package client import ( "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/p2p" ) // Client represents a node (e.g. a wallet) which sends transactions and receives responses from the harmony network type Client struct { ShardID uint32 // ShardID UpdateBlocks func([]*types.Block) // Closure function used to sync new block with the leader. Once the leader finishes the consensus on a new block, it will send it to the clients. Clients use this method to update their blockchain // The p2p host used to send/receive p2p messages host p2p.Host } // NewClient creates a new Client func NewClient(host p2p.Host, shardID uint32) *Client { client := Client{} client.host = host client.ShardID = shardID return &client }