package beaconchain import ( "math/rand" "sync" "github.com/dedis/kyber" "github.com/harmony-one/harmony/crypto/pki" "github.com/harmony-one/harmony/log" "github.com/harmony-one/harmony/p2p" "github.com/harmony-one/harmony/p2p/host" "github.com/harmony-one/harmony/p2p/p2pimpl" "github.com/harmony-one/harmony/proto/bcconn" proto_identity "github.com/harmony-one/harmony/proto/identity" "github.com/harmony-one/harmony/utils" ) var mutex sync.Mutex var identityPerBlock = 100000 // BeaconChain (Blockchain) keeps Identities per epoch, currently centralized! type BeaconChain struct { Leaders []*bcconn.NodeInfo log log.Logger ShardLeaderMap map[int]*bcconn.NodeInfo PubKey kyber.Point NumberOfShards int NumberOfNodesAdded int IP string Port string host host.Host } //New beaconchain initialization func New(numShards int, ip, port string) *BeaconChain { bc := BeaconChain{} bc.log = log.New() bc.NumberOfShards = numShards bc.PubKey = generateBCKey() bc.NumberOfNodesAdded = 0 bc.Port = port bc.IP = ip bc.host = p2pimpl.NewHost(p2p.Peer{IP: ip, Port: port}) return &bc } func generateBCKey() kyber.Point { r := rand.Intn(1000) priKey := pki.GetPrivateKeyFromInt(r) pubkey := pki.GetPublicKeyFromPrivateKey(priKey) return pubkey } //AcceptConnections welcomes new connections func (bc *BeaconChain) AcceptConnections(b []byte) { Node := bcconn.DeserializeNodeInfo(b) bc.log.Info("Obtained node information, updating local information") bc.NumberOfNodesAdded = bc.NumberOfNodesAdded + 1 _, isLeader := utils.AllocateShard(bc.NumberOfNodesAdded, bc.NumberOfShards) if isLeader { bc.Leaders = append(bc.Leaders, Node) } response := bcconn.ResponseRandomNumber{NumberOfShards: bc.NumberOfShards, NumberOfNodesAdded: bc.NumberOfNodesAdded, Leaders: bc.Leaders} msg := bcconn.SerializeRandomInfo(response) msgToSend := proto_identity.ConstructIdentityMessage(proto_identity.Acknowledge, msg) host.SendMessage(bc.host, Node.Self, msgToSend) } //StartServer a server and process the request by a handler. func (bc *BeaconChain) StartServer() { bc.host.BindHandlerAndServe(bc.BeaconChainHandler) }