package service import ( nodeconfig "github.com/harmony-one/harmony/internal/configs/node" ) // NodeConfig defines a structure of node configuration // that can be used in services. // This is to pass node configuration to services and prvent // cyclic imports type NodeConfig struct { // The three groupID design, please refer to https://github.com/harmony-one/harmony/blob/master/node/node.md#libp2p-integration Beacon nodeconfig.GroupID // the beacon group ID ShardGroupID nodeconfig.GroupID // the group ID of the shard Client nodeconfig.GroupID // the client group ID of the shard IsClient bool // whether this node is a client node IsBeacon bool // whether this node is a beacon node or not ShardID uint32 // shardID of this node Actions map[nodeconfig.GroupID]nodeconfig.ActionType // actions on the groups } // GroupIDShards is a map of ShardGroupID ID // key is the shard ID // value is the corresponding group ID var ( GroupIDShards = map[nodeconfig.ShardID]nodeconfig.GroupID{} GroupIDShardClients = map[nodeconfig.ShardID]nodeconfig.GroupID{} ) func init() { // init beacon chain group IDs GroupIDShards[0] = nodeconfig.NewGroupIDByShardID(0) GroupIDShardClients[0] = nodeconfig.NewClientGroupIDByShardID(0) for i := 1; i < nodeconfig.MaxShards; i++ { sid := nodeconfig.ShardID(i) GroupIDShards[sid] = nodeconfig.NewGroupIDByShardID(sid) GroupIDShardClients[sid] = nodeconfig.NewClientGroupIDByShardID(sid) } }