package consensus import ( "bytes" "errors" ) /* Consensus message is the payload of p2p message. Consensus message data structure: ANNOUNCE: ---- message start ----- 1 byte - consensus.MessageType 0x00 - ANNOUNCE 0x01 - COMMIT ... 4 byte - consensus id 32 byte - block hash 2 byte - leader id (n bytes) - consensus payload (the data to run consensus with, e.g. block header data) 4 byte - payload size 64 byte - signature ---- message end ----- COMMIT: ---- message start ----- 1 byte - consensus.MessageType 0x00 - ANNOUNCE 0x01 - COMMIT ... 4 byte - consensus id 32 byte - block hash 2 byte - validator id 33 byte - commit message 64 byte - signature ---- message end ----- CHALLENGE: ---- message start ----- 1 byte - consensus.MessageType 0x00 - ANNOUNCE 0x01 - COMMIT ... 4 byte - consensus id 32 byte - block hash 2 byte - leader id 33 byte - aggregated commit 33 byte - aggregated key 32 byte - challenge 64 byte - signature ---- message end ----- RESPONSE: ---- message start ----- 1 byte - consensus.MessageType 0x00 - ANNOUNCE 0x01 - COMMIT ... 4 byte - consensus id 32 byte - block hash 2 byte - validator id 32 byte - response 64 byte - signature ---- message end ----- */ const MESSAGE_TYPE_BYTES = 1 // Consensus communication message type. // Leader and validator dispatch messages based on incoming message type type MessageType int const ( ANNOUNCE MessageType = iota COMMIT CHALLENGE RESPONSE START_CONSENSUS ) // Returns string name for the MessageType enum func (msgType MessageType) String() string { names := [...]string{ "ANNOUNCE", "COMMIT", "CHALLENGE", "RESPONSE", "START_CONSENSUS", } if msgType < ANNOUNCE || msgType > START_CONSENSUS { return "Unknown" } return names[msgType] } // Get the consensus message type from the consensus message func GetConsensusMessageType(message []byte) (MessageType, error) { if len(message) < 1 { return 0, errors.New("Failed to get consensus message type: no data available.") } return MessageType(message[0]), nil } // Get the consensus message payload from the consensus message func GetConsensusMessagePayload(message []byte) ([]byte, error) { if len(message) < 2 { return []byte{}, errors.New("Failed to get consensus message payload: no data available.") } return message[MESSAGE_TYPE_BYTES:], nil } // Concatenate msgType as one byte with payload, and return the whole byte array func (consensus Consensus) ConstructConsensusMessage(consensusMsgType MessageType, payload []byte) []byte { byteBuffer := bytes.NewBuffer([]byte{consensus.msgCategory}) byteBuffer.WriteByte(consensus.actionType) byteBuffer.WriteByte(byte(consensusMsgType)) byteBuffer.Write(payload) return byteBuffer.Bytes() }