package node import ( "bytes" "encoding/gob" "harmony-benchmark/blockchain" "harmony-benchmark/common" "harmony-benchmark/p2p" "net" "os" "time" ) const ( // The max number of transaction per a block. MaxNumberOfTransactionsPerBlock = 3000 ) // NodeHandler handles a new incoming connection. func (node *Node) NodeHandler(conn net.Conn) { defer conn.Close() // Read p2p message payload content, err := p2p.ReadMessageContent(conn) if err != nil { node.log.Error("Read p2p data failed", "err", err, "node", node) return } consensus := node.Consensus msgCategory, err := common.GetMessageCategory(content) if err != nil { node.log.Error("Read node type failed", "err", err, "node", node) return } msgType, err := common.GetMessageType(content) if err != nil { node.log.Error("Read action type failed", "err", err, "node", node) return } msgPayload, err := common.GetMessagePayload(content) if err != nil { node.log.Error("Read message payload failed", "err", err, "node", node) return } switch msgCategory { case common.COMMITTEE: actionType := common.CommitteeMessageType(msgType) switch actionType { case common.CONSENSUS: if consensus.IsLeader { consensus.ProcessMessageLeader(msgPayload) } else { consensus.ProcessMessageValidator(msgPayload) } } case common.NODE: actionType := common.NodeMessageType(msgType) switch actionType { case common.TRANSACTION: node.transactionMessageHandler(msgPayload) case common.CONTROL: controlType := msgPayload[0] if ControlMessageType(controlType) == STOP { node.log.Debug("Stopping Node", "node", node, "numBlocks", len(node.blockchain.Blocks), "numTxsProcessed", node.countNumTransactionsInBlockchain()) os.Exit(0) } } } } func (node *Node) transactionMessageHandler(msgPayload []byte) { txMessageType := TransactionMessageType(msgPayload[0]) switch txMessageType { case SEND: txDecoder := gob.NewDecoder(bytes.NewReader(msgPayload[1:])) // skip the SEND messge type txList := new([]*blockchain.Transaction) err := txDecoder.Decode(&txList) if err != nil { node.log.Error("Failed deserializing transaction list", "node", node) } node.addPendingTransactions(*txList) case REQUEST: reader := bytes.NewBuffer(msgPayload[1:]) var txIds map[[32]byte]bool buf := make([]byte, 32) // 32 byte hash Id for { _, err := reader.Read(buf) if err != nil { break } var txId [32]byte copy(txId[:], buf) txIds[txId] = true } var txToReturn []*blockchain.Transaction for _, tx := range node.pendingTransactions { if txIds[tx.ID] { txToReturn = append(txToReturn, tx) } } // TODO: return the transaction list to requester } } // WaitForConsensusReady ... func (node *Node) WaitForConsensusReady(readySignal chan int) { node.log.Debug("Waiting for Consensus ready", "node", node) var newBlock *blockchain.Block timeoutCount := 0 for { // keep waiting for Consensus ready retry := false select { case <-readySignal: case <-time.After(8 * time.Second): retry = true timeoutCount++ node.log.Debug("Consensus timeout, retry!", "count", timeoutCount, "node", node) } //node.log.Debug("Adding new block", "currentChainSize", len(node.blockchain.Blocks), "numTxs", len(node.blockchain.GetLatestBlock().Transactions), "PrevHash", node.blockchain.GetLatestBlock().PrevBlockHash, "Hash", node.blockchain.GetLatestBlock().Hash) if !retry { for { // Once we have more than 10 transactions pending we will try creating a new block if len(node.pendingTransactions) >= 100 { selectedTxs := node.getTransactionsForNewBlock(MaxNumberOfTransactionsPerBlock) if len(selectedTxs) == 0 { node.log.Debug("No valid transactions exist", "pendingTx", len(node.pendingTransactions)) } else { node.log.Debug("Creating new block", "numTxs", len(selectedTxs), "pendingTxs", len(node.pendingTransactions), "currentChainSize", len(node.blockchain.Blocks)) node.transactionInConsensus = selectedTxs newBlock = blockchain.NewBlock(selectedTxs, node.blockchain.GetLatestBlock().Hash, node.Consensus.ShardID) break } } // If not enough transactions to run Consensus, // periodically check whether we have enough transactions to package into block. time.Sleep(1 * time.Second) } } // Send the new block to Consensus so it can be confirmed. if newBlock != nil { node.BlockChannel <- *newBlock } } } func (node *Node) VerifyNewBlock(newBlock *blockchain.Block) bool { return node.UtxoPool.VerifyTransactions(newBlock.Transactions) } func (node *Node) AddNewBlockToBlockchain(newBlock *blockchain.Block) { // Add it to blockchain node.blockchain.Blocks = append(node.blockchain.Blocks, newBlock) // Update UTXO pool node.UtxoPool.Update(newBlock.Transactions) // Clear transaction-in-Consensus list node.transactionInConsensus = []*blockchain.Transaction{} }