package message // This client service will replace the other client service. // This client service will use unified Message. // TODO(minhdoan): Refactor and clean up the other client service. import ( "context" "log" "math/big" "net" "github.com/ethereum/go-ethereum/crypto" "github.com/harmony-one/harmony/internal/utils" "google.golang.org/grpc" ) // Constants for client service port. const ( IP = "127.0.0.1" Port = "30000" ) // Server is the Server struct for client service package. type Server struct { server *grpc.Server CreateTransactionForEnterMethod func(int64, string) error GetResult func(string) ([]string, []*big.Int) CreateTransactionForPickWinner func() error } // Process processes the Message and returns Response func (s *Server) Process(ctx context.Context, message *Message) (*Response, error) { if message.GetType() != MessageType_LOTTERY_REQUEST { return &Response{}, ErrWrongMessage } lotteryRequest := message.GetLotteryRequest() if lotteryRequest.GetType() == LotteryRequest_ENTER { if s.CreateTransactionForEnterMethod == nil { return nil, ErrEnterProcessorNotReady } amount := lotteryRequest.Amount priKey := lotteryRequest.PrivateKey key, err := crypto.HexToECDSA(priKey) if err != nil { utils.Logger().Error().Msg("Error when HexToECDSA") } address := crypto.PubkeyToAddress(key.PublicKey) utils.Logger().Info().Int64("amount", amount).Bytes("address", address[:]).Msg("Enter") if err := s.CreateTransactionForEnterMethod(amount, priKey); err != nil { return nil, ErrEnterMethod } return &Response{}, nil } else if lotteryRequest.GetType() == LotteryRequest_RESULT { players, balances := s.GetResult(lotteryRequest.PrivateKey) stringBalances := []string{} for _, balance := range balances { stringBalances = append(stringBalances, balance.String()) } utils.Logger().Info().Strs("players", players).Strs("balances", stringBalances).Msg("getPlayers") ret := &Response{ Response: &Response_LotteryResponse{ LotteryResponse: &LotteryResponse{ Players: players, Balances: stringBalances, }, }, } return ret, nil } else if lotteryRequest.GetType() == LotteryRequest_PICK_WINNER { if s.CreateTransactionForPickWinner() != nil { return nil, ErrWhenPickingWinner } return &Response{}, nil } return &Response{}, nil } // Start starts the Server on given ip and port. func (s *Server) Start() (*grpc.Server, error) { addr := net.JoinHostPort(IP, Port) lis, err := net.Listen("tcp", addr) if err != nil { log.Fatalf("failed to listen: %v", err) } var opts []grpc.ServerOption s.server = grpc.NewServer(opts...) RegisterClientServiceServer(s.server, s) go func() { if err := s.server.Serve(lis); err != nil { utils.Logger().Warn().Err(err).Msg("server.Serve() failed") } }() return s.server, nil } // Stop stops the server. func (s *Server) Stop() { s.server.Stop() } // NewServer creates new Server which implements ClientServiceServer interface. func NewServer( CreateTransactionForEnterMethod func(int64, string) error, GetResult func(string) ([]string, []*big.Int), CreateTransactionForPickWinner func() error) *Server { return &Server{ CreateTransactionForEnterMethod: CreateTransactionForEnterMethod, CreateTransactionForPickWinner: CreateTransactionForPickWinner, GetResult: GetResult, } }