package shardingconfig import ( "math/big" "time" "github.com/ethereum/go-ethereum/common" "github.com/harmony-one/harmony/common/denominations" "github.com/harmony-one/harmony/internal/genesis" ) const ( // PangaeaHTTPPattern is the http pattern for pangaea. PangaeaHTTPPattern = "https://api.s%d.pga.hmny.io" // PangaeaWSPattern is the websocket pattern for pangaea. PangaeaWSPattern = "wss://ws.s%d.pga.hmny.io" // transaction throttling disabled on pangaea network pangaeaEnableTxnThrottling = false ) // PangaeaSchedule is the Pangaea sharding configuration schedule. var PangaeaSchedule pangaeaSchedule type pangaeaSchedule struct{} func (ps pangaeaSchedule) InstanceForEpoch(epoch *big.Int) Instance { return pangaeaV0 } func (ps pangaeaSchedule) BlocksPerEpoch() uint64 { return 2700 // 6 hours with 8 seconds/block } func (ps pangaeaSchedule) CalcEpochNumber(blockNum uint64) *big.Int { return big.NewInt(int64(blockNum / ps.BlocksPerEpoch())) } func (ps pangaeaSchedule) IsLastBlock(blockNum uint64) bool { return (blockNum+1)%ps.BlocksPerEpoch() == 0 } func (ps pangaeaSchedule) EpochLastBlock(epochNum uint64) uint64 { blocks := ps.BlocksPerEpoch() return blocks*(epochNum+1) - 1 } func (ps pangaeaSchedule) VdfDifficulty() int { return testnetVdfDifficulty } func (ps pangaeaSchedule) ConsensusRatio() float64 { return mainnetConsensusRatio } var pangaeaReshardingEpoch = []*big.Int{common.Big0} var pangaeaV0 = MustNewInstance( 4, 250, 20, genesis.PangaeaAccounts, genesis.FoundationalPangaeaAccounts, pangaeaReshardingEpoch) // TODO: remove it after randomness feature turned on mainnet //RandonnessStartingEpoch returns starting epoch of randonness generation func (ps pangaeaSchedule) RandomnessStartingEpoch() uint64 { return mainnetRandomnessStartingEpoch } func (ps pangaeaSchedule) MaxTxAmountLimit() *big.Int { amountBigInt := big.NewInt(mainnetMaxTxAmountLimit) amountBigInt = amountBigInt.Mul(amountBigInt, big.NewInt(denominations.One)) return amountBigInt } func (ps pangaeaSchedule) MaxNumRecentTxsPerAccountLimit() uint64 { return mainnetMaxNumRecentTxsPerAccountLimit } func (ps pangaeaSchedule) MaxTxPoolSizeLimit() int { return mainnetMaxTxPoolSizeLimit } func (ps pangaeaSchedule) MaxNumTxsPerBlockLimit() int { return mainnetMaxNumTxsPerBlockLimit } func (ps pangaeaSchedule) RecentTxDuration() time.Duration { return mainnetRecentTxDuration } func (ps pangaeaSchedule) EnableTxnThrottling() bool { return pangaeaEnableTxnThrottling } func (ps pangaeaSchedule) TxsThrottleConfig() *TxsThrottleConfig { return &TxsThrottleConfig{ MaxTxAmountLimit: ps.MaxTxAmountLimit(), MaxNumRecentTxsPerAccountLimit: ps.MaxNumRecentTxsPerAccountLimit(), MaxTxPoolSizeLimit: ps.MaxTxPoolSizeLimit(), MaxNumTxsPerBlockLimit: ps.MaxNumTxsPerBlockLimit(), RecentTxDuration: ps.RecentTxDuration(), EnableTxnThrottling: ps.EnableTxnThrottling(), } } func (pangaeaSchedule) GetNetworkID() NetworkID { return Pangaea } // GetShardingStructure is the sharding structure for mainnet. func (pangaeaSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} { return genShardingStructure(numShard, shardID, PangaeaHTTPPattern, PangaeaWSPattern) }