package service import ( nodeconfig "github.com/harmony-one/harmony/internal/configs/node" "github.com/harmony-one/harmony/p2p" ) // NodeConfig defines a structure of node configuration // that can be used in services. // This is to pass node configuration to services and prvent // cyclic imports type NodeConfig struct { // The three groupID design, please refer to https://github.com/harmony-one/harmony/blob/master/node/node.md#libp2p-integration Beacon p2p.GroupID // the beacon group ID ShardGroupID p2p.GroupID // the group ID of the shard Client p2p.GroupID // the client group ID of the shard IsClient bool // whether this node is a client node, such as wallet/txgen IsBeacon bool // whether this node is a beacon node or not ShardID uint32 // shardID of this node Actions map[p2p.GroupID]p2p.ActionType // actions on the groups } // GroupIDShards is a map of ShardGroupID ID // key is the shard ID // value is the corresponding group ID var ( GroupIDShards map[p2p.ShardID]p2p.GroupID GroupIDShardClients map[p2p.ShardID]p2p.GroupID ) func init() { GroupIDShards = make(map[p2p.ShardID]p2p.GroupID) GroupIDShardClients = make(map[p2p.ShardID]p2p.GroupID) // init beacon chain group IDs GroupIDShards[0] = p2p.GroupIDBeacon GroupIDShardClients[0] = p2p.GroupIDBeaconClient for i := 1; i < nodeconfig.MaxShards; i++ { sid := p2p.ShardID(i) GroupIDShards[sid] = p2p.NewGroupIDByShardID(sid) GroupIDShardClients[sid] = p2p.NewClientGroupIDByShardID(sid) } }