// Copyright 2017 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package core import ( "context" "encoding/binary" "fmt" "sync" "sync/atomic" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/event" "github.com/rs/zerolog" "github.com/harmony-one/harmony/block" "github.com/harmony-one/harmony/core/rawdb" "github.com/harmony-one/harmony/internal/utils" ) type Chain interface { GetCanonicalHash(number uint64) common.Hash GetHeader(hash common.Hash, number uint64) *block.Header ChainDb() ethdb.Database } // ChainIndexerBackend defines the methods needed to process chain segments in // the background and write the segment results into the database. These can be // used to create filter blooms or CHTs. type ChainIndexerBackend interface { // Reset initiates the processing of a new chain segment, potentially terminating // any partially completed operations (in case of a reorg). Reset(ctx context.Context, section uint64, prevHead common.Hash) error // Process crunches through the next header in the chain segment. The caller // will ensure a sequential order of headers. Process(ctx context.Context, header *block.Header) error // Commit finalizes the section metadata and stores it into the database. Commit() error } // ChainIndexerChain interface is used for connecting the indexer to a blockchain type ChainIndexerChain interface { // CurrentHeader retrieves the latest locally known header. CurrentHeader() *block.Header // SubscribeChainHeadEvent subscribes to new head header notifications. SubscribeChainHeadEvent(ch chan<- ChainHeadEvent) event.Subscription } // ChainIndexer does a post-processing job for equally sized sections of the // canonical chain (like BlooomBits and CHT structures). A ChainIndexer is // connected to the blockchain through the event system by starting a // ChainHeadEventLoop in a goroutine. // // Further child ChainIndexers can be added which use the output of the parent // section indexer. These child indexers receive new head notifications only // after an entire section has been finished or in case of rollbacks that might // affect already finished sections. type ChainIndexer struct { chainDb Chain // Chain database to index the data from indexDb ethdb.Database // Prefixed table-view of the db to write index metadata into backend ChainIndexerBackend // Background processor generating the index data content children []*ChainIndexer // Child indexers to cascade chain updates to active uint32 // Flag whether the event loop was started update chan struct{} // Notification channel that headers should be processed quit chan chan error // Quit channel to tear down running goroutines ctx context.Context ctxCancel func() sectionSize uint64 // Number of blocks in a single chain segment to process confirmsReq uint64 // Number of confirmations before processing a completed segment storedSections uint64 // Number of sections successfully indexed into the database knownSections uint64 // Number of sections known to be complete (block wise) cascadedHead uint64 // Block number of the last completed section cascaded to subindexers checkpointSections uint64 // Number of sections covered by the checkpoint checkpointHead common.Hash // Section head belonging to the checkpoint throttling time.Duration // Disk throttling to prevent a heavy upgrade from hogging resources log *zerolog.Logger lock sync.RWMutex } // NewChainIndexer creates a new chain indexer to do background processing on // chain segments of a given size after certain number of confirmations passed. // The throttling parameter might be used to prevent database thrashing. func NewChainIndexer(chainDb Chain, indexDb ethdb.Database, backend ChainIndexerBackend, section, confirm uint64, throttling time.Duration, kind string) *ChainIndexer { logger := utils.Logger().With().Str("type", kind).Logger() c := &ChainIndexer{ chainDb: chainDb, indexDb: indexDb, backend: backend, update: make(chan struct{}, 1), quit: make(chan chan error), sectionSize: section, confirmsReq: confirm, throttling: throttling, log: &logger, } // Initialize database dependent fields and start the updater c.loadValidSections() c.ctx, c.ctxCancel = context.WithCancel(context.Background()) go c.updateLoop() return c } // AddCheckpoint adds a checkpoint. Sections are never processed and the chain // is not expected to be available before this point. The indexer assumes that // the backend has sufficient information available to process subsequent sections. // // Note: knownSections == 0 and storedSections == checkpointSections until // syncing reaches the checkpoint func (c *ChainIndexer) AddCheckpoint(section uint64, shead common.Hash) { c.lock.Lock() defer c.lock.Unlock() c.checkpointSections = section + 1 c.checkpointHead = shead if section < c.storedSections { return } c.setSectionHead(section, shead) c.setValidSections(section + 1) } // Start creates a goroutine to feed chain head events into the indexer for // cascading background processing. Children do not need to be started, they // are notified about new events by their parents. func (c *ChainIndexer) Start(chain ChainIndexerChain) { events := make(chan ChainHeadEvent, 10) sub := chain.SubscribeChainHeadEvent(events) go c.eventLoop(chain.CurrentHeader(), events, sub) } // Close tears down all goroutines belonging to the indexer and returns any error // that might have occurred internally. func (c *ChainIndexer) Close() error { var errs []error c.ctxCancel() // Tear down the primary update loop errc := make(chan error) c.quit <- errc if err := <-errc; err != nil { errs = append(errs, err) } // If needed, tear down the secondary event loop if atomic.LoadUint32(&c.active) != 0 { c.quit <- errc if err := <-errc; err != nil { errs = append(errs, err) } } // Close all children for _, child := range c.children { if err := child.Close(); err != nil { errs = append(errs, err) } } // Return any failures switch { case len(errs) == 0: return nil case len(errs) == 1: return errs[0] default: return fmt.Errorf("%v", errs) } } // eventLoop is a secondary - optional - event loop of the indexer which is only // started for the outermost indexer to push chain head events into a processing // queue. func (c *ChainIndexer) eventLoop(currentHeader *block.Header, events chan ChainHeadEvent, sub event.Subscription) { // Mark the chain indexer as active, requiring an additional teardown atomic.StoreUint32(&c.active, 1) defer sub.Unsubscribe() // Fire the initial new head event to start any outstanding processing c.newHead(currentHeader.Number().Uint64(), false) var ( prevHeader = currentHeader prevHash = currentHeader.Hash() ) for { select { case errc := <-c.quit: // Chain indexer terminating, report no failure and abort errc <- nil return case ev, ok := <-events: // Received a new event, ensure it's not nil (closing) and update if !ok { errc := <-c.quit errc <- nil return } header := ev.Block.Header() if header.ParentHash() != prevHash { // Reorg to the common ancestor if needed (might not exist in light sync mode, skip reorg then) // TODO(karalabe, zsfelfoldi): This seems a bit brittle, can we detect this case explicitly? if c.chainDb.GetCanonicalHash(prevHeader.Number().Uint64()) != prevHash { if h := rawdb.FindCommonAncestor(c.chainDb.ChainDb(), prevHeader, header); h != nil { c.newHead(h.Number().Uint64(), true) } } } c.newHead(header.Number().Uint64(), false) prevHeader, prevHash = header, header.Hash() } } } // newHead notifies the indexer about new chain heads and/or reorgs. func (c *ChainIndexer) newHead(head uint64, reorg bool) { c.lock.Lock() defer c.lock.Unlock() // If a reorg happened, invalidate all sections until that point if reorg { // Revert the known section number to the reorg point known := head / c.sectionSize stored := known if known < c.checkpointSections { known = 0 } if stored < c.checkpointSections { stored = c.checkpointSections } if known < c.knownSections { c.knownSections = known } // Revert the stored sections from the database to the reorg point if stored < c.storedSections { c.setValidSections(stored) } // Update the new head number to the finalized section end and notify children head = known * c.sectionSize if head < c.cascadedHead { c.cascadedHead = head for _, child := range c.children { child.newHead(c.cascadedHead, true) } } return } // No reorg, calculate the number of newly known sections and update if high enough var sections uint64 if head >= c.confirmsReq { sections = (head + 1 - c.confirmsReq) / c.sectionSize if sections < c.checkpointSections { sections = 0 } if sections > c.knownSections { if c.knownSections < c.checkpointSections { // syncing reached the checkpoint, verify section head syncedHead := c.chainDb.GetCanonicalHash(c.checkpointSections*c.sectionSize - 1) if syncedHead != c.checkpointHead { c.log.Error(). Uint64("number", c.checkpointSections*c.sectionSize-1). Str("expected", c.checkpointHead.Hex()). Str("synced", syncedHead.Hex()). Msg("Synced chain does not match checkpoint") return } } c.knownSections = sections select { case c.update <- struct{}{}: default: } } } } // updateLoop is the main event loop of the indexer which pushes chain segments // down into the processing backend. func (c *ChainIndexer) updateLoop() { var ( updating bool updated time.Time ) for { select { case errc := <-c.quit: // Chain indexer terminating, report no failure and abort errc <- nil return case <-c.update: // Section headers completed (or rolled back), update the index c.lock.Lock() if c.knownSections > c.storedSections { // Periodically print an upgrade log message to the user if time.Since(updated) > 8*time.Second { if c.knownSections > c.storedSections+1 { updating = true c.log.Info().Uint64("percentage", c.storedSections*100/c.knownSections).Msg("Upgrading chain index") } updated = time.Now() } // Cache the current section count and head to allow unlocking the mutex section := c.storedSections var oldHead common.Hash if section > 0 { oldHead = c.SectionHead(section - 1) } // Process the newly defined section in the background c.lock.Unlock() newHead, err := c.processSection(section, oldHead) if err != nil { select { case <-c.ctx.Done(): <-c.quit <- nil return default: } c.log.Error().Err(err).Msg("Section processing failed") } c.lock.Lock() // If processing succeeded and no reorgs occcurred, mark the section completed if err == nil && oldHead == c.SectionHead(section-1) { c.setSectionHead(section, newHead) c.setValidSections(section + 1) if c.storedSections == c.knownSections && updating { updating = false c.log.Info().Msg("Finished upgrading chain index") } c.cascadedHead = c.storedSections*c.sectionSize - 1 for _, child := range c.children { c.log.Warn().Uint64("head", c.cascadedHead).Msg("Cascading chain index update") child.newHead(c.cascadedHead, false) } } else { // If processing failed, don't retry until further notification c.log.Debug().Err(err).Uint64("section", section).Msg("Chain index processing failed") c.knownSections = c.storedSections } } // If there are still further sections to process, reschedule if c.knownSections > c.storedSections { time.AfterFunc(c.throttling, func() { select { case c.update <- struct{}{}: default: } }) } c.lock.Unlock() } } } // processSection processes an entire section by calling backend functions while // ensuring the continuity of the passed headers. Since the chain mutex is not // held while processing, the continuity can be broken by a long reorg, in which // case the function returns with an error. func (c *ChainIndexer) processSection(section uint64, lastHead common.Hash) (common.Hash, error) { c.log.Warn().Uint64("section", section).Msg("Processing new chain section") // Reset and partial processing if err := c.backend.Reset(c.ctx, section, lastHead); err != nil { c.setValidSections(0) return common.Hash{}, err } for number := section * c.sectionSize; number < (section+1)*c.sectionSize; number++ { hash := c.chainDb.GetCanonicalHash(number) if hash == (common.Hash{}) { return common.Hash{}, fmt.Errorf("canonical block #%d unknown", number) } header := c.chainDb.GetHeader(hash, number) if header == nil { return common.Hash{}, fmt.Errorf("block #%d [%x…] not found", number, hash[:4]) } else if header.ParentHash() != lastHead { return common.Hash{}, fmt.Errorf("chain reorged during section processing") } if err := c.backend.Process(c.ctx, header); err != nil { return common.Hash{}, err } lastHead = header.Hash() } if err := c.backend.Commit(); err != nil { return common.Hash{}, err } return lastHead, nil } // Sections returns the number of processed sections maintained by the indexer // and also the information about the last header indexed for potential canonical // verifications. func (c *ChainIndexer) Sections() (uint64, uint64, common.Hash) { c.lock.Lock() defer c.lock.Unlock() return c.storedSections, c.storedSections*c.sectionSize - 1, c.SectionHead(c.storedSections - 1) } // AddChildIndexer adds a child ChainIndexer that can use the output of this one func (c *ChainIndexer) AddChildIndexer(indexer *ChainIndexer) { c.lock.Lock() defer c.lock.Unlock() c.children = append(c.children, indexer) // Cascade any pending updates to new children too sections := c.storedSections if c.knownSections < sections { // if a section is "stored" but not "known" then it is a checkpoint without // available chain data so we should not cascade it yet sections = c.knownSections } if sections > 0 { indexer.newHead(sections*c.sectionSize-1, false) } } // loadValidSections reads the number of valid sections from the index database // and caches is into the local state. func (c *ChainIndexer) loadValidSections() { data, _ := c.indexDb.Get([]byte("count")) if len(data) == 8 { c.storedSections = binary.BigEndian.Uint64(data) } } // setValidSections writes the number of valid sections to the index database func (c *ChainIndexer) setValidSections(sections uint64) { // Set the current number of valid sections in the database var data [8]byte binary.BigEndian.PutUint64(data[:], sections) c.indexDb.Put([]byte("count"), data[:]) // Remove any reorged sections, caching the valids in the mean time for c.storedSections > sections { c.storedSections-- c.removeSectionHead(c.storedSections) } c.storedSections = sections // needed if new > old } // SectionHead retrieves the last block hash of a processed section from the // index database. func (c *ChainIndexer) SectionHead(section uint64) common.Hash { var data [8]byte binary.BigEndian.PutUint64(data[:], section) hash, _ := c.indexDb.Get(append([]byte("shead"), data[:]...)) if len(hash) == len(common.Hash{}) { return common.BytesToHash(hash) } return common.Hash{} } // setSectionHead writes the last block hash of a processed section to the index // database. func (c *ChainIndexer) setSectionHead(section uint64, hash common.Hash) { var data [8]byte binary.BigEndian.PutUint64(data[:], section) c.indexDb.Put(append([]byte("shead"), data[:]...), hash.Bytes()) } // removeSectionHead removes the reference to a processed section from the index // database. func (c *ChainIndexer) removeSectionHead(section uint64) { var data [8]byte binary.BigEndian.PutUint64(data[:], section) c.indexDb.Delete(append([]byte("shead"), data[:]...)) }