os.Exit(1) } else { IDC.log.Info("Identity chain is now listening ..") } defer listen.Close() for { IDC.log.Info("I am accepting connections now") conn, err := listen.Accept() fmt.Println(conn) if err != nil { IDC.log.Crit("Error listening on port. Exiting", "8081") continue } else { IDC.log.Info("I am accepting connections now") } go IDC.BeaconChainHandler(conn) } }