package chain import ( "fmt" "math/big" "sort" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" "github.com/harmony-one/harmony/block" "github.com/harmony-one/harmony/consensus/engine" "github.com/harmony-one/harmony/consensus/reward" "github.com/harmony-one/harmony/consensus/votepower" "github.com/harmony-one/harmony/core/state" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/shard" "github.com/harmony-one/harmony/staking/availability" "github.com/harmony-one/harmony/staking/network" "github.com/pkg/errors" "golang.org/x/sync/singleflight" ) func ballotResultBeaconchain( bc engine.ChainReader, header *block.Header, ) (shard.SlotList, shard.SlotList, shard.SlotList, error) { return availability.BallotResult(bc, header, shard.BeaconChainShardID) } var ( votingPowerCache singleflight.Group ) func lookupVotingPower( epoch, currentEpoch *big.Int, subComm *shard.Committee, ) (*votepower.Roster, error) { key := fmt.Sprintf("%s-%d", epoch.String(), subComm.ShardID) results, err, _ := votingPowerCache.Do( key, func() (interface{}, error) { votingPower, err := votepower.Compute(subComm) if err != nil { return nil, err } return votingPower, nil }, ) if err != nil { return nil, err } // TODO consider if this is the best way to clear the cache if new(big.Int).Sub(currentEpoch, epoch).Cmp(common.Big3) == 1 { go func() { votingPowerCache.Forget(key) }() } return results.(*votepower.Roster), nil } // AccumulateRewards credits the coinbase of the given block with the mining // reward. The total reward consists of the static block reward func AccumulateRewards( bc engine.ChainReader, state *state.DB, header *block.Header, beaconChain engine.ChainReader, ) (reward.Reader, error) { blockNum := header.Number().Uint64() if blockNum == 0 { // genesis block has no parent to reward. return network.EmptyPayout, nil } if bc.Config().IsStaking(header.Epoch()) && bc.CurrentHeader().ShardID() != shard.BeaconChainShardID { return network.EmptyPayout, nil } // After staking if bc.Config().IsStaking(header.Epoch()) && bc.CurrentHeader().ShardID() == shard.BeaconChainShardID { defaultReward := network.BaseStakedReward beaconCurrentEpoch := beaconChain.CurrentHeader().Epoch() // TODO Use cached result in off-chain db instead of full computation _, percentageStaked, err := network.WhatPercentStakedNow( beaconChain, header.Time().Int64(), ) if err != nil { return network.EmptyPayout, err } howMuchOff, adjustBy := network.Adjustment(*percentageStaked) defaultReward = defaultReward.Add(adjustBy) utils.Logger().Info(). Str("percentage-token-staked", percentageStaked.String()). Str("how-much-off", howMuchOff.String()). Str("adjusting-by", adjustBy.String()). Str("block-reward", defaultReward.String()). Msg("dynamic adjustment of block-reward ") // If too much is staked, then possible to have negative reward, // not an error, just a possible economic situation, hence we return if defaultReward.IsNegative() { return network.EmptyPayout, nil } newRewards := big.NewInt(0) // Take care of my own beacon chain committee, _ is missing, for slashing members, payable, missing, err := ballotResultBeaconchain(beaconChain, header) if err != nil { return network.EmptyPayout, err } subComm := shard.Committee{shard.BeaconChainShardID, members} if err := availability.IncrementValidatorSigningCounts( beaconChain, subComm.StakedValidators(), state, payable, missing, ); err != nil { return network.EmptyPayout, err } votingPower, err := lookupVotingPower( header.Epoch(), beaconCurrentEpoch, &subComm, ) if err != nil { return network.EmptyPayout, err } for beaconMember := range payable { // TODO Give out whatever leftover to the last voter/handle // what to do about share of those that didn't sign voter := votingPower.Voters[payable[beaconMember].BlsPublicKey] if !voter.IsHarmonyNode { snapshot, err := bc.ReadValidatorSnapshot(voter.EarningAccount) if err != nil { return network.EmptyPayout, err } due := defaultReward.Mul( voter.OverallPercent.Quo(votepower.StakersShare), ).RoundInt() newRewards.Add(newRewards, due) if err := state.AddReward(snapshot, due); err != nil { return network.EmptyPayout, err } } } // Handle rewards for shardchain if cxLinks := header.CrossLinks(); len(cxLinks) > 0 { crossLinks := types.CrossLinks{} if err := rlp.DecodeBytes(cxLinks, &crossLinks); err != nil { return network.EmptyPayout, err } type slotPayable struct { shard.Slot payout *big.Int bucket int index int } type slotMissing struct { shard.Slot bucket int index int } allPayables, allMissing := []slotPayable{}, []slotMissing{} for i := range crossLinks { cxLink := crossLinks[i] epoch, shardID := cxLink.Epoch(), cxLink.ShardID() if !bc.Config().IsStaking(epoch) { continue } shardState, err := bc.ReadShardState(epoch) if err != nil { return network.EmptyPayout, err } subComm, err := shardState.FindCommitteeByID(shardID) if err != nil { return network.EmptyPayout, err } payableSigners, missing, err := availability.BlockSigners( cxLink.Bitmap(), subComm, ) if err != nil { return network.EmptyPayout, err } staked := subComm.StakedValidators() if err := availability.IncrementValidatorSigningCounts( beaconChain, staked, state, payableSigners, missing, ); err != nil { return network.EmptyPayout, err } votingPower, err := lookupVotingPower( epoch, beaconCurrentEpoch, subComm, ) if err != nil { return network.EmptyPayout, err } for j := range payableSigners { voter := votingPower.Voters[payableSigners[j].BlsPublicKey] if !voter.IsHarmonyNode && !voter.OverallPercent.IsZero() { due := defaultReward.Mul( voter.OverallPercent.Quo(votepower.StakersShare), ) allPayables = append(allPayables, slotPayable{ Slot: payableSigners[j], payout: due.TruncateInt(), bucket: i, index: j, }) } } for j := range missing { allMissing = append(allMissing, slotMissing{ Slot: missing[j], bucket: i, index: j, }) } } resultsHandle := make([][]slotPayable, len(crossLinks)) for i := range resultsHandle { resultsHandle[i] = []slotPayable{} } for _, payThem := range allPayables { bucket := payThem.bucket resultsHandle[bucket] = append(resultsHandle[bucket], payThem) } // Check if any errors and sort each bucket to enforce order for bucket := range resultsHandle { sort.SliceStable(resultsHandle[bucket], func(i, j int) bool { return resultsHandle[bucket][i].index < resultsHandle[bucket][j].index }, ) } // Finally do the pay for bucket := range resultsHandle { for payThem := range resultsHandle[bucket] { snapshot, err := bc.ReadValidatorSnapshot( resultsHandle[bucket][payThem].EcdsaAddress, ) if err != nil { return network.EmptyPayout, err } due := resultsHandle[bucket][payThem].payout newRewards.Add(newRewards, due) if err := state.AddReward(snapshot, due); err != nil { return network.EmptyPayout, err } } } return network.NewStakingEraRewardForRound(newRewards, missing), nil } return network.EmptyPayout, nil } // Before staking parentHeader := bc.GetHeaderByHash(header.ParentHash()) if parentHeader.Number().Cmp(common.Big0) == 0 { // Parent is an epoch block, // which is not signed in the usual manner therefore rewards nothing. return network.EmptyPayout, nil } _, signers, _, err := availability.BallotResult(bc, header, header.ShardID()) if err != nil { return network.EmptyPayout, err } totalAmount := big.NewInt(0) { last := big.NewInt(0) count := big.NewInt(int64(len(signers))) for i, account := range signers { cur := big.NewInt(0) cur.Mul(network.BlockReward, big.NewInt(int64(i+1))).Div(cur, count) diff := big.NewInt(0).Sub(cur, last) state.AddBalance(account.EcdsaAddress, diff) totalAmount.Add(totalAmount, diff) last = cur } } if totalAmount.Cmp(network.BlockReward) != 0 { utils.Logger().Error(). Int64("block-reward", network.BlockReward.Int64()). Int64("total-amount-paid-out", totalAmount.Int64()). Msg("Total paid out was not equal to block-reward") return nil, errors.Wrapf( network.ErrPayoutNotEqualBlockReward, "payout "+totalAmount.String(), ) } return network.NewPreStakingEraRewarded(totalAmount), nil }