// Package nodeconfig includes all the configuration variables for a node. // It is a global configuration for node and other services. // It will be included in node module, and other modules. package nodeconfig import ( "fmt" "math/big" "sync" "github.com/harmony-one/bls/ffi/go/bls" shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding" "github.com/harmony-one/harmony/internal/params" "github.com/harmony-one/harmony/shard" "github.com/harmony-one/harmony/staking/slash" p2p_crypto "github.com/libp2p/go-libp2p-crypto" "github.com/pkg/errors" ) // Role defines a role of a node. type Role byte // All constants for different node roles. const ( Unknown Role = iota Validator ClientNode WalletNode ExplorerNode ) func (role Role) String() string { switch role { case Unknown: return "Unknown" case Validator: return "Validator" case ClientNode: return "ClientNode" case WalletNode: return "WalletNode" case ExplorerNode: return "ExplorerNode" } return "Unknown" } // NetworkType describes the type of Harmony network type NetworkType string // Constants for NetworkType const ( Mainnet = "mainnet" Testnet = "testnet" Pangaea = "pangaea" Devnet = "devnet" Localnet = "localnet" ) // Global is the index of the global node configuration const ( Global = 0 MaxShards = 32 // maximum number of shards. It is also the maxium number of configs. ) var version string var publicRPC bool // enable public RPC access // ConfigType is the structure of all node related configuration variables type ConfigType struct { // The three groupID design, please refer to https://github.com/harmony-one/harmony/blob/master/node/node.md#libp2p-integration beacon GroupID // the beacon group ID group GroupID // the group ID of the shard (note: for beacon chain node, the beacon and shard group are the same) client GroupID // the client group ID of the shard isClient bool // whether this node is a client node, such as wallet isBeacon bool // whether this node is beacon node doing consensus or not ShardID uint32 // ShardID of this node; TODO ek – revisit when resharding role Role // Role of the node Port string // Port of the node. IP string // IP of the node. MetricsFlag bool // collect and upload metrics flag PushgatewayIP string // metrics pushgateway prometheus ip PushgatewayPort string // metrics pushgateway prometheus port StringRole string P2pPriKey p2p_crypto.PrivKey ConsensusPriKey *bls.SecretKey ConsensusPubKey *bls.PublicKey // Database directory DBDir string networkType NetworkType shardingSchedule shardingconfig.Schedule WebHooks struct { DoubleSigning *slash.DoubleSignWebHooks } } // configs is a list of node configuration. // It has at least one configuration. // The first one is the default, global node configuration var shardConfigs []ConfigType var defaultConfig ConfigType var onceForConfigs sync.Once func ensureShardConfigs() { onceForConfigs.Do(func() { shardConfigs = make([]ConfigType, MaxShards) for i := range shardConfigs { shardConfigs[i].ShardID = uint32(i) } }) } // GetShardConfig return the shard's ConfigType variable func GetShardConfig(shardID uint32) *ConfigType { ensureShardConfigs() if int(shardID) >= cap(shardConfigs) { return nil } return &shardConfigs[shardID] } // GetDefaultConfig returns default config. func GetDefaultConfig() *ConfigType { return &defaultConfig } // SetDefaultRole .. func SetDefaultRole(r Role) { defaultConfig.role = r } func (conf *ConfigType) String() string { return fmt.Sprintf("%s/%s/%s:%v,%v", conf.beacon, conf.group, conf.client, conf.isClient, conf.ShardID) } // SetBeaconGroupID set the groupID for beacon group func (conf *ConfigType) SetBeaconGroupID(g GroupID) { conf.beacon = g } // SetShardGroupID set the groupID for shard group func (conf *ConfigType) SetShardGroupID(g GroupID) { conf.group = g } // SetClientGroupID set the groupID for client group func (conf *ConfigType) SetClientGroupID(g GroupID) { conf.client = g } // SetIsClient set the isClient configuration func (conf *ConfigType) SetIsClient(b bool) { conf.isClient = b } // SetShardID set the ShardID func (conf *ConfigType) SetShardID(s uint32) { conf.ShardID = s } // SetRole set the role func (conf *ConfigType) SetRole(r Role) { conf.role = r } // SetPushgatewayIP set the pushgateway ip func (conf *ConfigType) SetPushgatewayIP(ip string) { conf.PushgatewayIP = ip } // SetPushgatewayPort set the pushgateway port func (conf *ConfigType) SetPushgatewayPort(port string) { conf.PushgatewayPort = port } // SetMetricsFlag set the metrics flag func (conf *ConfigType) SetMetricsFlag(flag bool) { conf.MetricsFlag = flag } // GetMetricsFlag get the metrics flag func (conf *ConfigType) GetMetricsFlag() bool { return conf.MetricsFlag } // GetPushgatewayIP get the pushgateway ip func (conf *ConfigType) GetPushgatewayIP() string { return conf.PushgatewayIP } // GetPushgatewayPort get the pushgateway port func (conf *ConfigType) GetPushgatewayPort() string { return conf.PushgatewayPort } // GetBeaconGroupID returns the groupID for beacon group func (conf *ConfigType) GetBeaconGroupID() GroupID { return conf.beacon } // GetShardGroupID returns the groupID for shard group func (conf *ConfigType) GetShardGroupID() GroupID { return conf.group } // GetShardID returns the shardID. func (conf *ConfigType) GetShardID() uint32 { return conf.ShardID } // GetClientGroupID returns the groupID for client group func (conf *ConfigType) GetClientGroupID() GroupID { return conf.client } // IsClient returns the isClient configuration func (conf *ConfigType) IsClient() bool { return conf.isClient } // Role returns the role func (conf *ConfigType) Role() Role { return conf.role } // SetNetworkType set the networkType func SetNetworkType(networkType NetworkType) { ensureShardConfigs() defaultConfig.networkType = networkType for i := range shardConfigs { shardConfigs[i].networkType = networkType } } // GetNetworkType gets the networkType func (conf *ConfigType) GetNetworkType() NetworkType { return conf.networkType } // SetVersion set the version of the node binary func SetVersion(ver string) { version = ver } // GetVersion return the version of the node binary func GetVersion() string { return version } // SetPublicRPC set the boolean value of public RPC access func SetPublicRPC(v bool) { publicRPC = v } // GetPublicRPC get the boolean value of public RPC access func GetPublicRPC() bool { return publicRPC } // ShardingSchedule returns the sharding schedule for this node config. func (conf *ConfigType) ShardingSchedule() shardingconfig.Schedule { return conf.shardingSchedule } // SetShardingSchedule sets the sharding schedule for this node config. func (conf *ConfigType) SetShardingSchedule(schedule shardingconfig.Schedule) { conf.shardingSchedule = schedule } // SetShardingSchedule sets the sharding schedule for all config instances. func SetShardingSchedule(schedule shardingconfig.Schedule) { ensureShardConfigs() defaultConfig.SetShardingSchedule(schedule) for _, config := range shardConfigs { config.SetShardingSchedule(schedule) } } // ShardIDFromConsensusKey returns the shard ID statically determined from the // consensus key. func (conf *ConfigType) ShardIDFromConsensusKey() (uint32, error) { var pubKey shard.BlsPublicKey if err := pubKey.FromLibBLSPublicKey(conf.ConsensusPubKey); err != nil { return 0, errors.Wrapf(err, "cannot convert libbls public key %s to internal form", conf.ConsensusPubKey.SerializeToHexStr()) } epoch := conf.networkType.ChainConfig().StakingEpoch numShards := conf.shardingSchedule.InstanceForEpoch(epoch).NumShards() shardID := new(big.Int).Mod(pubKey.Big(), big.NewInt(int64(numShards))) return uint32(shardID.Uint64()), nil } // ChainConfig returns the chain configuration for the network type. func (t NetworkType) ChainConfig() params.ChainConfig { switch t { case Mainnet: return *params.MainnetChainConfig case Pangaea: return *params.PangaeaChainConfig case Localnet: return *params.LocalnetChainConfig default: return *params.TestnetChainConfig } }