package chain import ( "fmt" "math/big" "sort" "github.com/harmony-one/harmony/internal/params" lru "github.com/hashicorp/golang-lru" "github.com/harmony-one/harmony/numeric" types2 "github.com/harmony-one/harmony/staking/types" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" "github.com/harmony-one/harmony/block" "github.com/harmony-one/harmony/consensus/engine" "github.com/harmony-one/harmony/consensus/reward" "github.com/harmony-one/harmony/consensus/votepower" "github.com/harmony-one/harmony/core/state" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/shard" "github.com/harmony-one/harmony/staking/availability" "github.com/harmony-one/harmony/staking/network" "github.com/pkg/errors" ) func ballotResultBeaconchain( bc engine.ChainReader, header *block.Header, ) (*big.Int, shard.SlotList, shard.SlotList, shard.SlotList, error) { parentHeader := bc.GetHeaderByHash(header.ParentHash()) if parentHeader == nil { return nil, nil, nil, nil, errors.Errorf( "cannot find parent block header in DB %s", header.ParentHash().Hex(), ) } parentShardState, err := bc.ReadShardState(parentHeader.Epoch()) if err != nil { return nil, nil, nil, nil, errors.Errorf( "cannot read shard state %v", parentHeader.Epoch(), ) } members, payable, missing, err := availability.BallotResult(parentHeader, header, parentShardState, shard.BeaconChainShardID) return parentHeader.Epoch(), members, payable, missing, err } var ( votingPowerCache, _ = lru.New(16) delegateShareCache, _ = lru.New(1024) ) func lookupVotingPower( epoch *big.Int, subComm *shard.Committee, ) (*votepower.Roster, error) { // Look up key := fmt.Sprintf("%s-%d", epoch.String(), subComm.ShardID) if b, ok := votingPowerCache.Get(key); ok { return b.(*votepower.Roster), nil } // If not found, construct votingPower, err := votepower.Compute(subComm, epoch) if err != nil { return nil, err } // Put in cache votingPowerCache.Add(key, votingPower) return votingPower, nil } // Lookup or compute the shares of stake for all delegators in a validator func lookupDelegatorShares( snapshot *types2.ValidatorSnapshot, ) (map[common.Address]numeric.Dec, error) { epoch := snapshot.Epoch validatorSnapshot := snapshot.Validator // Look up key := fmt.Sprintf("%s-%s", epoch.String(), validatorSnapshot.Address.Hex()) if b, ok := delegateShareCache.Get(key); ok { return b.(map[common.Address]numeric.Dec), nil } // If not found, construct result := map[common.Address]numeric.Dec{} totalDelegationDec := numeric.NewDecFromBigInt(validatorSnapshot.TotalDelegation()) if totalDelegationDec.IsZero() { utils.Logger().Info(). RawJSON("validator-snapshot", []byte(validatorSnapshot.String())). Msg("zero total delegation during AddReward delegation payout") return result, nil } for i := range validatorSnapshot.Delegations { delegation := validatorSnapshot.Delegations[i] // NOTE percentage = / percentage := numeric.NewDecFromBigInt(delegation.Amount).Quo(totalDelegationDec) result[delegation.DelegatorAddress] = percentage } // Put in cache delegateShareCache.Add(key, result) return result, nil } // AccumulateRewardsAndCountSigs credits the coinbase of the given block with the mining // reward. The total reward consists of the static block reward // This func also do IncrementValidatorSigningCounts for validators func AccumulateRewardsAndCountSigs( bc engine.ChainReader, state *state.DB, header *block.Header, beaconChain engine.ChainReader, ) (reward.Reader, error) { blockNum := header.Number().Uint64() currentHeader := beaconChain.CurrentHeader() nowEpoch, blockNow := currentHeader.Epoch(), currentHeader.Number() if blockNum == 0 { // genesis block has no parent to reward. return network.EmptyPayout, nil } if bc.Config().IsStaking(header.Epoch()) && bc.CurrentHeader().ShardID() != shard.BeaconChainShardID { return network.EmptyPayout, nil } // After staking if headerE := header.Epoch(); bc.Config().IsStaking(headerE) && bc.CurrentHeader().ShardID() == shard.BeaconChainShardID { utils.AnalysisStart("accumulateRewardBeaconchainSelfPayout", nowEpoch, blockNow) defaultReward := network.BaseStakedReward // After block time is reduced to 5 seconds, the block reward is adjusted accordingly if bc.Config().ChainID == params.TestnetChainID && bc.Config().FiveSecondsEpoch.Cmp(big.NewInt(16500)) == 0 { // This is testnet requiring the one-off forking logic if blockNum > 634644 { defaultReward = network.FiveSecondsBaseStakedReward if blockNum > 636507 { defaultReward = network.BaseStakedReward if blockNum > 639341 { defaultReward = network.FiveSecondsBaseStakedReward } } } } else if bc.Config().IsFiveSeconds(header.Epoch()) { defaultReward = network.FiveSecondsBaseStakedReward } // Following is commented because the new econ-model has a flat-rate block reward // of 28 ONE per block assuming 4 shards and 8s block time: //// TODO Use cached result in off-chain db instead of full computation //_, percentageStaked, err := network.WhatPercentStakedNow( // beaconChain, header.Time().Int64(), //) //if err != nil { // return network.EmptyPayout, err //} //howMuchOff, adjustBy := network.Adjustment(*percentageStaked) //defaultReward = defaultReward.Add(adjustBy) //utils.Logger().Info(). // Str("percentage-token-staked", percentageStaked.String()). // Str("how-much-off", howMuchOff.String()). // Str("adjusting-by", adjustBy.String()). // Str("block-reward", defaultReward.String()). // Msg("dynamic adjustment of block-reward ") // If too much is staked, then possible to have negative reward, // not an error, just a possible economic situation, hence we return if defaultReward.IsNegative() { return network.EmptyPayout, nil } newRewards, beaconP, shardP := big.NewInt(0), []reward.Payout{}, []reward.Payout{} // Take care of my own beacon chain committee, _ is missing, for slashing parentE, members, payable, missing, err := ballotResultBeaconchain(beaconChain, header) if err != nil { return network.EmptyPayout, errors.Wrapf(err, "shard 0 block %d reward error with bitmap %x", header.Number(), header.LastCommitBitmap()) } subComm := shard.Committee{shard.BeaconChainShardID, members} if err := availability.IncrementValidatorSigningCounts( beaconChain, subComm.StakedValidators(), state, payable, missing, ); err != nil { return network.EmptyPayout, err } votingPower, err := lookupVotingPower( parentE, &subComm, ) if err != nil { return network.EmptyPayout, err } allSignersShare := numeric.ZeroDec() for j := range payable { voter := votingPower.Voters[payable[j].BLSPublicKey] if !voter.IsHarmonyNode { voterShare := voter.OverallPercent allSignersShare = allSignersShare.Add(voterShare) } } for beaconMember := range payable { // TODO Give out whatever leftover to the last voter/handle // what to do about share of those that didn't sign blsKey := payable[beaconMember].BLSPublicKey voter := votingPower.Voters[blsKey] if !voter.IsHarmonyNode { snapshot, err := bc.ReadValidatorSnapshot(voter.EarningAccount) if err != nil { return network.EmptyPayout, err } due := defaultReward.Mul( voter.OverallPercent.Quo(allSignersShare), ).RoundInt() newRewards.Add(newRewards, due) shares, err := lookupDelegatorShares(snapshot) if err != nil { return network.EmptyPayout, err } if err := state.AddReward(snapshot.Validator, due, shares); err != nil { return network.EmptyPayout, err } beaconP = append(beaconP, reward.Payout{ ShardID: shard.BeaconChainShardID, Addr: voter.EarningAccount, NewlyEarned: due, EarningKey: voter.Identity, }) } } utils.AnalysisEnd("accumulateRewardBeaconchainSelfPayout", nowEpoch, blockNow) utils.AnalysisStart("accumulateRewardShardchainPayout", nowEpoch, blockNow) // Handle rewards for shardchain if cxLinks := header.CrossLinks(); len(cxLinks) > 0 { crossLinks := types.CrossLinks{} if err := rlp.DecodeBytes(cxLinks, &crossLinks); err != nil { return network.EmptyPayout, err } type slotPayable struct { shard.Slot payout *big.Int bucket int index int shardID uint32 } type slotMissing struct { shard.Slot bucket int index int } allPayables, allMissing := []slotPayable{}, []slotMissing{} for i := range crossLinks { cxLink := crossLinks[i] epoch, shardID := cxLink.Epoch(), cxLink.ShardID() if !bc.Config().IsStaking(epoch) { continue } shardState, err := bc.ReadShardState(epoch) if err != nil { return network.EmptyPayout, err } subComm, err := shardState.FindCommitteeByID(shardID) if err != nil { return network.EmptyPayout, err } payableSigners, missing, err := availability.BlockSigners( cxLink.Bitmap(), subComm, ) if err != nil { return network.EmptyPayout, errors.Wrapf(err, "shard %d block %d reward error with bitmap %x", shardID, cxLink.BlockNum(), cxLink.Bitmap()) } staked := subComm.StakedValidators() if err := availability.IncrementValidatorSigningCounts( beaconChain, staked, state, payableSigners, missing, ); err != nil { return network.EmptyPayout, err } votingPower, err := lookupVotingPower( epoch, subComm, ) if err != nil { return network.EmptyPayout, err } allSignersShare := numeric.ZeroDec() for j := range payableSigners { voter := votingPower.Voters[payableSigners[j].BLSPublicKey] if !voter.IsHarmonyNode { voterShare := voter.OverallPercent allSignersShare = allSignersShare.Add(voterShare) } } for j := range payableSigners { voter := votingPower.Voters[payableSigners[j].BLSPublicKey] if !voter.IsHarmonyNode && !voter.OverallPercent.IsZero() { due := defaultReward.Mul( voter.OverallPercent.Quo(allSignersShare), ) allPayables = append(allPayables, slotPayable{ Slot: payableSigners[j], payout: due.TruncateInt(), bucket: i, index: j, shardID: shardID, }) } } for j := range missing { allMissing = append(allMissing, slotMissing{ Slot: missing[j], bucket: i, index: j, }) } } resultsHandle := make([][]slotPayable, len(crossLinks)) for i := range resultsHandle { resultsHandle[i] = []slotPayable{} } for _, payThem := range allPayables { bucket := payThem.bucket resultsHandle[bucket] = append(resultsHandle[bucket], payThem) } // Check if any errors and sort each bucket to enforce order for bucket := range resultsHandle { sort.SliceStable(resultsHandle[bucket], func(i, j int) bool { return resultsHandle[bucket][i].index < resultsHandle[bucket][j].index }, ) } // Finally do the pay for bucket := range resultsHandle { for payThem := range resultsHandle[bucket] { payable := resultsHandle[bucket][payThem] snapshot, err := bc.ReadValidatorSnapshot( payable.EcdsaAddress, ) if err != nil { return network.EmptyPayout, err } due := resultsHandle[bucket][payThem].payout newRewards.Add(newRewards, due) shares, err := lookupDelegatorShares(snapshot) if err != nil { return network.EmptyPayout, err } if err := state.AddReward(snapshot.Validator, due, shares); err != nil { return network.EmptyPayout, err } shardP = append(shardP, reward.Payout{ ShardID: payable.shardID, Addr: payable.EcdsaAddress, NewlyEarned: due, EarningKey: payable.BLSPublicKey, }) } } utils.AnalysisEnd("accumulateRewardShardchainPayout", nowEpoch, blockNow) return network.NewStakingEraRewardForRound( newRewards, missing, beaconP, shardP, ), nil } return network.EmptyPayout, nil } // Before staking parentHeader := bc.GetHeaderByHash(header.ParentHash()) if parentHeader == nil { return network.EmptyPayout, errors.Errorf( "cannot find parent block header in DB at parent hash %s", header.ParentHash().Hex(), ) } if parentHeader.Number().Cmp(common.Big0) == 0 { // Parent is an epoch block, // which is not signed in the usual manner therefore rewards nothing. return network.EmptyPayout, nil } parentShardState, err := bc.ReadShardState(parentHeader.Epoch()) if err != nil { return nil, errors.Wrapf( err, "cannot read shard state at epoch %v", parentHeader.Epoch(), ) } _, signers, _, err := availability.BallotResult( parentHeader, header, parentShardState, header.ShardID(), ) if err != nil { return network.EmptyPayout, err } totalAmount := big.NewInt(0) { last := big.NewInt(0) count := big.NewInt(int64(len(signers))) for i, account := range signers { cur := big.NewInt(0) cur.Mul(network.BlockReward, big.NewInt(int64(i+1))).Div(cur, count) diff := big.NewInt(0).Sub(cur, last) state.AddBalance(account.EcdsaAddress, diff) totalAmount.Add(totalAmount, diff) last = cur } } if totalAmount.Cmp(network.BlockReward) != 0 { utils.Logger().Error(). Int64("block-reward", network.BlockReward.Int64()). Int64("total-amount-paid-out", totalAmount.Int64()). Msg("Total paid out was not equal to block-reward") return nil, errors.Wrapf( network.ErrPayoutNotEqualBlockReward, "payout "+totalAmount.String(), ) } return network.NewPreStakingEraRewarded(totalAmount), nil }