package committee import ( "math/big" "github.com/ethereum/go-ethereum/common" "github.com/harmony-one/bls/ffi/go/bls" "github.com/harmony-one/harmony/block" common2 "github.com/harmony-one/harmony/internal/common" shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding" "github.com/harmony-one/harmony/internal/params" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/numeric" "github.com/harmony-one/harmony/shard" "github.com/harmony-one/harmony/staking/effective" staking "github.com/harmony-one/harmony/staking/types" "github.com/pkg/errors" ) // ValidatorListProvider .. type ValidatorListProvider interface { Compute( epoch *big.Int, reader DataProvider, ) (*shard.State, error) ReadFromDB(epoch *big.Int, reader DataProvider) (*shard.State, error) GetCommitteePublicKeys(committee *shard.Committee) []*bls.PublicKey } // Reader is committee.Reader and it is the API that committee membership assignment needs type Reader interface { ValidatorListProvider } // StakingCandidatesReader .. type StakingCandidatesReader interface { ReadValidatorInformation(addr common.Address) (*staking.ValidatorWrapper, error) ReadValidatorSnapshot(addr common.Address) (*staking.ValidatorWrapper, error) ValidatorCandidates() []common.Address } // ChainReader is a subset of Engine.ChainReader, just enough to do assignment type ChainReader interface { // ReadShardState retrieves sharding state given the epoch number. // This api reads the shard state cached or saved on the chaindb. // Thus, only should be used to read the shard state of the current chain. ReadShardState(epoch *big.Int) (*shard.State, error) // GetHeader retrieves a block header from the database by hash and number. GetHeaderByHash(common.Hash) *block.Header // Config retrieves the blockchain's chain configuration. Config() *params.ChainConfig // CurrentHeader retrieves the current header from the local chain. CurrentHeader() *block.Header } // DataProvider .. type DataProvider interface { StakingCandidatesReader ChainReader } type partialStakingEnabled struct{} var ( // WithStakingEnabled .. WithStakingEnabled Reader = partialStakingEnabled{} // ErrComputeForEpochInPast .. ErrComputeForEpochInPast = errors.New("cannot compute for epoch in past") ) func preStakingEnabledCommittee(s shardingconfig.Instance) *shard.State { shardNum := int(s.NumShards()) shardHarmonyNodes := s.NumHarmonyOperatedNodesPerShard() shardSize := s.NumNodesPerShard() hmyAccounts := s.HmyAccounts() fnAccounts := s.FnAccounts() shardState := &shard.State{} // Shard state needs to be sorted by shard ID for i := 0; i < shardNum; i++ { com := shard.Committee{ShardID: uint32(i)} for j := 0; j < shardHarmonyNodes; j++ { index := i + j*shardNum // The initial account to use for genesis nodes pub := &bls.PublicKey{} pub.DeserializeHexStr(hmyAccounts[index].BlsPublicKey) pubKey := shard.BlsPublicKey{} pubKey.FromLibBLSPublicKey(pub) // TODO: directly read address for bls too curNodeID := shard.Slot{ common2.ParseAddr(hmyAccounts[index].Address), pubKey, nil, } com.Slots = append(com.Slots, curNodeID) } // add FN runner's key for j := shardHarmonyNodes; j < shardSize; j++ { index := i + (j-shardHarmonyNodes)*shardNum pub := &bls.PublicKey{} pub.DeserializeHexStr(fnAccounts[index].BlsPublicKey) pubKey := shard.BlsPublicKey{} pubKey.FromLibBLSPublicKey(pub) // TODO: directly read address for bls too curNodeID := shard.Slot{ common2.ParseAddr(fnAccounts[index].Address), pubKey, nil, } com.Slots = append(com.Slots, curNodeID) } shardState.Shards = append(shardState.Shards, com) } return shardState } func eposStakedCommittee( s shardingconfig.Instance, stakerReader DataProvider, stakedSlotsCount int, ) (*shard.State, error) { // TODO Nervous about this because overtime the list will become quite large candidates := stakerReader.ValidatorCandidates() essentials := map[common.Address]effective.SlotOrder{} utils.Logger().Info().Int("staked-candidates", len(candidates)).Msg("preparing epos staked committee") blsKeys := make(map[shard.BlsPublicKey]struct{}) // TODO benchmark difference if went with data structure that sorts on insert for i := range candidates { validator, err := stakerReader.ReadValidatorInformation(candidates[i]) if err != nil { return nil, err } if err := validator.SanityCheck(); err != nil { utils.Logger().Error(). Str("failure", validator.String()). Msg("Sanity check of validator failed") continue } validatorStake := big.NewInt(0) for _, delegation := range validator.Delegations { validatorStake.Add(validatorStake, delegation.Amount) } found := false dupKey := shard.BlsPublicKey{} for _, key := range validator.SlotPubKeys { if _, ok := blsKeys[key]; ok { found = true dupKey = key } else { blsKeys[key] = struct{}{} } } if found { utils.Logger().Info().Msgf("[eposStakedCommittee] Duplicate bls key found %x, in validator %+v. Ignoring", dupKey, validator) continue } essentials[validator.Address] = effective.SlotOrder{ validatorStake, validator.SlotPubKeys, } } shardCount := int(s.NumShards()) shardState := &shard.State{} shardState.Shards = make([]shard.Committee, shardCount) hAccounts := s.HmyAccounts() shardHarmonyNodes := s.NumHarmonyOperatedNodesPerShard() for i := 0; i < shardCount; i++ { shardState.Shards[i] = shard.Committee{uint32(i), shard.SlotList{}} for j := 0; j < shardHarmonyNodes; j++ { index := i + j*shardCount pub := &bls.PublicKey{} pub.DeserializeHexStr(hAccounts[index].BlsPublicKey) pubKey := shard.BlsPublicKey{} pubKey.FromLibBLSPublicKey(pub) shardState.Shards[i].Slots = append(shardState.Shards[i].Slots, shard.Slot{ common2.ParseAddr(hAccounts[index].Address), pubKey, nil, }) } } if stakedSlotsCount == 0 { utils.Logger().Info().Int("slots-for-epos", stakedSlotsCount). Msg("committe composed only of harmony node") return shardState, nil } staked := effective.Apply(essentials, stakedSlotsCount) shardBig := big.NewInt(int64(shardCount)) if l := len(staked); l < stakedSlotsCount { // WARN unlikely to happen in production but will happen as we are developing stakedSlotsCount = l } totalStake := numeric.ZeroDec() for i := 0; i < stakedSlotsCount; i++ { shardID := int(new(big.Int).Mod(staked[i].BlsPublicKey.Big(), shardBig).Int64()) slot := staked[i] totalStake = totalStake.Add(slot.Dec) shardState.Shards[shardID].Slots = append(shardState.Shards[shardID].Slots, shard.Slot{ slot.Address, staked[i].BlsPublicKey, &slot.Dec, }) } if c := len(candidates); c != 0 { utils.Logger().Info().Int("staked-candidates", c). Str("total-staked-by-validators", totalStake.String()). RawJSON("staked-super-committee", []byte(shardState.JSON())). Msg("EPoS based super-committe") } return shardState, nil } // GetCommitteePublicKeys returns the public keys of a shard func (def partialStakingEnabled) GetCommitteePublicKeys(committee *shard.Committee) []*bls.PublicKey { allIdentities := make([]*bls.PublicKey, len(committee.Slots)) for i := range committee.Slots { identity := &bls.PublicKey{} committee.Slots[i].BlsPublicKey.ToLibBLSPublicKey(identity) allIdentities[i] = identity } return allIdentities } func (def partialStakingEnabled) ReadFromDB( epoch *big.Int, reader DataProvider, ) (newSuperComm *shard.State, err error) { return reader.ReadShardState(epoch) } // ReadFromComputation is single entry point for reading the State of the network func (def partialStakingEnabled) Compute( epoch *big.Int, stakerReader DataProvider, ) (newSuperComm *shard.State, err error) { preStaking := true if stakerReader != nil { config := stakerReader.Config() if config.IsStaking(epoch) { preStaking = false } } instance := shard.Schedule.InstanceForEpoch(epoch) if preStaking { // Pre-staking shard state doesn't need to set epoch (backward compatible) return preStakingEnabledCommittee(instance), nil } // Sanity check, can't compute against epochs in past if e := stakerReader.CurrentHeader().Epoch(); epoch.Cmp(e) == -1 { utils.Logger().Error().Uint64("header-epoch", e.Uint64()). Uint64("compute-epoch", epoch.Uint64()). Msg("Tried to compute committee for epoch in past") return nil, ErrComputeForEpochInPast } stakedSlots := (instance.NumNodesPerShard() - instance.NumHarmonyOperatedNodesPerShard()) * int(instance.NumShards()) shardState, err := eposStakedCommittee(instance, stakerReader, stakedSlots) if err != nil { return nil, err } // Set the epoch of shard state shardState.Epoch = big.NewInt(0).Set(epoch) return shardState, nil }