package node import ( "time" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/internal/utils" ) // Constants of lower bound limit of a new block. const ( DefaultThreshold = 1 FirstTimeThreshold = 2 ConsensusTimeOut = 10 PeriodicBlock = 3 * time.Second ) // WaitForConsensusReady listen for the readiness signal from consensus and generate new block for consensus. func (node *Node) WaitForConsensusReady(readySignal chan struct{}, stopChan chan struct{}, stoppedChan chan struct{}) { go func() { // Setup stoppedChan defer close(stoppedChan) utils.GetLogInstance().Debug("Waiting for Consensus ready") time.Sleep(30 * time.Second) // Wait for other nodes to be ready (test-only) firstTime := true var newBlock *types.Block timeoutCount := 0 for { // keep waiting for Consensus ready select { case <-readySignal: time.Sleep(100 * time.Millisecond) // Delay a bit so validator is catched up (test-only). case <-time.After(ConsensusTimeOut * time.Second): node.Consensus.ResetState() timeoutCount++ utils.GetLogInstance().Debug("Consensus timeout, retry!", "count", timeoutCount) // FIXME: retry is not working, there is no retry logic here. It will only wait for new transaction. case <-stopChan: utils.GetLogInstance().Debug("Consensus propose new block: STOPPED!") return } for { // threshold and firstTime are for the test-only built-in smart contract tx. // TODO: remove in production threshold := DefaultThreshold if firstTime { threshold = FirstTimeThreshold firstTime = false } if len(node.pendingTransactions) >= threshold { utils.GetLogInstance().Debug("PROPOSING NEW BLOCK ------------------------------------------------", "threshold", threshold, "pendingTransactions", len(node.pendingTransactions)) // Normal tx block consensus selectedTxs := node.getTransactionsForNewBlock(MaxNumberOfTransactionsPerBlock) if len(selectedTxs) != 0 { node.Worker.CommitTransactions(selectedTxs) block, err := node.Worker.Commit() if err != nil { utils.GetLogInstance().Debug("Failed committing new block", "Error", err) } else { if node.Consensus.ShardID == 0 { // add new shard state if it's epoch block node.addNewShardStateHash(block) } newBlock = block utils.GetLogInstance().Debug("Successfully proposed new block", "blockNum", block.NumberU64(), "numTxs", block.Transactions().Len()) break } } } // If not enough transactions to run Consensus, // periodically check whether we have enough transactions to package into block. time.Sleep(PeriodicBlock) } // Send the new block to Consensus so it can be confirmed. if newBlock != nil { utils.GetLogInstance().Debug("Consensus sending new block to block channel") node.BlockChannel <- newBlock utils.GetLogInstance().Debug("Consensus sent new block to block channel") } } }() } func (node *Node) addNewShardStateHash(block *types.Block) { shardState := node.blockchain.GetNewShardState(block, &node.CurrentStakes) if shardState != nil { shardHash := shardState.Hash() utils.GetLogInstance().Debug("[resharding] adding new shard state", "shardHash", shardHash) // for _, c := range shardState { // utils.GetLogInstance().Debug("new shard information", "shardID", c.ShardID, "NodeList", c.NodeList) // } block.AddShardStateHash(shardHash) } }