package main import ( "flag" "fmt" "harmony-benchmark/attack" "harmony-benchmark/configr" "harmony-benchmark/consensus" "harmony-benchmark/log" "harmony-benchmark/node" "harmony-benchmark/p2p" "math/rand" "os" "time" "github.com/shirou/gopsutil/process" ) const ( AttackProbability = 20 ) func getShardId(myIp, myPort string, config *[][]string) string { for _, node := range *config { ip, port, shardId := node[0], node[1], node[3] if ip == myIp && port == myPort { return shardId } } return "N/A" } func getLeader(myShardId string, config *[][]string) p2p.Peer { var leaderPeer p2p.Peer for _, node := range *config { ip, port, status, shardId := node[0], node[1], node[2], node[3] if status == "leader" && myShardId == shardId { leaderPeer.Ip = ip leaderPeer.Port = port } } return leaderPeer } func getPeers(myIp, myPort, myShardId string, config *[][]string) []p2p.Peer { var peerList []p2p.Peer for _, node := range *config { ip, port, status, shardId := node[0], node[1], node[2], node[3] if status != "validator" || ip == myIp && port == myPort || myShardId != shardId { continue } peer := p2p.Peer{Port: port, Ip: ip} peerList = append(peerList, peer) } return peerList } func attackDetermination(attackedMode int) bool { switch attackedMode { case 0: return false case 1: return true case 2: return rand.Intn(100) < AttackProbability } return false } func logMemUsage(consensus *consensus.Consensus) { p, _ := process.NewProcess(int32(os.Getpid())) for { info, _ := p.MemoryInfo() memMap, _ := p.MemoryMaps(false) log.Info("Mem Report", "info", info, "map", memMap) time.Sleep(10 * time.Second) } } // TODO: @ricl, start another process for reporting. func logCPUUsage(consensus *consensus.Consensus) { p, _ := process.NewProcess(int32(os.Getpid())) for { percent, _ := p.CPUPercent() times, _ := p.Times() log.Info("CPU Report", "percent", percent, "times", times, "consensus", consensus) time.Sleep(10 * time.Second) } } func main() { ip := flag.String("ip", "127.0.0.1", "IP of the node") port := flag.String("port", "9000", "port of the node.") configFile := flag.String("config_file", "config.txt", "file containing all ip addresses") logFolder := flag.String("log_folder", "latest", "the folder collecting the logs of this execution") attackedMode := flag.Int("attacked_mode", 0, "0 means not attacked, 1 means attacked, 2 means being open to be selected as attacked") flag.Parse() // Set up randomization seed. rand.Seed(int64(time.Now().Nanosecond())) // Attack determination. attack.GetInstance().SetAttackEnabled(attackDetermination(*attackedMode)) config, _ := configr.ReadConfigFile(*configFile) shardID := getShardId(*ip, *port, &config) peers := getPeers(*ip, *port, shardID, &config) leader := getLeader(shardID, &config) var role string if leader.Ip == *ip && leader.Port == *port { role = "leader" } else { role = "validator" } // Setup a logger to stdout and log file. logFileName := fmt.Sprintf("./%v/%s-%v-%v.log", *logFolder, role, *ip, *port) h := log.MultiHandler( log.StdoutHandler, log.Must.FileHandler(logFileName, log.JSONFormat()), // Log to file // log.Must.NetHandler("tcp", ":3000", log.JSONFormat()) // Log to remote ) log.Root().SetHandler(h) // Consensus object. consensus := consensus.NewConsensus(*ip, *port, shardID, peers, leader) // Logging for consensus. go logMemUsage(consensus) go logCPUUsage(consensus) // Set logger to attack model. attack.GetInstance().SetLogger(consensus.Log) // Current node. currentNode := node.New(consensus) // Create client peer. clientPeer := configr.GetClientPeer(&config) // If there is a client configured in the node list. if clientPeer != nil { currentNode.ClientPeer = clientPeer } // Assign closure functions to the consensus object consensus.BlockVerifier = currentNode.VerifyNewBlock consensus.OnConsensusDone = currentNode.PostConsensusProcessing // Temporary testing code, to be removed. currentNode.AddTestingAddresses(10000) if consensus.IsLeader { // Let consensus run go func() { consensus.WaitForNewBlock(currentNode.BlockChannel) }() // Node waiting for consensus readiness to create new block go func() { currentNode.WaitForConsensusReady(consensus.ReadySignal) }() } currentNode.StartServer(*port) }