package consensus import ( "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" protobuf "github.com/golang/protobuf/proto" "github.com/harmony-one/bls/ffi/go/bls" msg_pb "github.com/harmony-one/harmony/api/proto/message" "github.com/harmony-one/harmony/core/types" bls_cosi "github.com/harmony-one/harmony/crypto/bls" "github.com/harmony-one/harmony/internal/attack" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/p2p" "github.com/harmony-one/harmony/p2p/host" ) // IsValidatorMessage checks if a message is to be sent to a validator. func (consensus *Consensus) IsValidatorMessage(message *msg_pb.Message) bool { return message.ReceiverType == msg_pb.ReceiverType_VALIDATOR && message.ServiceType == msg_pb.ServiceType_CONSENSUS } // ProcessMessageValidator dispatches validator's consensus message. func (consensus *Consensus) ProcessMessageValidator(payload []byte) { message := &msg_pb.Message{} err := protobuf.Unmarshal(payload, message) if err != nil { utils.GetLogInstance().Error("Failed to unmarshal message payload.", "err", err, "consensus", consensus) } if !consensus.IsValidatorMessage(message) { return } switch message.Type { case msg_pb.MessageType_ANNOUNCE: consensus.processAnnounceMessage(message) case msg_pb.MessageType_PREPARED: consensus.processPreparedMessage(message) case msg_pb.MessageType_COMMITTED: consensus.processCommittedMessage(message) case msg_pb.MessageType_PREPARE: case msg_pb.MessageType_COMMIT: // ignore consensus message that is only meant to sent to leader // since we use pubsub, the relay node will also receive those message // but we should just ignore them default: utils.GetLogInstance().Error("Unexpected message type", "msgType", message.Type, "consensus", consensus) } } // Processes the announce message sent from the leader func (consensus *Consensus) processAnnounceMessage(message *msg_pb.Message) { utils.GetLogInstance().Info("Received Announce Message", "ValidatorAddress", consensus.SelfAddress) consensusMsg := message.GetConsensus() consensusID := consensusMsg.ConsensusId blockHash := consensusMsg.BlockHash block := consensusMsg.Payload // Add block to received block cache consensus.mutex.Lock() consensus.blocksReceived[consensusID] = &BlockConsensusStatus{block, consensus.state} consensus.mutex.Unlock() copy(consensus.blockHash[:], blockHash[:]) consensus.block = block if err := consensus.checkConsensusMessage(message, consensus.leader.ConsensusPubKey); err != nil { utils.GetLogInstance().Debug("Failed to check the leader message", "key", utils.GetAddressHex(consensus.leader.ConsensusPubKey)) return } // check block header is valid var blockObj types.Block err := rlp.DecodeBytes(block, &blockObj) if err != nil { utils.GetLogInstance().Warn("Unparseable block header data", "error", err) return } // Add attack model of IncorrectResponse if attack.GetInstance().IncorrectResponse() { utils.GetLogInstance().Warn("IncorrectResponse attacked") return } // check block data transactions if err := consensus.VerifyHeader(consensus.ChainReader, blockObj.Header(), false); err != nil { utils.GetLogInstance().Warn("Block content is not verified successfully", "error", err) return } // Construct and send prepare message msgToSend := consensus.constructPrepareMessage() utils.GetLogInstance().Warn("[Consensus]", "sent prepare message", len(msgToSend)) consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend)) consensus.state = PrepareDone } // Processes the prepared message sent from the leader func (consensus *Consensus) processPreparedMessage(message *msg_pb.Message) { utils.GetLogInstance().Info("Received Prepared Message", "ValidatorAddress", consensus.SelfAddress) consensusMsg := message.GetConsensus() consensusID := consensusMsg.ConsensusId blockHash := consensusMsg.BlockHash pubKey, err := bls_cosi.BytesToBlsPublicKey(consensusMsg.SenderPubkey) if err != nil { utils.GetLogInstance().Debug("Failed to deserialize BLS public key", "error", err) return } addrBytes := pubKey.GetAddress() leaderAddress := common.BytesToAddress(addrBytes[:]).Hex() messagePayload := consensusMsg.Payload //#### Read payload data offset := 0 // 48 byte of multi-sig multiSig := messagePayload[offset : offset+48] offset += 48 // bitmap bitmap := messagePayload[offset:] //#### END Read payload data // Update readyByConsensus for attack. attack.GetInstance().UpdateConsensusReady(consensusID) if err := consensus.checkConsensusMessage(message, consensus.leader.ConsensusPubKey); err != nil { utils.GetLogInstance().Debug("processPreparedMessage error", "error", err) return } // Add attack model of IncorrectResponse. if attack.GetInstance().IncorrectResponse() { utils.GetLogInstance().Warn("IncorrectResponse attacked") return } consensus.mutex.Lock() defer consensus.mutex.Unlock() // Verify the multi-sig for prepare phase deserializedMultiSig := bls.Sign{} err = deserializedMultiSig.Deserialize(multiSig) if err != nil { utils.GetLogInstance().Warn("Failed to deserialize the multi signature for prepare phase", "Error", err, "leader Address", leaderAddress) return } mask, err := bls_cosi.NewMask(consensus.PublicKeys, nil) mask.SetMask(bitmap) if !deserializedMultiSig.VerifyHash(mask.AggregatePublic, blockHash) || err != nil { utils.GetLogInstance().Warn("Failed to verify the multi signature for prepare phase", "Error", err, "leader Address", leaderAddress, "PubKeys", len(consensus.PublicKeys)) return } consensus.aggregatedPrepareSig = &deserializedMultiSig consensus.prepareBitmap = mask // Construct and send the commit message multiSigAndBitmap := append(multiSig, bitmap...) msgToSend := consensus.constructCommitMessage(multiSigAndBitmap) utils.GetLogInstance().Warn("[Consensus]", "sent commit message", len(msgToSend)) consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend)) consensus.state = CommitDone } // Processes the committed message sent from the leader func (consensus *Consensus) processCommittedMessage(message *msg_pb.Message) { utils.GetLogInstance().Warn("Received Committed Message", "ValidatorAddress", consensus.SelfAddress) consensusMsg := message.GetConsensus() consensusID := consensusMsg.ConsensusId pubKey, err := bls_cosi.BytesToBlsPublicKey(consensusMsg.SenderPubkey) if err != nil { utils.GetLogInstance().Debug("Failed to deserialize BLS public key", "error", err) return } addrBytes := pubKey.GetAddress() leaderAddress := common.BytesToAddress(addrBytes[:]).Hex() messagePayload := consensusMsg.Payload //#### Read payload data offset := 0 // 48 byte of multi-sig multiSig := messagePayload[offset : offset+48] offset += 48 // bitmap bitmap := messagePayload[offset:] //#### END Read payload data // Update readyByConsensus for attack. attack.GetInstance().UpdateConsensusReady(consensusID) if err := consensus.checkConsensusMessage(message, consensus.leader.ConsensusPubKey); err != nil { utils.GetLogInstance().Debug("processCommittedMessage error", "error", err) return } // Add attack model of IncorrectResponse. if attack.GetInstance().IncorrectResponse() { utils.GetLogInstance().Warn("IncorrectResponse attacked") return } consensus.mutex.Lock() defer consensus.mutex.Unlock() // Verify the multi-sig for commit phase deserializedMultiSig := bls.Sign{} err = deserializedMultiSig.Deserialize(multiSig) if err != nil { utils.GetLogInstance().Warn("Failed to deserialize the multi signature for commit phase", "Error", err, "leader Address", leaderAddress) return } mask, err := bls_cosi.NewMask(consensus.PublicKeys, nil) mask.SetMask(bitmap) prepareMultiSigAndBitmap := append(consensus.aggregatedPrepareSig.Serialize(), consensus.prepareBitmap.Bitmap...) if !deserializedMultiSig.VerifyHash(mask.AggregatePublic, prepareMultiSigAndBitmap) || err != nil { utils.GetLogInstance().Warn("Failed to verify the multi signature for commit phase", "Error", err, "leader Address", leaderAddress) return } consensus.aggregatedCommitSig = &deserializedMultiSig consensus.commitBitmap = mask consensus.state = CommittedDone // TODO: the block catch up logic is a temporary workaround for full failure node catchup. Implement the full node catchup logic // The logic is to roll up to the latest blocks one by one to try catching up with the leader. // but because of checkConsensusMessage, the catchup logic will never be used here for { val, ok := consensus.blocksReceived[consensus.consensusID] if ok { delete(consensus.blocksReceived, consensus.consensusID) consensus.blockHash = [32]byte{} consensus.consensusID = consensusID + 1 // roll up one by one, until the next block is not received yet. var blockObj types.Block err := rlp.DecodeBytes(val.block, &blockObj) if err != nil { utils.GetLogInstance().Debug("failed to construct the new block after consensus") } // check block data (transactions if err := consensus.VerifyHeader(consensus.ChainReader, blockObj.Header(), false); err != nil { utils.GetLogInstance().Debug("[WARNING] Block content is not verified successfully", "consensusID", consensus.consensusID) return } // Put the signatures into the block blockObj.SetPrepareSig( consensus.aggregatedPrepareSig.Serialize(), consensus.prepareBitmap.Bitmap) blockObj.SetCommitSig( consensus.aggregatedCommitSig.Serialize(), consensus.commitBitmap.Bitmap) utils.GetLogInstance().Info("Adding block to chain", "numTx", len(blockObj.Transactions())) consensus.OnConsensusDone(&blockObj) consensus.ResetState() select { case consensus.VerifiedNewBlock <- &blockObj: default: utils.GetLogInstance().Info("[SYNC] consensus verified block send to chan failed", "blockHash", blockObj.Hash()) continue } } else { break } } }